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Gabay, T. V. – Programmed Learning and Educational Technology, 1982
This discussion of the current use and development of computer based, automated teaching systems (AOS) in the USSR includes a description of the pedagogical and technical aspects of a new unified AOS currently under development. A bibliography of 11 items is included. (CHC)
Descriptors: Autoinstructional Aids, Computer Assisted Instruction, Educational Media, Foreign Countries
Peer reviewed Peer reviewed
Wagman, Morton – Journal of Counseling Psychology, 1980
An experimental test of the self-paced interactive PLATO computer-based Dilemma Counseling System (PLATO DCS) was conducted. PLATO DCS counseling resulted in greater improvement in clients than did counseling in controlled conditions. Subjects rated the PLATO DCS as interesting and not too impersonal. (Author)
Descriptors: Autoinstructional Aids, College Students, Computer Assisted Instruction, Counseling Techniques
Peer reviewed Peer reviewed
Wagman, Morton; Kerber, Kenneth W. – Journal of Counseling Psychology, 1980
The PLATO computer-based Dilemma Counseling System teaches a generic method for solving life-choice problems and counsels persons regarding current psychological dilemmas. The solution components contain 69 representative life-choice problems and 400 specific and general solutions to assist users in solving psychological dilemmas. (Author)
Descriptors: Career Choice, College Students, Computer Assisted Instruction, Counseling Techniques
Lynch, William – Educational Technology, 1990
Discussion of the social role that computers play in the classroom focuses on an empirical study of human-computer interaction. Classes of high school and undergraduate students are described that were chosen to examine interactivity patterns among students with significantly different social characteristics. (11 references) (LRW)
Descriptors: Computer Assisted Instruction, Courseware, Higher Education, Interaction
Peer reviewed Peer reviewed
Wiggs, Cheri L.; Perez, Ray S. – Computers in Human Behavior, 1988
Discussion of expert systems focuses on knowledge acquisition methodologies and their potential application to cognitive science research and the development of instructional materials. Topics discussed include subject matter experts; types of knowledge; structured interviews; task analysis; intelligent computer assisted instruction (ICAI);…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Expert Systems, Instructional Design
Peer reviewed Peer reviewed
Hereford, James; Winn, William – Journal of Educational Computing Research, 1994
Reviews research on uses of computer sound and suggests how sound might be used effectively by instructional and interface designers. Topics include principles of interface design; the perception of sound; earcons, both symbolic and iconic; sound in data analysis; sound in virtual environments; and guidelines for using sound. (70 references) (LRW)
Descriptors: Acoustics, Auditory Perception, Computer Assisted Instruction, Data Analysis
Casey, Carl – Journal of Computer-Based Instruction, 1992
Discussion of transactions in computer-based instruction for ill-structured and visual domains focuses on two transactions developed for meteorology training that provide the capability to interact with video and graphic images at a very detailed level. Potential applications for the transactions are suggested, and early evaluation reports are…
Descriptors: Algorithms, Computer Assisted Instruction, Computer Graphics, Evaluation Methods
Park, Ok-choon – Educational Technology, 1991
Examines desirable functional features of hypermedia; describes its instructional uses and limitations; and discusses research issues, including learner control principles, the selection of information representation forms, the use of hypermedia as a knowledge base for computer-based instruction (CBI), and the development of intelligent…
Descriptors: Artificial Intelligence, Authoring Aids (Programing), Computer Assisted Instruction, Hypermedia
Peer reviewed Peer reviewed
Kearsley, Greg – Journal of Artificial Intelligence in Education, 1993
Examines the relationship between intelligent agents (i.e., computer programs that carry out tasks for users) and intelligent tutoring systems and suggests implications for instructional theory and practice. A new model for instruction based on the concept of shared abilities and cooperative learning between humans and computers is discussed.…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Software, Cooperative Learning
Peer reviewed Peer reviewed
Gray, Wayne D.; Young, Richard M.; Kirschenbaum, Susan S. – Human-Computer Interaction, 1997
In this introduction to a special issue on cognitive architectures and human-computer interaction (HCI), editors and contributors provide a brief overview of cognitive architectures. The following four architectures represented by articles in this issue are: Soar; LICAI (linked model of comprehension-based action planning and instruction taking);…
Descriptors: Cognitive Processes, Cognitive Structures, Comprehension, Computer Assisted Instruction
Devi, Roshni – 1989
This paper summarizes some of the current approaches to student modelling in Intelligent Tutoring Systems (ITS) and proposes ways in which learning algorithms can be applied in ITS. The role of machine learning in tutoring systems is described, including student modelling, teaching strategies, and collaborative learning. The PIXIE system and the…
Descriptors: Algorithms, Computer Assisted Instruction, Computer System Design, Expert Systems
Horn, Carin E.; Scott, Brian L. – 1983
A new voice based learning system (VBLS), which allows the handicapped user to interact with a microcomputer by voice commands, is described. Speech or voice recognition is the computerized process of identifying a spoken word or phrase, including those resulting from speech impediments. This new technology is helpful to the severely physically…
Descriptors: Accessibility (for Disabled), Articulation Impairments, Computer Assisted Instruction, Input Output Devices
Williams, Fred D. – 1984
An adventure game is a role-playing game that usually, but not always, has some fantasy aspect. The role-playing aspect is the key element because players become personally involved when they assume a role, and defeat becomes personal and less acceptable than in other types of games. Computer-based role-playing games are extremely popular because…
Descriptors: Computer Assisted Instruction, Computer Software, Design Requirements, Educational Games
Peer reviewed Peer reviewed
Self, J. A. – International Journal of Man-Machine Studies, 1974
A proposed student model consisting of a set of programs to represent the student's knowledge state. Teaching proceeds after a comparative evaluation of student and teacher programs, and learning is represented by direct modification of the student model. The advantages of an explicit procedural model are illustrated by considering a program which…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science, Educational Research
Burton, Richard R.; Brown, John Seely – 1976
This paper describes a paradigm for tutorial systems capable of automatically providing feedback and hints in a game environment. The paradigm is illustrated by a tutoring system for the PLATO game "How the West Was Won." The system uses a computer-based "Expert" player to evaluate a student's moves and construct a "differential model" of the…
Descriptors: Computer Assisted Instruction, Educational Games, Elementary Education, Feedback
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