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Peer reviewedHamilton, Gregory C.; Katz, David L.; Davis, James E. – Journal of Interactive Instruction Development, 2000
Describes a system that stores course materials for computer-based training programs in a relational database called Of Course! Outlines the basic structure of the databases; explains distinctions between Of Course! and other authoring languages; and describes how data is retrieved from the database and presented to the student. (Author/LRW)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Databases, Instructional Materials
Prayaga, Chandra – Physics Education, 2008
A simple interface between VPython and Microsoft (MS) Office products such as Word and Excel, controlled by Visual Basic for Applications, is described. The interface allows the preparation of content-rich, interactive learning environments by taking advantage of the three-dimensional (3D) visualization capabilities of VPython and the GUI…
Descriptors: Computer Assisted Instruction, Visualization, Scientific Concepts, Computer Software
Kobbe, Lars; Weinberger, Armin; Dillenbourg, Pierre; Harrer, Andreas; Hamalainen, Raija; Hakkinen, Paivi; Fischer, Frank – International Journal of Computer-Supported Collaborative Learning, 2007
Collaboration scripts facilitate social and cognitive processes of collaborative learning by shaping the way learners interact with each other. Computer-supported collaboration scripts generally suffer from the problem of being restrained to a specific learning platform. A standardization of collaboration scripts first requires a specification of…
Descriptors: Cognitive Processes, Educational Technology, Computer Assisted Instruction, Instructional Design
Barak, Miri; Harward, Judson; Kocur, George; Lerman, Steven – Journal of Science Education and Technology, 2007
Within the framework of MIT's course 1.00: Introduction to Computers and Engineering Problem Solving, this paper describes an innovative project entitled: "Studio 1.00" that integrates lectures with in-class demonstrations, active learning sessions, and on-task feedback, through the use of wireless laptop computers. This paper also describes a…
Descriptors: Educational Strategies, Active Learning, Programming, Teaching Methods
Hijon-Neira, Raquel, Ed. – InTech, 2009
The education industry has obviously been influenced by the Internet revolution. Teaching and learning methods have changed significantly since the coming of the Web and it is very likely they will keep evolving many years to come thanks to it. A good example of this changing reality is the spectacular development of e-Learning. In a more…
Descriptors: Computer Assisted Instruction, Educational Technology, Internet, Feedback (Response)
Landsberger, Joe – TechTrends: Linking Research and Practice to Improve Learning, 2007
In an interview, Dr. Deborah W. Proctor, eCurriculum Director for Academic Innovations/ Minnesota Online and Co-Chair for the MERLOT International Conference, outlines her academic path that led to her current position and interests. As e-Curriculum Director for Academic Innovations in the Office of the Chancellor she works with system…
Descriptors: Programming, Online Courses, Interviews, Models
Hauptman, Hanoch – Computers & Education, 2010
Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into account the range of tools that technology offers, as well as their limitations. In this paper, we report on the design of Virtual Spaces 1.0 software, a…
Descriptors: Computer Software, Educational Technology, Spatial Ability, Geometric Concepts
Nevalainen, Seppo; Sajaniemi, Jorma – Journal of Educational Computing Research, 2008
When visualization tools utilized in computer programming education have been evaluated empirically, the results have remained controversial. To address this problem, we have developed a model of short-term effects of program animation, and used it in a series of experiments. In the current experiment, we varied visual representation of an…
Descriptors: Computer Assisted Instruction, Computer Graphics, Animation, Programming
Esponda-Arguero, Margarita – Journal of Educational Computing Research, 2008
This article is a review of the pedagogical experience obtained with systems for algorithmic animation. Algorithms consist of a sequence of operations whose effect on data structures can be visualized using a computer. Students learn algorithms by stepping the animation through the different individual operations, possibly reversing their effect.…
Descriptors: Animation, Teaching Methods, Electronic Learning, Educational Technology
Pauline, Ronald F. – 1999
Computer Assisted Instruction (CAI) is, quite simply, an instance in which instructional content activities are delivered via a computer. Many commercially-available software programs, although excellent programs, may not be acceptable for each individual teacher's classroom. One way to insure that software is not only acceptable but also targets…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics, Computer Software Development
Peer reviewedSlocum, Terry A.; Yoder, Stephen C. – Journal of Geography, 1996
Outlines reasons why computer programming should be taught to geographers. These include experience using macro (scripting) languages and sophisticated visualization software, and developing a deeper understanding of general hardware and software capabilities. Discusses the distinct advantages and few disadvantages of the programming language…
Descriptors: Cartography, Computer Assisted Instruction, Computer Graphics, Computer Interfaces
Peer reviewedBoyle, Tom; And Others – Computers and Education, 1994
Describes the design, implementation, and evaluation of a computer-assisted learning (CAL) package called CLEM (CORE Learning Environment for Modula-2) that was developed in Great Britain for teaching the Modula-2 programming language to first-year college students. Topics discussed include interactivity, flexibility, ease of use, student…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Science Education, Computer System Design
Peer reviewedStiers, Werner – CALICO Journal, 1993
The computer software TOPIC is designed primarily for the acquisition and practice of topical vocabulary in context. It bridges the gap between ready-made "learnware" and authoring packages by meeting teacher and learner requirements. Sample exercises are provided. (Author/LB)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Second Language Learning, Vocabulary Development
Peer reviewedBrucher, Karl H. – CALICO Journal, 1993
A typology of authoring programs in computer-assisted language learning (CALL) with different features (reconstruction, rearrangement, matching, transformation, multiple choice, vocabulary data bank, simulation) is presented. Examples of screen presentation methods and a catalog of teaching/learning software requirements are included. (Contains 12…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software, Second Language Learning
Garner, Stuart – Journal of Information Technology Education, 2009
This paper reports on the findings from a quantitative research study into the use of a software tool that was built to support a part-complete solution method (PCSM) for the learning of computer programming. The use of part-complete solutions to programming problems is one of the methods that can be used to reduce the cognitive load that students…
Descriptors: Control Groups, Academic Achievement, Computer Software, Statistical Analysis

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