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Lee, Mark J. W.; Miller, Charlynn; Newnham, Leon – Internet and Higher Education, 2009
Partly owing to the status of podcasting as a buzzword and subject of much recent media attention, educational technology researchers and practitioners have been using the term very loosely. Few studies have examined student perceptions and uptake of "podcasting" in the true sense of the word, whereby a syndication protocol such as Really Simple…
Descriptors: Internet, Handheld Devices, Computer Uses in Education, Educational Technology
Liang, Hai-Ning; Sedig, Kamran – Journal of Interactive Learning Research, 2009
Interactive visual learning tools (IVLTs) are software environments that encode and display information visually and allow learners to interact with the visual information. This article examines the application and utility of frameworks in the analysis and design of IVLTs at the micro level. Frameworks play an important role in any design. They…
Descriptors: Visual Learning, Interaction, Educational Technology, Instructional Design
Gillespie, David; Israetel, Alexander – Online Submission, 2008
College instructors have long searched for methods to enhance the learning process for their students. Co-teaching is one method by which instructors from diverse fields merge their expertise in order to facilitate student learning. This study examined how co-teaching might affect the learning process. Twenty-three, largely non-traditional college…
Descriptors: Psychologists, Psychology, Mathematics Education, Teaching Methods
Trelease, Robert B.; Rosset, Antoine – Anatomical Sciences Education, 2008
Advances in anatomical informatics, three-dimensional (3D) modeling, and virtual reality (VR) methods have made computer-based structural visualization a practical tool for education. In this article, the authors describe streamlined methods for producing VR "learning objects," standardized interactive software modules for anatomical sciences…
Descriptors: Computer Simulation, Computer Software, Anatomy, Information Science
Riddle, Bob – Science Scope, 2008
In earlier columns, the celestial coordinate system of hour circles of right ascension and degrees of declination was introduced along with the use of an equatorial star chart (see SFA Star Charts in Resources). This system shows the planets' motion relative to the ecliptic, the apparent path the Sun follows during the year. An alternate system,…
Descriptors: Science Instruction, Astronomy, Teaching Methods, Computer Software
Faux, Geoff – Mathematics Teaching Incorporating Micromath, 2008
When the author started his visualization session at Brampton by showing a still from Kate Mackrell's "Kaleidoscope," he was immediately struck by one student's description of a symmetry and reflection line that was quite at odds with what he was holding. Since he had seen the whole thing moving on a number of occasions, the author was hanging on…
Descriptors: Mathematics Instruction, Geometric Concepts, Grade 7, Secondary School Mathematics
Smiley-Blanton, Regina – ProQuest LLC, 2010
The No Child Left Behind Act (NCLB) requires that all public school students, including English language learners, achieve proficiency in reading, math, and science by 2014 as measured on state assessments. English language learners enrolled in public schools for the first time receive a 1-year deferment from these state assessments in subjects…
Descriptors: Evidence, Federal Legislation, Second Language Learning, Grade 3
Essam, Rasha – Online Submission, 2010
This study focuses on the effect of computer-aided vocabulary learning software called "ArabCAVL" on students' vocabulary acquisition. It was hypothesized that students who use the ArabCAVL software in blended learning environment will surpass students who use traditional vocabulary learning strategies in face-to-face learning…
Descriptors: Vocabulary, Computer Software, Computer Assisted Instruction, Blended Learning
Shaw, Ruey-Shiang – Computers & Education, 2010
This research investigated the application of knowledge maps in e-learning materials design and hypothesized that knowledge maps would be more effective than e-learning in general at improving the performance and satisfaction of e-learning. In order to test the hypotheses, we conducted an experiment with 175 participants and randomly assigned them…
Descriptors: Electronic Learning, Self Efficacy, Statistical Analysis, Hypothesis Testing
Klopfer, Eric; Sheldon, Josh – New Directions for Youth Development, 2010
Augmented Reality (AR) simulations superimpose a virtual overlay of data and interactions onto a real-world context. The simulation engine at the heart of this technology is built to afford elements of game play that support explorations and learning in students' natural context--their own community and surroundings. In one of the more recent…
Descriptors: Computer Simulation, Games, Computer Software, Role Playing
Mayrath, Michael C.; Traphagan, Tomoko; Jarmon, Leslie; Trivedi, Avani; Resta, Paul – Journal of Educational Computing Research, 2010
Substantial evidence now supports pedagogical applications of virtual worlds; however, most research supporting virtual worlds for education has been conducted using researcher-developed Multi-User Virtual Environments (MUVE). Second Life (SL) is a MUVE that has been adopted by a large number of academic institutions; however, little research has…
Descriptors: Virtual Classrooms, Instructional Design, Computer Simulation, Simulated Environment
Mac Lochlainn, Micheal – ReCALL, 2010
This paper details the development of a multidialectical text-to-speech (TTS) application, "Sinteiseoir," for the Irish language. This work is being carried out in the context of Irish as a lesser-used language, where learners and other L2 speakers have limited direct exposure to L1 speakers and speech communities, and where native sound…
Descriptors: Dialects, Graphemes, Irish, Foreign Countries
Bice, Joe E.; And Others – 1995
This handbook provides information on 31 software programs designed to instruct students with attention disorders in individual and group settings. The most successful applications of instructional software are identified, and six broad categories of instructional software are discussed. Twenty-one strategies for teaching students with attention…
Descriptors: Attention Deficit Disorders, Computer Assisted Instruction, Computer Software, Computer Software Evaluation
Sidhu, S. Manjit – Campus-Wide Information Systems, 2008
Purpose: This paper aims to present the development of technology-assisted problem solving (TAPS) packages at University Tenaga Nasional (UNITEN). The project is the further work of the development of interactive multimedia based packages targeted for students having problems in understanding the subject of engineering mechanics dynamics.…
Descriptors: Computer Simulation, Engineering, Geometric Concepts, Problem Solving
Rajala, Teemu; Laakso, Mikko-Jussi; Kaila, Erkki; Salakoski, Tapio – Journal of Information Technology Education, 2008
Program visualization is one of the various methods developed over the years to aid novices with their difficulties in learning to program. It consists of different graphical--often animated--and textual objects, visualizing the execution of programs. The aim of program visualization is to enhance students' understanding of different areas of…
Descriptors: College Instruction, College Students, Control Groups, Visualization

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