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Sütçü, Nese Dokumaci – Participatory Educational Research, 2021
In this study it was aimed to determine the effect of geometrical-mechanical intelligence games activities that are conducted with concrete materials and in computer environment on the spatial visualization and mental rotation skills of prospective teachers and to examine the opinions of prospective teachers about the activities. The research was…
Descriptors: Game Based Learning, Computer Games, Manipulative Materials, Geometric Concepts
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De Lisi, Richard; Cammarano, Diane M. – Computers in Human Behavior, 1996
This study surveyed undergraduates (27 men, 83 women) to investigate gender differences in mental rotation. It compared pretesting on the Vandenberg Test of Mental Rotation (VTMR) and posttesting after two sessions of computer games. Men typically scored higher on pretest VTMR. After playing a game requiring mental rotation of figures, women…
Descriptors: Cognitive Ability, Comparative Analysis, Computer Games, Postsecondary Education