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Hollister, James; Richie, Sam; Weeks, Arthur – Contemporary Issues in Education Research, 2010
This study investigated the various methods involved in creating an intelligent tutor for the University of Central Florida Web Applets (UCF Web Applets), an online environment where student can perform and/or practice experiments. After conducting research into various methods, two major models emerged. These models include: 1) solving the…
Descriptors: Intelligent Tutoring Systems, Computer Simulation, Simulated Environment, Experiments
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Hutzel, Karen – Art Education, 2007
The author taught a computer graphics course through a service-learning framework to undergraduate and graduate students in the spring of 2003 at Florida State University (FSU). The students in this course participated in learning a software program along with youths from a neighboring, low-income, primarily African-American community. Together,…
Descriptors: Computer Uses in Education, Computer Software, Graduate Students, Computer Graphics
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Lintz, Jeff – Tech Directions, 2004
In this article, the author shares his experience teaching production technology to special education students at Hialeah Middle School in Miami-Dade County, Florida. He has had many students who clearly had talent in graphics and design that went unrealized because of their physical disabilities. He has seen students with an enormous amount of…
Descriptors: Physical Disabilities, Information Technology, Middle School Students, Special Education
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Prayaga, Lakshmi; Rasmussen, Karen L. – Journal of Educational Technology, 2008
Computer games are no longer just for entertainment; they have also become a useful instructional strategy for acquiring knowledge. When games are used for purposes other than strict entertainment they become serious games. The goal of serious games is to enable the player to learn a task, master a strategy or develop a skill. Serious games can be…
Descriptors: Computer Games, Educational Games, Instructional Design, Teaching Methods