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Rosenblum, L. Penny; Cheng, Li; Beal, Carole R. – Journal of Visual Impairment & Blindness, 2018
Introduction: Knowing how to gather information from graphics and to use that information to solve mathematics problems is an important skill. Prior research indicates that many students with visual impairments face considerable challenges when attempting to locate information in math graphics. Little is known about how teachers of students with…
Descriptors: Visual Impairments, Mathematics Instruction, Mathematical Concepts, Teaching Methods
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Escamilla, Edelmiro F.; Ostadalimakhmalbaf, Mohammadreza; Pariafsai, Fatemeh; Ranka, Nikhil; Danesh, Mohammadmehdi; Naderi Alizadeh, Mohammadhossein – Journal of Educational Technology Systems, 2018
As the construction industry advances technologically, it becomes imperative to introduce the respective information technology tools to present-day curriculum. This research study was conducted to identify any significant differences in student performance contributed by using an information technology tool, specifically the AppleĀ® iPadĀ® tablet.…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
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Litsey, Ryan; Hidalgo, Susan; Daniel, Kaley; Barnett, Julie; Kim, Amy; Jones, Shannon; Ketner, Kenny – Journal of Access Services, 2015
The academic library, given its often privileged position on campus, is the information source that can include directional as well as general campus facts among the myriad of print and e-resources for reference. Also, an academic library's audiences can be quite varied and include prospective students or parents seeking more general knowledge of…
Descriptors: Academic Libraries, Library Services, Reference Services, User Needs (Information)
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McMillion, Tonya; Tucker King, Carie S. – Journal of Interactive Online Learning, 2017
In designing online and hybrid courses, instructors should consider structure, student motivation, and interaction (per Moore's 1993 Theory of Transactional Distance). To motivate students to interact and to build course community, instructors may assign student introductions. However, after examining students' introductions in a hybrid…
Descriptors: Online Courses, Blended Learning, Instructional Design, Females
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Kinczkowski, Linda; Cardon, Phillip; Speelman, Pamela – Technology and Engineering Teacher, 2015
This paper provides examples of Aid-to-Thought uses in urban decision making, classroom laboratory planning, and in a ship antiaircraft defense system. Aid-to-Thought modeling and simulations are tools students can use effectively in a STEM classroom while meeting Standards for Technological Literacy Benchmarks O and R. These projects prepare…
Descriptors: Technological Literacy, Benchmarking, Computer Simulation, Computer Graphics
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Westbrook, R. Niccole; Watkins, Sean – Journal of Web Librarianship, 2012
As primary source materials in the library are digitized and made available online, the focus of related library services is shifting to include new and innovative methods of digital delivery via social media, digital storytelling, and community-based and consortial image repositories. Most images on the Web are not of sufficient quality for most…
Descriptors: Primary Sources, Electronic Publishing, Electronic Libraries, Internet
Beazley, William G.; Allan, John J., III – 1973
Engineering design is a complex cognitive skill differing from possession of knowledge in tactical use of knowledge to achieve goals under constraints. An operational definition of a design must satisfy a set of constraints and objectives. Several published theories about the design process in terms of the criteria developed leads to the…
Descriptors: Computer Assisted Instruction, Computer Graphics, Educational Technology, Engineering Graphics
Crawford, Deborah L. – Online Submission, 2006
Background: Virtual learning has exploded with the growth in broadband connectivity. The challenge for today's educational leaders is to integrate the research indicating cognitive changes in today's students with online K-12 offerings in order to fully maximize technological advances and close access and academic gaps. Purpose: To inform both…
Descriptors: High School Students, Academic Achievement, Video Games, Online Courses
Murdock, Ashleigh Barbee, Ed. – Research and Curriculum Unit, 2010
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Video Technology, Animation, Student Organizations, Educational Technology
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Reese, Elizabeth B. – Art Education, 1997
Provides four lesson plans using discipline-based art education techniques to examine the content and technique of a series of art works portraying Texas. The lesson plans use "mind mapping" (nonlinear visualization of a concept or idea easily linked to others). Includes background information on artists Bruno Andrade, Dennis Blagg,…
Descriptors: Art Education, Art Expression, Art Products, Artists
Patton, Jan – 1994
This document contains a composite of learning activities for use in a secondary-level course in business computer applications. The collection is unique in that the individual learning activities constituting it have each been tailored to one or more of the diverse learning styles possessed by individual students. The activities are grouped into…
Descriptors: Brainstorming, Cognitive Style, Competence, Competency Based Education
Texas State Technical Inst., Sweetwater. – 1984
This instructional guide is designed to teach vocational and technical instructors how to modify existing programs and develop new programs to apply computer graphics to selected vocational and technical programs. Addressed in the individual units of the guide are the following topics: vocational program modification (course modification for…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Assisted Instruction, Computer Graphics
Patton, Jan; Murray, Darlena – 1991
This document consists of a curriculum guide combined with separately published "Simulations" and "Test Bank" volumes designed to support instructors using the curriculum guide. The curriculum guide for "business computer applications I" provides office education instructors with detailed units of instruction…
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Computer Assisted Testing, Computer Graphics