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Showing 1 to 15 of 160 results Save | Export
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Horton, William – Technical Communication: Journal of the Society for Technical Communication, 1994
Describes "builds" and "filters," two simple forms to interactive media that the viewer can control to reveal new layers of information and that often save resources by replacing many separate graphics. (SR)
Descriptors: Computer Graphics, Display Systems, Hypermedia, Technical Writing
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Dance, Frank E. X. – Communication Education, 1985
Reviews two graphic programs (Overhead Express and Sign-Master) available for preparing and producing audiovisual aids that can be used to accompany a speech or presentation. (PD)
Descriptors: Audiovisual Aids, Computer Graphics, Computer Software, Public Speaking
Weinman, Lynda – NewMedia, 1995
Discusses characteristics of two-dimensional (2-D) animation; highlights include character animation, painting issues, and motion graphics. Sidebars present Silicon Graphics animations tools and 2-D animation programs for the desktop computer. (DGM)
Descriptors: Animation, Computer Graphics, Computer Software, Screen Design (Computers)
Wilson, Bradley – Communication: Journalism Education Today, 1999
Considers the confusion of over 20 different kinds of graphics programs. Briefly distinguishes between some of the more popular graphics formats (Photoshop, TIFF, JPEG, GIF, PICT, and EPS), and describes the benefits and disadvantages of each in the context of journalism education. (SC)
Descriptors: Computer Graphics, Computer Software, Layout (Publications), Secondary Education
McClain, Martha B. – School Administrator, 1985
Describes a computer art program in a South Carolina school district that helps students become computer literate through the use of computer graphics. (MD)
Descriptors: Art, Computer Graphics, Computer Literacy, Elementary Secondary Education
Bowers, Dennis – Educational Technology, 1989
Discusses the value of creating design documentation for computer software so that it may serve as a model for similar design efforts. Components of the software design document are described, including program flowcharts, graphic representation of screen displays, storyboards, and evaluation procedures. An example is given using HyperCard. (three…
Descriptors: Computer Graphics, Computer Software, Evaluation Methods, Flow Charts
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van Brakel, Pieter A.; And Others – Electronic Library, 1995
Provides guidelines for home page design, and suggests that the physical appearance of a home page is similar to that of a good graphical user interface. In designing a complete home page file, the premise is that basic hypertext design principles could also be applied in the World Wide Web environment. (Author/JKP)
Descriptors: Computer Graphics, Computer Networks, Guidelines, Hypermedia
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Shirk, Henrietta Nickels; Smith, Howard T. – Technical Communication: Journal of the Society for Technical Communication, 1994
Argues that technical communicators should have a working definition of icons, know when to use them, and understand some of the problems inherent in icon design. Recommends using a workable icon classification system and adhering to some practical design guidelines. (SR)
Descriptors: Computer Graphics, Computer Software, Documentation, Higher Education
Hicks, Bruce; Zibit, Melanie – 1979
This manual provides detailed instructions for using the different tools and procedures of the microcomputer painting medium developed at the University of Illinois, which enables the user to make pictures on a color TV screen. The user is in immediate and direct control of the picture-making at all times, through his use of two "paddles," buttons…
Descriptors: Computer Assisted Instruction, Computer Graphics, Guides, Microcomputers
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Sullivan, Patricia – Computers and Composition, 2001
Examines when and why a "safe" approach to visual design for Web pages is attractive to writers and writing teachers. Considers typical reasons for choosing a "safe" approach to designing the visual dimensions of Web pages, traditional sources in print graphics and writing for safe advice about visual design, and design…
Descriptors: Computer Graphics, Higher Education, Rhetoric, World Wide Web
Iowa State Dept. of Public Instruction, Des Moines. School Psychological Services. – 1984
This publication provides examples that illustrate how school psychologists might use graphs to improve communication of their perceptions, data, and understanding of clients' behavior to parents and students, and to other educators. The booklet is divided into two parts. Part I presents 15 graphs which were sent to school psychologists in Iowa…
Descriptors: Communication (Thought Transfer), Computer Graphics, Elementary Secondary Education, Graphs
Peer reviewed Peer reviewed
Dance, Frank E. X., ed. – Communication Education, 1985
Includes two reviews of computer software that may serve the speech communication professional: Fast Graphs and PC-File III. (PD)
Descriptors: Audiovisual Aids, Computer Graphics, Computer Software, Databases
Jungblut, Joseph A. – Quill and Scroll, 1995
States that every editor, designer, and printer has a favorite typeface and can usually give solid reasons for its use. Discusses the important aspects of type choice and use. Provides examples that illustrate typography terminology as well as special typographical effects that can be created with computers and software programs. (PA)
Descriptors: Computer Graphics, Computer Software, Computers, High Schools
Moreau, Ken; Heines, Jessie M. – 1980
The interactive system for creating graphic displays that is described is presented as one solution to the problem created by the lack of complementary firmware or software to make the graphic capabilities of many current terminals easily accessible to the instructional programmer. The use of this system by the Digital Equipment Corporation's…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Production Techniques
Peer reviewed Peer reviewed
Mobley, Karen; Knight, Clinton; Meserth, Timothy – Technical Communication: Journal of the Society for Technical Communication, 2003
Follows the decision-making process for an embedded help solution to replace a help system that had trained users not to use it. Discusses solutions for implementing embedded help. Considers how to design a solution that not only lures users back to the user assistance, but also encourages users to learn more about the product. (SG)
Descriptors: Computer Graphics, Computer System Design, Decision Making, Higher Education
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