Descriptor
Source
Classroom Computer Learning | 35 |
Author
Fleisher, Paul | 4 |
Eiser, Leslie | 3 |
Beane, Pam | 2 |
Thornburg, David | 2 |
Barclay, Tim | 1 |
Choate, Jonathan | 1 |
D'Ignazio, Fred | 1 |
Green, John O. | 1 |
Holzberg, Carol | 1 |
Holzberg, Carol S. | 1 |
Kruse, Ted, Comp. | 1 |
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Publication Type
Journal Articles | 35 |
Reports - Descriptive | 26 |
Book/Product Reviews | 12 |
Computer Programs | 6 |
Guides - Classroom - Teacher | 3 |
Non-Print Media | 1 |
Opinion Papers | 1 |
Reference Materials -… | 1 |
Reports - Evaluative | 1 |
Education Level
Audience
Practitioners | 27 |
Teachers | 18 |
Parents | 1 |
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Laws, Policies, & Programs
Assessments and Surveys
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Eiser, Leslie – Classroom Computer Learning, 1986
Discusses the features of animation software packages, reviewing eight commercially available programs. Information provided for each program includes name, publisher, current computer(s) required, cost, documentation, input device, import/export capabilities, printing possibilities, what users can originate, types of image manipulation possible,…
Descriptors: Animation, Computer Graphics, Computer Software, Elementary Secondary Education
Fleisher, Paul – Classroom Computer Learning, 1986
Discusses how to use vector graphics programming on Apple microcomputers for creating animation. Secondary school students with programming experience should be able to master the essentials of the two-stage technique, especially if they have already worked with LOGO graphics. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Olds, Henry F. – Classroom Computer Learning, 1985
Reviews desirable features that current word processing programs have that can be used to enhance writing instruction. Provides a list of programs in three categories: (1) idea processors; (2) enhanced word processors; and (3) word processors with graphics capabilities. Each entry includes publisher, hardware compatibility, current price, and…
Descriptors: Computer Graphics, Computer Software, Elementary Secondary Education, Word Processing
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Classroom Computer Learning, 1984
Presents activities and program listings to print ASCII characters, examine the "IF" command (Pascal), change colors of a word on the screen (Atari), and to create a drawing tool for making designs (Logo). Also presents an activity on dummy sorting. (JN)
Descriptors: Classification, Computer Graphics, Computer Programs, Learning Activities
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Discusses activities for counting using FOR/NEXT commands, finding number of letters in words using LOGO, generating random numbers on the TRS-80 (program listing included), and examining mistaken predictions. Includes the article "Animating Graphics in BASIC" by Ellen Joslin (program listing included). (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Secondary Education, Microcomputers
Classroom Computer Learning, 1984
Presents six computer-oriented classroom activities. They include: surveying a house for products using microprocessors, writing a program to display a flag, experimenting with LOGO's graphics capabilities, writing stories on the computer, using FOR/NEXT commands to create a blinking object, and teaching the Milton Bradley Big Trak to play…
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Elementary Education
Green, John O. – Classroom Computer Learning, 1984
B. F. Skinner provides advice for educators on several issues related to computer-assisted instruction (CAI). Some pitfalls of programed instruction in the 1960s which CAI may also face today, aversive control, courseware design, and use of computer graphics are among the areas explored. (JN)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Elementary Secondary Education
Fleisher, Paul – Classroom Computer Learning, 1985
Presents various exercises and programs to demonstrate how low-resolution graphics (for Apple microcomputers) can be utilized in the mathematics classroom. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Classroom Computer Learning, 1984
Presents computer-oriented teaching suggestions suitable for early grades. They include creating houses and stained glass ornaments using Logo, recording class activities with a database management program, making mazes with graphics programs, making drawings with a KoalaPad, and using a program to introduce computers to non-English speaking…
Descriptors: Computer Graphics, Computer Science Education, Elementary Education, Learning Activities
Fleisher, Paul – Classroom Computer Learning, 1985
Discusses high resolution (hi-res) graphics programing on the Apple microcomputer, emphasizing its use in the mathematics classroom. Sample programs to plot dots and diagonals as well as programs for creating more complex visuals and patterns are included. (JN)
Descriptors: Computer Graphics, Computer Software, Elementary Education, Elementary School Mathematics
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Presents programming ideas using LOGO, activity for converting flowchart into a computer program, and a Pascal program for generating music using paddles. Includes the article "Helping Computers Adapt to Kids" by Philip Nothnagle; a program for estimating length of lines is included. (JN)
Descriptors: Computer Graphics, Computer Programs, Microcomputers, Musical Composition
Classroom Computer Learning, 1984
Presents five activities suitable for middle grades. These include listings for a car race (BASIC) and poetry (Pilot) programs, and activities on graphics without programing, new meanings (related to computers) of old words, and developing a list of historical events. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Secondary Education
Barclay, Tim – Classroom Computer Learning, 1987
The use of the microcomputer in an interactive graphics mode offers exciting possibilities for mathematics and science education. Errors made with graphs are used to introduce ideas of what should be taught. Both understanding equations and graphing utilities are stressed. (MNS)
Descriptors: Computer Graphics, Computer Software, Equations (Mathematics), Error Patterns
Mattson, Merry B. – Classroom Computer Learning, 1984
Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Intermediate Grades