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van Dam, Andries – Scientific American, 1984
Interactive computer graphics is fast becoming the standard medium of communication between computers and all kinds of users. Reasons for this trend, the technology of interactive graphics displays, software considerations, applications (including classroom and laboratory applications), and future developments are discussed. (JN)
Descriptors: Computer Graphics, Computer Science, Computer Software, Display Systems
Ramachandran, Vilayanur S. – Scientific American, 1988
Investigates the mechanisms of human visual perception by using computer generated displays. Introduces several experiments and demonstrations. (YP)
Descriptors: College Science, Computer Graphics, Higher Education, Perception
Dewdney, A. K. – Scientific American, 1989
Discussed are three examples of computer graphics including biomorphs, Truchet tilings, and fractal popcorn. The graphics are shown and the basic algorithm using multiple iteration of a particular function or mathematical operation is described. An illustration of a snail shell created by computer graphics is presented. (YP)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computers
Foley, James D. – Scientific American, 1987
Discusses the coming generation of supercomputers that will have the power to make elaborate "artificial realities" that facilitate user-computer communication. Illustrates these technological advancements with examples of the use of head-mounted monitors which are connected to position and orientation sensors, and gloves that track finger and…
Descriptors: Artificial Intelligence, Computer Graphics, Computers, Electrical Stimuli
Jurgens, Hartmut; And Others – Scientific American, 1990
The production and application of images based on fractal geometry are described. Discussed are fractal language groups, fractal image coding, and fractal dialects. Implications for these applications of geometry to mathematics education are suggested. (CW)
Descriptors: College Mathematics, Computer Graphics, Computer Uses in Education, Geometric Concepts
Peled, Abraham – Scientific American, 1987
Discusses some of the future trends in the use of the computer in our society, suggesting that computing is now entering a new phase in which it will grow exponentially more powerful, flexible, and sophisticated in the next decade. Describes some of the latest breakthroughs in computer hardware and software technology. (TW)
Descriptors: Artificial Intelligence, Computer Graphics, Computer Networks, Computer Software
Rennels, Glenn D.; Shortliffe, Edward H. – Scientific American, 1987
Discusses contributions that computers and computer networks are making to the field of medicine. Emphasizes the computer's speed in storing and retrieving data. Suggests that doctors may soon be able to use computers to advise on diagnosis and treatment. (TW)
Descriptors: Clinical Diagnosis, Computer Graphics, Computer Networks, Computer Oriented Programs
Hut, Piet; Sussman, Gerald Jay – Scientific American, 1987
Discusses some of the contributions that high-speed computing is making to the study of science. Emphasizes the use of computers in exploring complicated systems without the simplification required in traditional methods of observation and experimentation. Provides examples of computer assisted investigations in astronomy and physics. (TW)
Descriptors: Astronomy, College Science, Computer Graphics, Computer Oriented Programs
Erisman, Albert M.; Neves, Kenneth W. – Scientific American, 1987
Discusses ways that supercomputers are being used in the manufacturing industry, including the design and production of airplanes and automobiles. Describes problems that need to be solved in the next few years for supercomputers to assume a major role in industry. (TW)
Descriptors: Aerospace Industry, Aviation Technology, Computer Graphics, Computer Oriented Programs