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Showing 1 to 15 of 27 results Save | Export
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Jaroenkitboworn, Kandaporn – LEARN Journal: Language Education and Acquisition Research Network, 2020
This paper aims to study English jokes on Facebook. Since the current generation of our students is often described as Net Geners, learning the English language via jokes posted on social media can be one of the supportive ways for EFL learners to improve their L2 linguistic competence as well as L2 humor competence. The data, or jokes, in this…
Descriptors: Humor, Social Media, English (Second Language), Teaching Methods
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Araújo, Isabel; Faria, Pedro Miguel – International Association for Development of the Information Society, 2020
The evolution of ICT and its adoption in higher education is driving greater interactivity in teaching and learning processes. The teaching/learning paradigm has been changing. Both educational actors, teacher and student, are increasingly adapting to use technologies. This article presents a study that enhances how technologies can be used in the…
Descriptors: Student Attitudes, Integrated Learning Systems, Higher Education, Technology Integration
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Hube, Amy M.; Tremblay, Kenneth R., Jr.; Leigh, Katharine E. – College Student Journal, 2015
Design solutions have become increasingly complex and based on a rapidly growing body of knowledge. In order to articulate a design solution to a client, the graphic use of the design narrative can effectively communicate complex ideas. Two case study interventions were conducted in an interior design program in which students were introduced to…
Descriptors: Case Studies, Intervention, Computer Graphics, Figurative Language
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Teng, Pei-Shan; Cai, Dengchuan; Yu, Tai-Kuei – International Journal of Technology and Design Education, 2014
The development of digital technology tool and the progress of animation design activities have led to great progress in the animation field. The storyboard is a type of media used to present animator ideas. Therefore, it is commonly viewed as fundamental to the animation industry. This study aims to discuss cognitive style- and gender-based…
Descriptors: Animation, Cognitive Style, Gender Differences, Stimuli
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Huang, Yueh-Min; Huang, Yong-Ming; Liu, Chien-Hung; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Web-based self-learning (WBSL) has received a lot of attention in recent years due to the vast amount of varied materials available in the Web 2.0 environment. However, this large amount of material also has resulted in a serious problem of cognitive overload that degrades the efficacy of learning. In this study, an information graphics method is…
Descriptors: Web 2.0 Technologies, Cognitive Processes, Difficulty Level, College Students
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Imhof, Birgit; Scheiter, Katharina; Gerjets, Peter – Computers & Education, 2011
The rapid development of computer graphics technology has made possible an easy integration of dynamic visualizations into computer-based learning environments. This study examines the relative effectiveness of dynamic visualizations, compared either to sequentially or simultaneously presented static visualizations. Moreover, the degree of realism…
Descriptors: Realism, Computer Graphics, Computer Assisted Instruction, Instructional Materials
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Louca, Loucas T.; Zacharia, Zacharias C.; Michael, Michalis; Constantinou, Constantinos P. – Journal of Educational Computing Research, 2011
The purpose of this study was to develop a framework for analyzing and evaluating student-constructed models of physical phenomena and monitoring the progress of these models. Moreover, we aimed to examine whether this framework could capture differences between models created using different computer-based modeling tools; namely, computer-based…
Descriptors: Foreign Countries, Programming, Classification, Student Evaluation
Martinez, Michael E. – 1998
The taxonomy presented in this paper lends structure to the range of tasks or problems possible within an interactive graphical medium. Some 70 items from a testing project were the basis for forming the categories described in the taxonomy. Items were drawn from science and technology domains. The categorical scheme was refined iteratively by two…
Descriptors: Achievement, Classification, Computer Assisted Design, Computer Graphics
Classroom Computer Learning, 1984
Presents activities and program listings to print ASCII characters, examine the "IF" command (Pascal), change colors of a word on the screen (Atari), and to create a drawing tool for making designs (Logo). Also presents an activity on dummy sorting. (JN)
Descriptors: Classification, Computer Graphics, Computer Programs, Learning Activities
Patrick, Timothy B.; Sievert, MaryEllen C.; Popescu, Mihail – Proceedings of the ASIS Annual Meeting, 1999
Describes an alternative method for indexing images in an image database. The method consists of manually indexing a selected reference image, and then using retrieval by graphical content to automatically transfer the manually assigned index terms from the reference image to the images to be indexed. (AEF)
Descriptors: Automation, Classification, Computer Graphics, Databases
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Harris, La Verne Abe; Sadowski, Mary S.; Birchman, Judy A. – Engineering Design Graphics Journal, 2006
Kolb (2004) and others have defined learning style as a preference by which students learn and remember what they have learned. This presentation will include a summary of learning style research published in the "Engineering Design Graphics Journal" over the past 15 years on the topic of learning styles and graphics education. The…
Descriptors: Cognitive Style, Periodicals, Drafting, Measures (Individuals)
diSessa, Andrea A. – 1977
This paper discusses a number of educational concerns suggested by the computational metaphor which proposes the comparison of processes of mind to realizable or imaginable computer activities. Among the concerns discussed are those which include procedural modes of knowledge representation and control knowledge--knowing what to do. Also included…
Descriptors: Artificial Intelligence, Classification, Cognitive Processes, Computer Graphics
Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis
Braun, Peter – 1978
The bewildering number of available terminals which are offered to CAI users presents a rather formidable problem of which one to choose. This article surveys what appear to be evolving standards for terminals. The usefulness of these terminals for CAI purposes is discussed, together with the best known prototype exhibiting the particular feature.…
Descriptors: Classification, Comparative Analysis, Computer Assisted Instruction, Computer Graphics
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Aboud, M.; And Others – Information Processing and Management, 1993
Presents an information systems navigation approach using a combination of functionalities encountered in classification processes, Hypertext systems, and information retrieval systems. The first version of the SYRIUS system is described, with emphasis on the user's graphic interface which integrates these functionalities. (26 references) (EA)
Descriptors: Classification, Computer Graphics, Computer System Design, Hypermedia
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