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Wang, Chung-Hsiang; Wu, Ko-Chiu; Jiang, Wan-Ting – Education and Information Technologies, 2023
Image-text conversion for web-based drawing involves mental activities of reification which sometimes leads students fluent in graphical hand skills to find it difficult to learn program code drawing. 35 people completed experiments on Topics 1 and 2 and 30 people completed experiments on Topics 1 to 3 on webpage design. A pretest and posttest…
Descriptors: Web Sites, Cognitive Style, Cognitive Ability, Computer Graphics
Pem, Kailash – Online Submission, 2019
The research study sought to determine the effect of tailored animated motion sequences on teaching, performance and visual literacy in Biology learners. The animations were developed as per the Grade 8 Biology syllabus hence referring to the term 'tailored motion graphic's' using the ADDIE design model. This mixed-methods study included a series…
Descriptors: Foreign Countries, Computer Assisted Instruction, Science Instruction, Secondary School Science
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Chang, Chia-Jung; Liu, Chen-Chung; Tsai, Chin-Chung – Asia-Pacific Education Researcher, 2016
Researchers and educators have paid much attention to scientific explanation as it is regarded as one of the important scientific inquiry skills. Recently, Tablet computers have allowed students to draw together with text and vocal narrations as a learning strategy to prompt them to articulate their scientific explanations. However, the literature…
Descriptors: Demonstrations (Educational), Handheld Devices, Computer Graphics, Narration
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Mason, L.; Scheiter, K.; Tornatora, M. C. – Journal of Computer Assisted Learning, 2017
This study used eye movement modeling examples (EMME) to support students' integrative processing of verbal and graphical information during the reading of an illustrated text. EMME consists of a replay of eye movements of a model superimposed onto the materials that are processed for accomplishing the task. Specifically, the study investigated…
Descriptors: Eye Movements, Multimedia Materials, Multimedia Instruction, Computer Graphics
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Teng, Pei-Shan; Cai, Dengchuan; Yu, Tai-Kuei – International Journal of Technology and Design Education, 2014
The development of digital technology tool and the progress of animation design activities have led to great progress in the animation field. The storyboard is a type of media used to present animator ideas. Therefore, it is commonly viewed as fundamental to the animation industry. This study aims to discuss cognitive style- and gender-based…
Descriptors: Animation, Cognitive Style, Gender Differences, Stimuli
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Goodridge, Wade H.; Lawanto, Oenardi; Santoso, Harry B. – International Education Studies, 2017
The implementation of a successful engineering program to a synchronous online curriculum is subject to many impacting factors. One such factor, that has not seen much investigation, concerns learning styles. Student learning styles may have a dramatic influence on the success of a synchronous online deliverable engineering graphics curriculum.…
Descriptors: Engineering Education, Computer Graphics, Delivery Systems, Online Courses
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Harrison, Henry L., III; Hummell, Laura J. – Technology Teacher, 2010
Animation is the rapid display of a sequence of static images that creates the illusion of movement. This optical illusion is often called perception of motion, persistence of vision, illusion of motion, or short-range apparent motion. The phenomenon occurs when the eye is exposed to rapidly changing still images, with each image being changed…
Descriptors: Animation, Motion, Visual Stimuli, Cognitive Style
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Bak, Peter; Meyer, Joachim – Behaviour & Information Technology, 2011
Information systems increasingly provide options for visually inspecting data during the process of information discovery and exploration. Little research has dealt so far with user interactions with these systems, and specifically with the effects of characteristics of the displayed data and the user on performance with such systems. The study…
Descriptors: Foreign Countries, Graphs, Criteria, Information Retrieval
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Ernst, Jeremy V.; Clark, Aaron C. – Engineering Design Graphics Journal, 2008
The objective of this study was to identify changes in dominant preferred learning styles of students based on instructional presentation of course content. This study evaluates dominant preferred learning styles of two groups of university students. The first group of students was enrolled in a course that introduces graphical representation in…
Descriptors: Cognitive Style, Questionnaires, Course Content, Teaching Methods
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Schrand, Tom – College Teaching, 2008
Educational technology is seldom used to facilitate more active student learning in the classroom. Instructors who have mastered PowerPoint, however, could just as easily learn to create simple pieces of interactive multimedia that encourage student participation in learning tasks and that appeal to multiple intelligences and learning styles.…
Descriptors: Multiple Intelligences, Student Participation, Active Learning, Educational Technology
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Harris, La Verne Abe; Sadowski, Mary S.; Birchman, Judy A. – Engineering Design Graphics Journal, 2006
Kolb (2004) and others have defined learning style as a preference by which students learn and remember what they have learned. This presentation will include a summary of learning style research published in the "Engineering Design Graphics Journal" over the past 15 years on the topic of learning styles and graphics education. The…
Descriptors: Cognitive Style, Periodicals, Drafting, Measures (Individuals)
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McAnany, Debbie – Canadian Journal of Learning and Technology, 2009
With the shift in numbers between Canadian-born students in the university classroom and the increased number of international students, it is a primary concern for instructors and instructional designers to know and understand learner characteristics in order to create effective instructional messages and materials. Recognizing how culture might…
Descriptors: Instructional Design, Cultural Pluralism, Learning Experience, Educational Experience
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Phillips, R. J. – Journal of Computer Assisted Learning, 1986
Arguing that a well designed graphical display can function as a memory store, this article suggests three principles for the design and use of computer graphics: parsimony, accessibility, and reflection. It is suggested that "progressive graphics" are particularly suited to computer implementation. (Author/MBR)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Graphics, Educational Media
Braden, Roberts A., Ed.; And Others – 1989
This 535-page document includes more than 60 papers presented at the 20th Annual Conference of the Visual Literacy Association. Topics cover a wide range of visual literacy interests: computer generated graphics, message design, desktop publishing, photography, critical viewing skills, memory enhancement, and the development of visual…
Descriptors: Cognitive Style, Computer Graphics, Desktop Publishing, Instructional Design
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Taylor, Robert P.; Cunniff, Nancy – Teachers College Record, 1988
The efficacy of using graphic representations of concepts, which are more readily generated on a computer than in traditional texts, was studied. The study, which involved teaching computer programming, is described. The necessity of further research is discussed. (JL)
Descriptors: Autoinstructional Aids, Cognitive Style, Computer Assisted Instruction, Computer Graphics
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