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Baggaley, Jon – Distance Education, 2010
Imaginary worlds have been devised by artists and commentators for centuries to focus satirical attention on society's problems. The increasing sophistication of three-dimensional graphics software is generating comparable "virtual worlds" for educational usage. Can such worlds play a satirical role suggesting developments in distance…
Descriptors: Distance Education, Cartoons, Educational Trends, Computer Software
Thalmann, Nadia Magnenat – 1994
The face is a small part of a human, but it plays an essential role in communication. An open hybrid system for facial animation is presented. It encapsulates a considerable amount of information regarding facial models, movements, expressions, emotions, and speech. The complex description of facial animation can be handled better by assigning…
Descriptors: Animation, Computer Graphics, Computer Mediated Communication, Computer System Design
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Cooper, Joel; Stone, Jeff – Journal of Educational Computing Research, 1996
Examines the effects of group gender composition and the use of nonverbal computer mediated communication on performance and motivation following a biology lesson which used a computer image of a human face. Subjects were boys and girls ages 10 to 15. Findings indicate that anxiety had opposite effects for boys and girls when the computer-animated…
Descriptors: Animation, Biology, Computer Anxiety, Computer Assisted Instruction