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Thalmann, Nadia Magnenat – 1994
The face is a small part of a human, but it plays an essential role in communication. An open hybrid system for facial animation is presented. It encapsulates a considerable amount of information regarding facial models, movements, expressions, emotions, and speech. The complex description of facial animation can be handled better by assigning…
Descriptors: Animation, Computer Graphics, Computer Mediated Communication, Computer System Design
Meeks, Tom – Instructional Innovator, 1981
Discusses ZGRASS, a programing language designed for graphics production, especially for applications in education and training, and provides guidelines for people looking into a new computer graphics system. (CHC)
Descriptors: Animation, Color, Computer Graphics, Computer Programs
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
Peer reviewed Peer reviewed
O'Connell, Kenneth – School Arts, 1985
A summer computer graphics workshop held at the University of Oregon for high school and college students, teachers, and adults is described. Participants learned to write programs in BASIC and to work with graphic input devices. Concepts of animation were introduced. Students made presentations of their graphics. (RM)
Descriptors: Adult Education, Animation, Art Education, Computer Graphics
Elberg, H. H. – 1969
A detailed account is given in this paper of the procedures and the equipment used in producing six computer-animated instructional movies. First, the sequence of events were described in a script, which, together with the analytical expressions that were dealt with, formed the basis of a program. Then, the program was run on a computer and the…
Descriptors: Analog Computers, Animation, Computer Graphics, Computer Oriented Programs