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Showing 1 to 15 of 30 results Save | Export
Caldwell, Robert M. – Educational Technology, 1980
Presents specific guidelines for designing instructional programs that will be delivered on microcomputers so that these programs will use the capacity of the microcomputer system in a way that will develop in learners a range of cognitive skills and help learners to evolve useful learning strategies. (Author)
Descriptors: Computer Assisted Instruction, Computer Graphics, Individualized Instruction, Instructional Development
Moore, Joi L., Ed.; Benson, Angela D., Ed. – InTech, 2012
This book, written by authors representing 12 countries and five continents, is a collection of international perspectives on distance learning and distance learning implementations in higher education. The perspectives are presented in the form of practical case studies of distance learning implementations, research studies on teaching and…
Descriptors: Foreign Countries, Distance Education, Instructional Design, Educational Technology
Braden, Roberts A., Ed.; And Others – 1989
This 535-page document includes more than 60 papers presented at the 20th Annual Conference of the Visual Literacy Association. Topics cover a wide range of visual literacy interests: computer generated graphics, message design, desktop publishing, photography, critical viewing skills, memory enhancement, and the development of visual…
Descriptors: Cognitive Style, Computer Graphics, Desktop Publishing, Instructional Design
Verma, Satish; And Others – 1989
In the last 10 years, an approach to electronic distance education called audiographic computerized telelearning using standard telephone lines has come to the fore. Telelearning is a cost-effective system which optimizes existing computer facilities and creates a teaching-learning environment that is interactive, efficient, and adaptable to a…
Descriptors: Computer Assisted Instruction, Computer Graphics, Distance Education, Extension Education
Sybouts, Ward, Ed.; Stevens, Dorothy Jo, Ed. – 1987
This symposium was a working meeting to develop an agenda for future action in education regarding videodisc technology. Following an introduction, three major presentations are provided: "An Introduction to Videodisc Technology" (Ronald W. Nugent); "Videodisc Applications and Implications for Education" (Orbry Holden); and "Planning Videodiscs in…
Descriptors: Computer Assisted Instruction, Computer Graphics, Educational Planning, Instructional Design
Yates, Christopher – 1989
Perhaps the most significant development in microcomputer technology over the last two years has been the development of desktop publishing techniques. This technology promises to offer some significant advantages to institutions developing instructional materials in less developed countries, particularly in terms of control, cost effectiveness,…
Descriptors: Computer Graphics, Cost Effectiveness, Desktop Publishing, Developing Nations
Piestrup, Ann M. – 1982
This paper describes the origins of a corporation producing computer software for children, lists criteria for software design, and describes work done with computer graphics for children. The corporation, called The Learning Company, had its origins in a project set up to create playful learning programs for children ages 3 to 13. The project was…
Descriptors: Computer Graphics, Computer Programs, Early Childhood Education, Educational Innovation
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Winn, William – Instructional Science, 1987
Describes changes in the instructional designer's role with the development of intelligent computer assisted instruction (ICAI). A shift in decision-making from the design to the implementation phase of instruction is emphasized, as the designer writes rules that allow systems to select methods once instruction has begun. Seventy-nine references…
Descriptors: Computer Graphics, Decision Making, Expert Systems, Futures (of Society)
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Matsuda, Hiroshi; Shindo, Yoshiaki – Innovations in Education and Teaching International, 2006
The 3D computer graphics (3D-CG) animation using a virtual actor's speaking is very effective as an educational medium. But it takes a long time to produce a 3D-CG animation. To reduce the cost of producing 3D-CG educational contents and improve the capability of the education system, we have developed a new education system using Virtual Actor.…
Descriptors: Computer Graphics, Animation, Visual Aids, Audiovisual Aids
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Redish, Traci; Webb, Linda; Jiang, Binbin – Journal of Educational Technology Systems, 2006
Following a programmatic model for change, one new educational leadership department describes the process involved to design, develop, and implement a Web-portfolio to integrate, document, and evaluate leadership experiences of aspiring school leaders in a graduate education program. To ensure the successful implementation of the Web-portfolios,…
Descriptors: Internet, Models, School Administration, Graduate Study
Hazen, Margret – Educational Technology, 1985
Discusses learner/computer interaction, learner control, sequencing of instructional events, and graphic screen design as effective principles for the design of instructional software, including tutorials. (MBR)
Descriptors: Computer Graphics, Courseware, Data Analysis, Feedback
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Wu, C. – Computers and Education, 1980
Innovative and interesting energy awareness computer simulations are developed to demonstrate how rapidly world energy reserves are depleted, how quickly and enormously the demand for energy grows, and the importance of energy conservation and conversion. (Author/CMV)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Energy Conservation
Jones, Preston K. – 1987
This practicum report documents the development of a four-lesson multimedia program for robotics instruction for fourth and seventh grade students. The commercial film "Robot Revolution" and the videocassette tape "Robotics" were used, along with two author-developed slide/audiotape presentations and 14 overhead transparency foils. Two robots,…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Science Education, Instructional Design
Anderson, Vicki; Sleezer, Catherine M. – Performance and Instruction, 1995
Defines multimedia, explores uses of multimedia training, and discusses the effects and challenges of adding multimedia such as graphics, photographs, full motion video, sound effects, or CD-ROMs to existing training methods. Offers planning tips, and suggests software and hardware tools to help set up multimedia training programs. (JMV)
Descriptors: Computer Graphics, Computer Software, Instructional Development, Multimedia Instruction
Looi, Chee-Kit; And Others – 1994
When students feel that their learning needs are not being met by computer-aided instruction, learning becomes passive, often resulting in boredom, frustration or a dislike for learning with computers. "Button Theory" allows the student to express his feelings and questions to the computer at the touch of a button, thus enhancing control over the…
Descriptors: Astronomy, Computer Assisted Instruction, Computer Attitudes, Computer Graphics
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