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Glahn, Christian; Specht, Marcus; Koper, Rob – Educational Technology & Society, 2009
Contextualised and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with educational approaches in order to provide structure to more situated and context aware learning. The majority of recent activities in contextualised and ubiquitous learning focus on mobile…
Descriptors: Interaction, Group Activities, Learner Engagement, Student Participation
Amory, A.; Seagram, R. – South African Journal of Higher Education, 2003
The relationship between educational theories, game design and game development are used to develop models for the creation of complex learning environments. The Game Object Model (GOM), that marries educational theory and game design, forms the basis for the development of the Persona Outlining Model (POM) and the Game Achievement Model (GAM).…
Descriptors: Educational Games, Educational Theories, Models, Computer Software
Paez, Linda B.; Bezerra da Silva-Fh., Jose; Marchionini, Gary – Proceedings of the ASIS Annual Meeting, 1996
Questionnaires, observation, and taped interviews of 36 graduate students were used to compare and evaluate the use of a continuous zooming graphical interface and a typical jump-based hypertext interface, with a focus on minimizing user disorientation when reading documents. Learning time, performance and user satisfaction were evaluated. (AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Evaluation, Evaluation Criteria

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