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Showing all 15 results Save | Export
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Lam, Wendy W. T.; Siu, Shirley W. I. – Biochemistry and Molecular Biology Education, 2017
Viewing and manipulating three-dimensional (3D) structures in molecular graphics software are essential tasks for researchers and students to understand the functions of molecules. Currently, the way to manipulate a 3D molecular object is mainly based on mouse-and-keyboard control that is usually difficult and tedious to learn. While gesture-based…
Descriptors: Handheld Devices, Visual Aids, Molecular Structure, Computer Software
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Hube, Amy M.; Tremblay, Kenneth R., Jr.; Leigh, Katharine E. – College Student Journal, 2015
Design solutions have become increasingly complex and based on a rapidly growing body of knowledge. In order to articulate a design solution to a client, the graphic use of the design narrative can effectively communicate complex ideas. Two case study interventions were conducted in an interior design program in which students were introduced to…
Descriptors: Case Studies, Intervention, Computer Graphics, Figurative Language
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Luealamai, Sutha; Panijpan, Bhinyo – Simulation & Gaming, 2012
The authors have developed a computer-based learning module on the unit cell of various types of crystal. The module has two components: the virtual unit cell (VUC) part and the subsequent unit cell hunter part. The VUC is a virtual reality simulation for students to actively arrive at the unit cell from exploring, from a broad view, the crystal…
Descriptors: Foreign Countries, Learning Modules, Science Instruction, Pilot Projects
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Oren, Michael; Harding, Chris; Bonebright, Terri L. – Journal of Visual Impairment & Blindness, 2008
This article reports on the evaluation of a novel audio platform game that creates a spatial, interactive experience via audio cues. A pilot study with players with visual impairments, and usability testing comparing the visual and audio game versions using both sighted players and players with visual impairments, revealed that all the…
Descriptors: Cues, Visual Impairments, Testing, Evaluation
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Simsova, Sylva – Information Development, 1985
Describes a pilot project to devise a program for the computerization of classical Tibetan script that was initiated at the Polytechnic of North London in 1983. Problems of transliteration and international actions to promote the computerization of nonroman scripts are summarized. Fifteen references and thirteen additional sources are provided.…
Descriptors: Computer Graphics, Computer Software, Display Systems, Input Output Devices
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Sadowski, Mary S.; Birchman, Judy A.; Harris, La Verne Abe – Engineering Design Graphics Journal, 2006
It is generally accepted that the ability to visualize is an important tool for engineers and technologists especially in engineering graphics. Enhancing the spatial visualization abilities of engineering students has long been a focus of engineering graphics educators. Over the years a variety of test and procedures have been developed to…
Descriptors: Engineering Education, Drafting, Computer Graphics, College Faculty
Bitter, Gary G.; Pryor, Brandt W. – 1996
This paper chronicles the Teaching Mathematics Using Interactive Videodisk (TMMUIV) pilot project. The project emerged in response to the need to train pre-service teachers in, among other things, the use of mathematics manipulatives. The project now can offer a video database and pilot instructional program that combines full-motion video,…
Descriptors: Computer Graphics, Courseware, Electronic Text, Evaluation Research
Jaber, William E.; Hou, Feng – 1995
With the development of the Internet technology and proliferation of the network application, visual materials have been digitized and archived on many publicly accessible computer servers. However, these visual resources can be beneficial to educators only when they know what they are, what they look like, in what format they are created, and how…
Descriptors: Access to Information, Computer Graphics, Educational Media, Elementary Secondary Education
Chen, Ching-chih – Microcomputers for Information Management: An International Journal for Library and Information Services, 1985
This overview of optical videodisc technology focuses on microcomputer-based applications for information processing. Topics discussed include fundamentals of videodisc technology, interactive videodisc technology, and associated hardware systems; government-supported and commercial videodisc and CD ROM information projects; and speculations on…
Descriptors: Computer Graphics, Costs, Electronic Publishing, Futures (of Society)
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Burrows, Paul E.; And Others – E-ITV, 1986
Describes design, implementation, and evaluation of an interactive video lesson in preparatory algebra based on Gagne's instructional design principles, which was developed at the University of Utah. Highlights include learning objectives; program design elements, particularly use of reference files; areas addressed in formative evaluation; and…
Descriptors: Algebra, Behavioral Objectives, Computer Graphics, Formative Evaluation
Bailey, F. N.; Kain, R. Y. – 1973
A two-stage project is investigating the educational potential of a low-cost time-sharing system used as a simulation tool in Electrical Engineering (EE) education. Phase I involves a pilot study and Phase II a full integration. The system employs interactive computer simulation to teach engineering concepts which are not well handled by…
Descriptors: Computer Assisted Instruction, Computer Graphics, Digital Computers, Engineering Education
Bradshaw, Dean H.; Chow, Stanley H. L. – 1990
The audiographics distance learning system (ADL) was piloted by Far West Laboratory (FWL) in 1987-1989 at four school districts in the Great Basin region of Utah. This project was designed to: (1) further develop ADL planning materials for rural schools; (2) disseminate information about ADL to regional and national audiences; and (3) provide ADL…
Descriptors: Audiovisual Aids, Computer Graphics, Computer Networks, Distance Education
Stancil, Jon Scott; Melear, Claudia T. – 1991
Previous studies indicate that only 6 percent of the nation's population possess the minimum level of understanding of science and technology needed to function minimally as citizens and consumers. Many educators speculate that scientific illiteracy originates in elementary school classrooms, not from intellectual inferiority, but rather from…
Descriptors: Cognitive Ability, Computer Graphics, Control Groups, Education Majors
Kuzmich, Carl J.; And Others – 1993
The development of a HyperCard application program, "Connecting to Your MARS Account," is described. The program was intended to assist users of the biomedical computer system at the University of Pittsburgh (Pennsylvania), the Medical ARchival System (MARS), to connect to their computer accounts. Criteria from instructional, graphical,…
Descriptors: Accounting, Computer Assisted Instruction, Computer Graphics, Computer Software Development
Char, Cynthia – 1991
This paper presents a research study of children using on-screen manipulatives (objects represented graphically on the computer screen) in learning mathematics. The paper begins by offering the rationale for the use of manipulatives in mathematics education, an assessment of why manipulatives are not more commonly used in schools, and a discussion…
Descriptors: Addition, Cognitive Development, Computer Assisted Instruction, Computer Graphics