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Amani Binmahfooz – ProQuest LLC, 2019
Graphics in the form of video have been shown to be useful in presenting information to students. When designing graphic videos to optimize student learning, designers must take into consideration which elements will enhance student learning and which ones will hinder the process. In this study, the researcher presented two groups of engineering…
Descriptors: Video Technology, Engineering Education, Student Motivation, Academic Achievement
Kaneko, Masataka; Yamashita, Satoshi; Kitahara, Kiyoshi; Maeda, Yoshifumi; Nakamura, Yasuyuki; Kortenkamp, Ulrich; Takato, Setsuo – International Journal for Technology in Mathematics Education, 2015
Dynamic Geometry Software (DGS) is a powerful tool which enables students to move geometric objects interactively. Through experimental simulations with DGS, mathematical facts and background mechanisms are accessible to students. However, especially when those facts and mechanisms are complicated, it is not so easy for some students to record and…
Descriptors: Computer Software, Geometry, Technology Uses in Education, Educational Technology
Teng, Pei-Shan; Cai, Dengchuan; Yu, Tai-Kuei – International Journal of Technology and Design Education, 2014
The development of digital technology tool and the progress of animation design activities have led to great progress in the animation field. The storyboard is a type of media used to present animator ideas. Therefore, it is commonly viewed as fundamental to the animation industry. This study aims to discuss cognitive style- and gender-based…
Descriptors: Animation, Cognitive Style, Gender Differences, Stimuli
Beeli-Zimmermann, Sonja – Adults Learning Mathematics, 2014
Because of the impact that mathematical beliefs have on an individual's behaviour, they are generally well researched. However, little mathematical belief research has taken place in the field of adult education. This paper presents preliminary results from a study conducted in this field in Switzerland. It is based on Ernest's (1989) description…
Descriptors: Foreign Countries, Adult Education, Adult Educators, Teacher Attitudes
South, Andy – Primary Science, 2012
Creating charts and graphs is all about visual abstraction: the process of representing aspects of data with imagery that can be interpreted by the reader. Children may need help making the link between the "real" and the image. This abstraction can be achieved using symbols, size, colour and position. Where the representation is close to what…
Descriptors: Computer Graphics, Creativity, Elementary School Science, Scientific Concepts
Canham, Matt; Hegarty, Mary – Learning and Instruction, 2010
In two experiments, participants made inferences from weather maps, before and after they received instruction about relevant meteorological principles. Different versions of the maps showed either task-relevant information alone, or both task-relevant and task-irrelevant information. Participants improved on the inference task after instruction,…
Descriptors: Weather, Maps, Inferences, Skill Development
Harrison, Henry L., III; Hummell, Laura J. – Technology Teacher, 2010
Animation is the rapid display of a sequence of static images that creates the illusion of movement. This optical illusion is often called perception of motion, persistence of vision, illusion of motion, or short-range apparent motion. The phenomenon occurs when the eye is exposed to rapidly changing still images, with each image being changed…
Descriptors: Animation, Motion, Visual Stimuli, Cognitive Style
Kartiko, Iwan; Kavakli, Manolya; Cheng, Ken – Computers & Education, 2010
As the technology in computer graphics advances, Animated-Virtual Actors (AVAs) in Virtual Reality (VR) applications become increasingly rich and complex. Cognitive Theory of Multimedia Learning (CTML) suggests that complex visual materials could hinder novice learners from attending to the lesson properly. On the other hand, previous studies have…
Descriptors: Computer Graphics, Computer Simulation, Cartoons, Psychology
Stroud, Michael J.; Schwartz, Neil H. – Journal of Educational Research, 2010
The present investigation was designed to determine if the learning benefits of metaphors and graphics could be combined into one instructional device--a metaphorical graphic--to aid in the acquisition of difficult concepts of chemistry. The authors further sought to determine if metaphorical graphics could foster greater retention of the basic…
Descriptors: Textbooks, Prior Learning, Chemistry, Teaching Methods
Wiebe, Eric; Annetta, Leonard – Journal of Educational Multimedia and Hypermedia, 2008
Previous work applying cognitive load theory has demonstrated the effect of various text/graphic/narration relations on learning using multimedia material. Other work has looked at how the degree of integration between the text and graphics influences their use. This study set out to look at how the degree of integration between text and graphics…
Descriptors: Attention, Multimedia Materials, Instructional Materials, Narration
Knoeferle, Pia; Crocker, Matthew W. – Journal of Memory and Language, 2007
Evidence from recent experiments that monitored attention in clipart scenes during spoken comprehension suggests that people preferably rely on non-stereotypical depicted events over stereotypical thematic knowledge for incremental interpretation. "The Coordinated Interplay Account [Knoeferle, P., & Crocker, M. W. (2006). "The coordinated…
Descriptors: Language Processing, Human Body, Eye Movements, Cognitive Psychology
Haake, Magnus; Gulz, Agneta – International Journal of Artificial Intelligence in Education, 2009
The paper presents a theoretical framework addressing three aspects of embodied pedagogical agents: visual static appearance, pedagogical role, and communicative style. The framework is then applied to a user study where 90 school children (aged 12-15) in a dummy multimedia program were presented with either an instructor or a learning companion…
Descriptors: Foreign Countries, Computer Assisted Instruction, Multimedia Materials, Computer Graphics
Annetta, Leonard A.; Slykhuis, David; Wiebe, Eric – EURASIA Journal of Mathematics, Science & Technology Education, 2007
Microsoft PowerPoint™ has become the generic name used when describing slideware applications. This study analyzed the gender differences of participant attitudes and perceptions of various components of PowerPoint™ presentations. Preservice science teachers (none licensed, mostly undergraduates) viewing PowerPoint™ presentations of science…
Descriptors: Gender Differences, Preservice Teachers, Computer Software, Student Attitudes
Calvert, Sandra L. – 1989
The purpose of this study was to examine children's recall of verbal information as a function of stimulus action and labels. The same information was presented on either a computer or a felt board. Action and labels were expected to enhance recall, regardless of the presentation medium. In both conditions, an experimenter introduced each child to…
Descriptors: Auditory Stimuli, Computer Graphics, Early Childhood Education, Kindergarten Children
Grabinger, R. Scott; Amedeo, Douglas – 1985
This study asked participants to rate models of computer-generated text on the perceived ease with which it could be read and studied. These ratings were submitted to a Q-mode factor analysis to identify the underlying criteria used when the reader/perceiver formed a judgment related to the "study-ability" of the text model. Subjects…
Descriptors: Computer Graphics, Design Requirements, Evaluation Criteria, Layout (Publications)