ERIC Number: ED639969
Record Type: Non-Journal
Publication Date: 2023
Pages: 204
Abstractor: As Provided
ISBN: 979-8-3806-0944-9
ISSN: N/A
EISSN: N/A
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Rulemaking as Play: A Transdisciplinary Inquiry about Virtual Worldmaking
Zhenzhen Qi
ProQuest LLC, Ed.D. Dissertation, Teachers College, Columbia University
In the age of computing, we rely on software to manage our days, from the moment we wake up until we go to sleep. Software predicts the future based on actualized data from the past. It produces procedures instead of experiences and solutions instead of care. Software systems tend to perpetuate a normalized state of equilibrium. Their application in social media, predictive policing, and social profiling is increasingly erasing diversity in culture and identity. Our immediate reality is narrowing towards cultural conventions shared among the powerful few, whose voices directly influence contemporary digital culture. On the other hand, computational collective intelligence can sometimes generate emergent forces to counter this tendency and force software systems to open up. Historically, artists from different artistic moments have adopted collaborative making to redefine the boundary of creative expression. Video Gaming, especially open-world simulation games, is rapidly being adopted as an emerging form of communication, expression, and self-organization. How can gaming conventions such as Narrative Emergence, Hacking, and Modding help us understand collective play as countering forces against the systematic tendency of normalization? How can people from diverse backgrounds come together to contemplate, make, and simulate rules and conditions for an alternative virtual world? What does it mean to design and virtually inhabit a world where rules are rewritten continuously by everyone, and no one is in control? [The dissertation citations contained here are published with the permission of ProQuest LLC. Further reproduction is prohibited without permission. Copies of dissertations may be obtained by Telephone (800) 1-800-521-0600. Web page: http://www.proquest.com/en-US/products/dissertations/individuals.shtml.]
Descriptors: Computer Simulation, Video Games, Visual Aids, Computer Games, Games, Diversity, Cooperation, Computer Assisted Design, Computer Graphics, Graphic Arts, Communication (Thought Transfer), Self Expression, Self Concept, Self Management, Computer Software, Artificial Intelligence
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Publication Type: Dissertations/Theses - Doctoral Dissertations; Tests/Questionnaires
Education Level: N/A
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Language: English
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