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Kitahara, Kiyoshi; Abe, Takayuki; Kaneko, Masataka; Yamashita, Satoshi; Takato, Setsuo – International Journal for Technology in Mathematics Education, 2010
Computer Algebra Systems (CAS) are equipped with rich facilities to show graphics, so the use of CAS to show 3D-graphics on screen is a popular tool for mathematics education. However, showing 3D-graphics in mass printed materials is a different story, since the clarity and preciseness of figures tend to be lost. To fill this gap, we developed…
Descriptors: Mathematics Education, Printed Materials, Algebra, Teaching Methods
Mack, Nayo Corenus-Geneva – ProQuest LLC, 2011
This research study reports the findings of a Delphi study conducted to determine the essential competencies and objectives for a high school Game Art and Design course framework at the national level. The Delphi panel consisted of gaming, industry and educational experts from all over the world who were members of the International Game…
Descriptors: Expertise, Delphi Technique, Correlation, High Schools
Leinbach, Carl – International Journal for Technology in Mathematics Education, 2011
This article will expand upon the techniques of Criminologist, D. Kim Rossmo, and Social Psychologist, David Canter for determining a serial criminal's base of operations. The basic framework for our investigation is that of Rossmo, but uses a different criterion for analysing the relationship of points within the hunting area defined by the crime…
Descriptors: Crime, School Security, Serial Ordering, Criminals
Yavuz, Ilyas – International Journal of Mathematical Education in Science and Technology, 2010
This study examines how students in the early stages of learning about the concept of functions, describe a curve and, in particular, evaluate the appropriateness of their argument about the representation of a function. Students are offered a message game which is related to a curve drawn on a coordinate system, representing an "imaginary…
Descriptors: Mathematics Activities, Knowledge Representation, Mathematical Concepts, Computer Graphics
Canham, Matt; Hegarty, Mary – Learning and Instruction, 2010
In two experiments, participants made inferences from weather maps, before and after they received instruction about relevant meteorological principles. Different versions of the maps showed either task-relevant information alone, or both task-relevant and task-irrelevant information. Participants improved on the inference task after instruction,…
Descriptors: Weather, Maps, Inferences, Skill Development
Benacka, Jan – Informatics in Education, 2013
The article presents a method of explaining the principles of 3D graphics through making a revolvable and sizable orthographic parallel projection of cuboid in Excel. No programming is used. The method was tried in fourteen 90 minute lessons with 181 participants, which were Informatics teachers, undergraduates of Applied Informatics and gymnasium…
Descriptors: Computer Software, Computer Graphics, Scientific Principles, Teaching Methods
Sanna, A.; Lamberti, F.; Paravati, G.; Demartini, C. – IEEE Transactions on Learning Technologies, 2012
Computer-based assessment of exams provides teachers and students with two main benefits: fairness and effectiveness in the evaluation process. This paper proposes a fully automatic evaluation tool for the Graphic and Virtual Design (GVD) curriculum at the First School of Architecture of the Politecnico di Torino, Italy. In particular, the tool is…
Descriptors: Foreign Countries, Open Source Technology, Computer Assisted Testing, Computer Graphics
Jittivadhna, Karnyupha; Ruenwongsa, Pintip; Panijpan, Bhinyo – Biochemistry and Molecular Biology Education, 2009
Instructions are given for building physical scale models of ordered structures of B-form DNA, protein [alpha]-helix, and parallel and antiparallel protein [beta]-pleated sheets made from colored computer printouts designed for transparency film sheets. Cut-outs from these sheets are easily assembled. Conventional color coding for atoms are used…
Descriptors: Computer Graphics, Chemistry, Genetics, Color
Unlu, Ali; Sargin, Anatol – Applied Psychological Measurement, 2009
Mondrian is state-of-the-art statistical data visualization software featuring modern interactive visualization techniques for a wide range of data types. This article reviews the capabilities, functionality, and interactive properties of this software package. Key features of Mondrian are illustrated with data from the Programme for International…
Descriptors: Statistical Data, Computer Graphics, Computer Software, Item Analysis
Albin-Clark, A.; Howard, T. L. J.; Anderson, B. – Computers & Education, 2011
Observation of young children is commonplace in educational settings. For trainee practitioners however, gaining access at convenient times can be difficult. Even then, small snapshots of observable activity can only ever be captured. We describe the design and development of a cross-platform software application which can be used to support…
Descriptors: Feedback (Response), Computer Graphics, Physical Activities, Observation
Bickford, J. H., III – History Teacher, 2010
This paper is based on three beliefs. First, technology can engage and challenge students' thinking. Second, technology can assist students in creating quality work. Finally, computer-generated student-work can be used as educational tools in productive ways that other student-work cannot. This article suggests new ways to use old technologies to…
Descriptors: Computer Uses in Education, Computer Software, Internet, Current Events
Bryant, Courtney – Art Education, 2010
This article describes the author's innovative approach to facilitating students' imaginations and critical thinking through a computer animation project. The author conducted a qualitative case study in a computer animation unit and explored urban high school students' use of creative problem-solving strategies, defined as techniques that offer…
Descriptors: Creativity, Problem Solving, Studio Art, Animation
Harrison, Henry L., III; Hummell, Laura J. – Technology Teacher, 2010
Animation is the rapid display of a sequence of static images that creates the illusion of movement. This optical illusion is often called perception of motion, persistence of vision, illusion of motion, or short-range apparent motion. The phenomenon occurs when the eye is exposed to rapidly changing still images, with each image being changed…
Descriptors: Animation, Motion, Visual Stimuli, Cognitive Style
Kartiko, Iwan; Kavakli, Manolya; Cheng, Ken – Computers & Education, 2010
As the technology in computer graphics advances, Animated-Virtual Actors (AVAs) in Virtual Reality (VR) applications become increasingly rich and complex. Cognitive Theory of Multimedia Learning (CTML) suggests that complex visual materials could hinder novice learners from attending to the lesson properly. On the other hand, previous studies have…
Descriptors: Computer Graphics, Computer Simulation, Cartoons, Psychology
Association of College Unions International (NJ1), 2012
This publication presents a collection of technology resources from the Association of College Unions International (ACUI) community. Contents include: (1) Podcasting (Jeff Lail); (2) Video Podcasting (Ed Cabellon); (3) Building a Multimedia Production Center (Nathan Byrer); (4) Cloud Computing in the Student Union and Student Activities (TJ…
Descriptors: Educational Resources, Web 2.0 Technologies, Video Technology, Multimedia Materials