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Luck, Donald D.; Hunter, J. Mark – 1997
This paper describes basic types of World Wide Web pages and presents design criteria for page layout based on principles of visual literacy. Discussion focuses on pages that present information in the following styles: billboard; directory/index; textual; and graphics. Problems and solutions in Web page construction are explored according to…
Descriptors: Computer Graphics, Computer Interfaces, Design Requirements, Evaluation Criteria
Hedman, Anders; Lenman, Soren – 2002
This paper compares and discusses the results from two user studies of interactive television (ITV) with a total of 50 subjects. The interfaces of two different ITV information services were studied: one with a place-like interface rich in graphics, animation and audio, and the other a simple interface with text and still images. In the first…
Descriptors: Animation, Audiovisual Aids, Comparative Analysis, Computer Graphics

O'Kane, Kevin C. – Information Processing & Management, 1996
Describes an algorithm for computer generation of hierarchical indexes for document collections. The resulting index, when presented with a graphical interface, provides users with a view of a document collection that permits general browsing and informal search activities via an access method that requires no keyboard entry or prior knowledge of…
Descriptors: Access to Information, Algorithms, Automatic Indexing, Computer Graphics

van der Walt, Pieter W.; van Brakel, Pieter A. – Electronic Library, 1997
Describes the role of a webmaster as designing, implementing, and maintaining an effective World Wide Web site; discusses needed skills in the areas of network configuration, interface and graphical design, software development, business strategy, writing, editing, marketing, and project management; and considers the webmaster's role in the online…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Development, Design Requirements
Finnegan, John; Griffin, Jeffrey A. – eTechNotes, 2000
Focuses on the pre-design questions that a Web site designer and client need to address. Discusses the why, who, what, where, and when phases of the Web site design process. Includes a Web Site Development Form to guide site designs through the first two stages of Web site development: specification and design. (AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Preferences
Ackermann, Ernest; Hartman, Karen – eTechNotes, 2000
Presents technical issues, design considerations and resource sites to consider when designing a Web site. Discusses fonts; colors; screen resolutions; statement of purpose; audience; content; layout; size and number of images; spacing and emphasis; browser-supported features; grammar and spelling; revision/improvement; and testing. (AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Preferences
Cochenour, John J.; And Others – 1995
As information delivery systems on the Internet increasingly evolve into World Wide Web browsers, understanding key graphical elements of the browser interface is critical to the design of effective information display and access tools. Image maps are one such element, and this document describes a pilot study that collected, reviewed, and…
Descriptors: Access to Information, Computer Graphics, Computer Interfaces, Design Preferences
Julian, June – Online Submission, 2002
This is a story about screen interactivity and its magical early influences. It includes a brief history of the evolution of the computer, with examples from contemporary applications in art and museum education. I believe it is important to know about the early days of drawing on the screen to get a sense of the continuum of ideas that has led us…
Descriptors: Computer Graphics, Manipulative Materials, Computer Interfaces, Computer Oriented Programs
Amory, A.; Seagram, R. – South African Journal of Higher Education, 2003
The relationship between educational theories, game design and game development are used to develop models for the creation of complex learning environments. The Game Object Model (GOM), that marries educational theory and game design, forms the basis for the development of the Persona Outlining Model (POM) and the Game Achievement Model (GAM).…
Descriptors: Educational Games, Educational Theories, Models, Computer Software
Kahn, Ken – 1995
This paper describes ToonTalk, a general-purpose concurrent programming system in which the source code is animated and the programming environment is a video game. The design objectives of ToonTalk were to create a self-teaching programming system for children that was also a very powerful and flexible programming tool. A keyboard can be used for…
Descriptors: Authoring Aids (Programming), Autoinstructional Aids, Children, Computer Games
Bertoletti, Ana Carolina; Moraes, Marcia Cristina; da Rocha Costa, Antonio Carlos – 2001
The SAGRES system is an educational environment built on the Web that facilitates the organization of visits to museums, presenting museum information bases in a way adapted to the user's characteristics (capacities and preferences). The system determines the group of links appropriate to the user(s) and shows them in a resultant HTML page. In…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Interfaces

Beheshti, Jamshid; And Others – Information Technology and Libraries, 1996
Describes PACE (Public Access Catalogue Extension), an alternative interface designed to enhance online catalogs by simulating images of books and library shelves to help users browse through the catalog. Results of a test in a college library against a text-based online public access catalog, including student attitudes, are described.…
Descriptors: College Libraries, Comparative Analysis, Computer Graphics, Computer Interfaces
Lazzaro, Joseph J. – Technology Review, 1996
Visually impaired users are hampered by current PC software written for graphical user interfaces. Screen readers that vocalize displayed text require standardization that remains missing in the programming industry; the readers cannot interpret many cues in the Windows environment. More programming standards and adaptive technology for computers…
Descriptors: Assistive Devices (for Disabled), Computer Graphics, Computer Interfaces, Computer Software Development
Pattridge, Gregory C. – Understanding Our Gifted, 2002
This article discusses Web design software that provides an easy-to-use interface. The "Netscape Communicator" is highlighted for beginning Web page construction and step-by-step instructions are provided for starting out, page colors and properties, indents, bulleted lists, tables, adding links, navigating long documents, creating e-mail links,…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software, Computer Uses in Education

Rui, Yong; Ortega, Michael; Huang, Thomas S.; Mehrotra, Sharad – Library Trends, 1999
Reports some of the progress made over the years toward exploring information beyond the text domain. Describes the Multimedia Analysis and Retrieval Systems (MARS), developed to increase access to non-textual information. Addresses the following aspects of MARS: (1) visual feature extraction; (2) retrieval models; (3) query reformulation…
Descriptors: Access to Information, Computer Graphics, Computer Interfaces, Computer System Design