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Ersoy, Halil; Ülgen, Mert – Online Submission, 2023
Even though the main purpose of Computer Education and Instructional Technology (CEIT) department is to educate and train computer teachers for K12 level schools in Turkey, the graduates from the department have diverse competencies in different fields like instructional designer, content creator, software developer, etc. However, neither the…
Descriptors: Foreign Countries, Computer Science Education, Educational Technology, College Graduates
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Elmas, Mevlüt; Özden, M. Yasar – Online Submission, 2022
Everyday, technology in our life changes quickly. Every development made by humans in the field of technology affects the way of our life, and education is not an exception. We now have a variety of learning methods in addition to conventional, in-person instruction. This research was carried out in the "Computer for Low" (ITEC190) and…
Descriptors: Teaching Methods, Blended Learning, Computer Literacy, Computer Science Education
Major, Louis – Online Submission, 2010
Teaching computer programming to novices is a difficult task due to the complex nature of the subject, as negative stereotypes are associated with programming and because introductory programming courses often fail to encourage student understanding. This Protocol outlines the plan that is to be followed in order to investigate the effectiveness…
Descriptors: Stereotypes, Search Strategies, Programming, Robotics
Askar, Petek; Davenport, David – Online Submission, 2009
The purpose of this study was to examine the factors related to self-efficacy for Java programming among first year engineering students. An instrument assessing Java programming self-efficacy was developed from the computer programming self-efficacy scale of Ramalingam & Wiedenbeck. The instrument was administered at the beginning of the…
Descriptors: Self Efficacy, Correlation, Computer Literacy, Investigations
Walker, Jacob J. – Online Submission, 2010
This Action Research project and Pilot Study was designed and implemented to improve students' hypothetical thinking abilities by exploring the possibility that learning and playing the computer game Minesweeper may inherently help improve hypothetical thinking. One objective was to use educational tools to make it easier for students to learn the…
Descriptors: Action Research, Pretests Posttests, Program Effectiveness, Correlation
Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis
Banks, Claretha H.; Parker, Jean; Thomson, Anita M. – Online Submission, 2006
The role of social setting in adult IT literacy has not been a topic of research in much of the current literature. The purpose of this proposed study is to compare and contrast the extent to which social setting influence adult IT literacy. Participants will receive IT literacy training at the Institute for Advanced Learning and Research (IALR)…
Descriptors: Information Technology, Computer Literacy, Adult Education, Social Environment
Baker, J. Howard – Online Submission, 2004
After teaching the advanced spreadsheet course at a major university in Louisiana as a traditional classroom course for a number of years, it was decided to create a prototype-blended course, with a considerable portion offered via distance education. This research, which uses a prototyping methodology, is exploratory in nature. Prototyping can…
Descriptors: Spreadsheets, Computer Software, Online Courses, Educational Technology