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McVey, Michael Hamilton – ALT-J: Research in Learning Technology, 2008
With the increased interest in using Immersive Virtual Worlds (IVWs) such as Second Life to augment and amplify teaching or to develop communities of practice, the author engaged graduate students, all current K-12 teachers, in a qualitative study to examine their attitudes about communicating for the first time in a virtual setting represented by…
Descriptors: Graduate Students, Computer Mediated Communication, Virtual Classrooms, Teacher Education
Minocha, Shailey; Roberts, Dave – ALT-J: Research in Learning Technology, 2008
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting 3D virtual worlds for socialisation and knowledge creation in distance education. Socialisation or "knowing one another" in remote distributed environments can be achieved through synchronous technologies such as instant messaging, audio and…
Descriptors: Web Sites, Educational Environment, Distance Education, Online Courses
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Jones, Richard E. J.; Cooke, Louise – ALT-J: Research in Learning Technology, 2006
The two case studies presented explore the potential offered by in-depth qualitative analysis of students' online discussion to enhance our understanding of how students learn. Both cases are used to illustrate how the monitoring and moderation of online student group communication can open up a "window into learning", providing us with…
Descriptors: Case Studies, Computer Mediated Communication, Learning Processes, Virtual Classrooms