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Gourlay, Lesley – Journal of New Approaches in Educational Research, 2021
The distinction between face-to-face and distant digitally-mediated educational engagement is a complex one, and the two modes are often combined in practice, via 'blended learning' or the use of a VLE [Virtual Learning Environment] to support campus-based teaching. The current COVID-19 pandemic has thrown this distinction into relief, in a…
Descriptors: Distance Education, Conventional Instruction, Comparative Analysis, Teaching Methods
Collins, Helen; Callaghan, David – Journal of Comparative and International Higher Education, 2022
International students contribute to the academic and cultural life of universities yet they often face discrimination and isolation. Studies highlight that support from the host students can make the difference between an easy or difficult transition. This article is part of a larger project about host student perceptions of international…
Descriptors: Videoconferencing, Intercultural Communication, Foreign Students, Peer Relationship
Baturay, Meltem Huri; Toker Sacip – Turkish Online Journal of Distance Education, 2019
The study investigates the effect of delivery types of (virtual and face-to-face) collaborative learning environments on the development of trust among group members in a graduate course. For this aim, a quasi-experimental, non-equivalent group comparison was used. It comprised a total of 64 participants -- 21 in the face-to-face group, and 43 in…
Descriptors: Comparative Analysis, Trust (Psychology), Cooperative Learning, Virtual Classrooms
Hamada, Mohamed; Hassan, Mohammed – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Interactive learning tools are emerging as effective educational materials in the area of computer science and engineering. It is a research domain that is rapidly expanding because of its positive impacts on motivating and improving students' performance during the learning process. This paper introduces an interactive learning environment for…
Descriptors: Educational Environment, Information Technology, Interaction, Computer Oriented Programs
Hoskins, Laüra; Reynolds, Alexandra – Research-publishing.net, 2020
This case study reports on an Erasmus+ Virtual Exchange (E+VE) course at the University of Bordeaux. VE enables students to develop communication skills in an English as a Lingua Franca (ELF) environment (Helm, 2016; Kohn & Hoffstaedter, 2017). The present study reports on student language and content learning experiences through E+VE, where…
Descriptors: Universities, English for Special Purposes, Second Language Learning, Second Language Instruction
Jablonski, Deirdre – ProQuest LLC, 2013
This study investigated the relationship between cultural values and effectiveness of virtual team processes. In order to render an acceptable degree of comparison, four specific team outcomes of virtual team effectiveness were aligned on Hofstede's cultural dimensions of power distance and individualism. The lack of awareness of how power and…
Descriptors: Power Structure, Individualism, Teamwork, Computer Mediated Communication
Sáez-López, José-Manuel; Miller, John; Vázquez-Cano, Esteban; Domínguez-Garrido, María-Concepción – Educational Technology & Society, 2015
The aim of this study is to assess the use of MinecraftEdu in classroom practice analyzing the outcomes and attitudes of all members of the educational community through a quasi-experimental approach. The research presents three dimensions oriented to assessing the use of this application in a didactic unit "History and Architecture"…
Descriptors: Foreign Countries, Video Games, Middle Schools, Middle School Students
Drysdale, Jeffery S. – ProQuest LLC, 2013
Despite the continued growth of K-12 online learning, there remains a need for additional research addressing roles of online facilitators and how they can improve the sense of community at K-12 online schools. The first article of this dissertation presents a case study illustrating how online facilitators can provide the same level of support…
Descriptors: Facilitators (Individuals), Computer Mediated Communication, Sense of Community, Elementary Secondary Education
Kupczynski, Lori; Mundy, Marie Anne; Goswami, Jaya; Meling, Vanessa – Online Submission, 2012
Distance learning has facilitated innovative means to include Cooperative Learning (CL) in virtual settings. This study, conducted at a Hispanic-Serving Institution, compared the effectiveness of online CL strategies in discussion forums with traditional online forums. Quantitative and qualitative data were collected from 56 graduate student…
Descriptors: Graduate Students, Distance Education, Cooperative Learning, Virtual Classrooms
Smith, Glenn Gordon; Sorensen, Chris; Gump, Andrew; Heindel, Allen J.; Caris, Mieke; Martinez, Christopher D. – Internet and Higher Education, 2011
This study compared student group work experiences in online (OL) versus face-to-face (f2f) sections of the same graduate course, over three years, to determine what factors influence student group work experiences and how do these factors play out in f2f versus OL environments. Surveys and student journals suggest that communication issues,…
Descriptors: Student Attitudes, Student Journals, Resistance (Psychology), Conventional Instruction
The Use of Virtual Classrooms in E-Learning: A Case Study in King Abdulaziz University, Saudi Arabia
Al-Nuaim, Hana Abdullah – E-Learning and Digital Media, 2012
The phenomenal growth and subsequent increasing use of Information and Communication Technology (ICT) innovations has led to an increase in their use in higher education over the past decade. Past research has criticised e-learning (compared to traditional face-to-face lecturing) for its failure to engage students in their learning. However, King…
Descriptors: Electronic Learning, Video Technology, Management Systems, Independent Study
Sullivan, Florence R.; Hamilton, Claire E.; Allessio, Danielle A.; Boit, Rachel J.; Deschamps, Alexandra D.; Sindelar, Tony; Vargas Ramos, German E.; Randall, Anthony; Wilson, Nicholas; Zhu, Yan – Educational Technology Research and Development, 2011
In this paper we report the results of a study which investigated the affordances of multi-user virtual environments (MUVEs) for collaborative learning from a design perspective. Utilizing a mixed methods approach, we conducted a comparative study of the effect of varying representational and interactional design features on a collaborative design…
Descriptors: Learner Engagement, Interaction, Child Development, Problem Solving
Shroff, Ronnie H.; Deneen, Christopher – International Journal on E-Learning, 2011
This paper assesses textual feedback to support student intrinsic motivation using a collaborative text-based dialogue system. A research model is presented based on research into intrinsic motivation, and the specific construct of feedback provides a framework for the model. A qualitative research methodology is used to validate the model.…
Descriptors: Foreign Countries, Feedback (Response), Undergraduate Students, Student Motivation
Borup, Jered; West, Richard E.; Graham, Charles R. – Internet and Higher Education, 2012
Online learning has become a reality for many students in higher education. Unfortunately, something that has also become a reality is a sense of isolation in online courses, and Moore (1980) has warned that students' sense of distance can threaten their ability to learn. The community of inquiry framework (Garrison, Anderson, & Archer, 2000) has…
Descriptors: Electronic Learning, Educational Strategies, Computer Mediated Communication, Online Courses
Downey, Steve; Mohler, Jill; Morris, Joan; Sanchez, Rene – Australasian Journal of Educational Technology, 2012
Online learning critically relies upon good communication between engaged parties in order to convey ideas, meanings, and values. Emerging technologies in collaborative virtual environments are providing new affordances in establishing greater online presence and, in turn, greater abilities to communicate and learn. This study examines how…
Descriptors: Synchronous Communication, Computer Simulation, Simulated Environment, Virtual Classrooms