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Showing 1 to 15 of 32 results Save | Export
Jennifer M. Vandiver – ProQuest LLC, 2024
The present study investigated the experiences of educators who taught in the virtual world Second Life®. Second Life has shown promise in the field of higher education but identified gaps exist: the identification of a set of best practices, a foundational theory, and educators' experiences using Second Life in higher education. Using a single…
Descriptors: Teacher Attitudes, Computer Games, Computer Mediated Communication, Technology Integration
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Kodancha, Preeti; Sajnani, Kareena Suresh; Raut, Aalhad; Baboo, Smitha – Journal of Service-Learning in Higher Education, 2020
Service-learning is a pedagogy that allows students to apply theoretical knowledge in practical settings, while serving the needs of their communities. It is a recent introduction in Indian education and has faced multidimensional obstacles in the face of the COVID-19 pandemic. However, by innovatively adapting the pedagogy to suit the needs of…
Descriptors: Service Learning, Higher Education, Foreign Countries, Undergraduate Students
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Jarupongputtana, Chainarong; Mangkhang, Charin; Dibyamandala, Jarunee; Manokarn, Monnapat – Journal of Curriculum and Teaching, 2022
The objectives of this research were to (1) synthesize competency of digital citizenship and concepts of interdisciplinary community-based learning; and (2) propose guidelines of interdisciplinary community-based learning management for promoting digital citizenship of pre-service teachers in the Thai context. The research was qualitative research…
Descriptors: Interdisciplinary Approach, Technological Literacy, Internet, Citizenship
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Social Media, Electronic Learning, Student Needs, Learning Laboratories
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Chen, Cheryl Wei-yu – Pedagogies: An International Journal, 2018
Cyberbullying takes place when the Internet is used purposefully to cause harm or discomfort to a specific person or group of persons. Because of the fast growth of digital technologies, cyberbullying is replacing physical bullying and becoming a prevalent social problem around the world. This study outlines the author's efforts of integrating…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Bullying
Agosto, Denise E.; Abbas, June – Knowledge Quest, 2016
In thinking about teens and online risks, school librarians need to know researchers generally agree that, despite the popular image of pedophiles and criminals lurking online waiting to harm innocent young people, in reality social media use is only about as risky as most everyday social interactions in the offline world (Agosto and Abbas 2013).…
Descriptors: Social Media, Safety, Adolescents, Internet
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Anderson, Betsy; Swenson, Rebecca; Kinsella, John – Communication Teacher, 2014
This article describes a realistic online crisis unit, in which students practice: (1) responding to fast-paced information on multiple social media channels; (2) coordinating and making team decisions; and (3) creating effective responses. These skills are required for entry-level positions such as digital specialists and community managers,…
Descriptors: Public Relations, Crisis Management, Communication (Thought Transfer), Social Networks
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Bacile, Todd J. – Marketing Education Review, 2013
This paper discusses a newly developed class project to aid students in their social media knowledge and experience. "The Klout Challenge" uses a social media influence metric from Klout.com to assess students' level of engagement with others through social media sites. This project produces multiple benefits for students. Students…
Descriptors: Social Networks, Marketing, Learner Engagement, Personnel Selection
Shaughnessy, Michael F.; Fulgham, Susan M. – Educational Technology, 2016
In this regular feature of "Educational Technology," Michael F. Shaughnessy and Susan M. Fulgham present their interview with Ryan Watkins, Associate Professor of Educational Technology at the George Washington University and the author of 10 books and more than 95 articles. In this interview, Watkins discusses the following topics:…
Descriptors: Educational Technology, Interviews, Electronic Learning, Skill Development
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Leonard, Lynnette; Withers, Lesley A.; Sherblom, John C. – Communication Teacher, 2011
Multi-User Virtual Environment (MUVE), such as Second Life (SL), can serve as important pedagogical tools that provide students and faculty members with unique opportunities for online group collaboration. Specifically, MUVEs provide an experience that, due to the visual component offered by the technology, helps students feel more connection and…
Descriptors: Computer Simulation, Virtual Classrooms, Social Systems, Internet
Thornock, Susan B. – ProQuest LLC, 2013
The future of distance and Web-enhanced education and the use of technology are becoming more advantageous to a growing population. Nursing education has been encouraged to incorporate these teaching-learning methods. Changes in nursing education and the teaching-learning environment have the potential to challenge the preservation of nursing…
Descriptors: Educational Technology, Technology Uses in Education, Internet, Nursing Education
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Rahim, Noor Faridah A. – Education for Information, 2013
A collaborative and knowledge sharing virtual activity on "Second Life" using a learner-centred teaching methodology was initiated between Temasek Polytechnic and The Hong Kong Polytechnic University (HK PolyU) in the October 2011 semester. This paper highlights the author's experience in designing and implementing this e-learning…
Descriptors: Foreign Countries, Cooperation, Knowledge Management, Sharing Behavior
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Cooper, Sandi; Thomas, Julie; Motley, Tammy – Science and Children, 2011
Recently, a group of fourth graders joined "Pintail Partners"--a year-long collaborative research effort of scientists, students, classroom teachers, preservice teachers, museum educators, and university professors. Students and teachers followed satellite tracking data (marking the pintail duck's spring migration) and interacted with scientists…
Descriptors: Preservice Teachers, Weather, Science Activities, Museums
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Dockter, Jessica; Haug, Delainia; Lewis, Cynthia – Journal of Adolescent & Adult Literacy, 2010
We show how coauthor, Delainia Haug, and her students use Web 2.0 technologies in educational and empowering ways. We offer an account of Delainia's purposes for her curriculum, along with units of study and students' responses to this curriculum. We argue that the curriculum, which focused on media analysis and production, engaged students--many…
Descriptors: Internet, Social Networks, Creativity, Information Technology
Metropolitan Universities, 2007
Technology can support the interface between urban and metropolitan universities and the cities and regions of which they are a part. Through partnerships and the Web as a medium for communication and collaboration, technology can support community dialog around institutional goals. Through identifying opportunities and facilitating reflection in…
Descriptors: Urban Universities, Experiential Learning, Internet, School Community Relationship
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