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Showing 1 to 15 of 231 results Save | Export
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Pilhyoun Yoon; Sangsun Han; Kibum Kim – Active Learning in Higher Education, 2025
This study is based on the hypothesis that group cohesion and efficacy have significant effects on the academic performance of individuals in online (virtual) education environments no less than in-person education environments. To that end, this study explores the effectiveness of group activities in a virtual classroom environment using VC…
Descriptors: Group Dynamics, Cooperative Learning, Group Behavior, Group Activities
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Rice, Mary F.; Stevens, Mark – Literacy, 2021
Adolescents need help locating and evaluating information about immigration that reflects a panoply of views -- particularly views that have been ignored in traditional texts. The purpose of this study was to gain insight into adolescents' engagement with online texts on the topic of immigration and associated concepts as they worked to develop…
Descriptors: Adolescents, Immigration, Computer Mediated Communication, Group Activities
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Billy Madden; Ann Murphy; Michael K. Seery; Barry J. Ryan – Journal of Chemical Education, 2024
Reciprocal peer review was incorporated into a group chemistry assignment on a second-year undergraduate applied biology course and carried out using a Virtual Learning Environment (VLE). The assignment required students to work in groups and explain the properties and uses of specific biomolecules in terms of their chemistry. A reciprocal peer…
Descriptors: Undergraduate Students, Chemistry, Science Education, Peer Evaluation
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Ala, Oluwafolakemi Grace; Yang, Hongtao; Ala, Ayodeji A. – Interactive Learning Environments, 2023
The COVID-19 pandemic necessitated a quick transition to online learning widely. This study examined the contributions of the peer-to-peer learning interactions within integrated peer-assisted learning clusters to learning among students in universities in Harbin, China, and Akure, Nigeria respectively. The frequency of peer-to-peer interactions…
Descriptors: Foreign Countries, Peer Teaching, College Students, Online Courses
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Asma Alsahil – Computer Assisted Language Learning, 2024
Despite the plethora of research on computer-supported collaborative writing, previous studies have failed to provide an adequate analysis of the quality and quantity of multi-authored texts due to the vast amount of unstructured data. This study aims to expand the current research by contributing new perspectives to the understanding of students'…
Descriptors: Collaborative Writing, English (Second Language), Second Language Learning, Advanced Courses
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Chen, Qianqian; Yang, Yuqin; Xu, Chen – International Association for Development of the Information Society, 2019
This study investigates whether undergraduates were able to take collective responsibility to gradually improve community knowledge. The participants were 30 undergraduates from 24 majors in a key normal university. The analysis of their online Knowledge Forum writing indicated that the undergraduates were aware of peers' contributions, made…
Descriptors: Undergraduate Students, Student Responsibility, Computer Mediated Communication, Improvement
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Nowell, Lorelli – Papers on Postsecondary Learning and Teaching, 2022
As higher education institutions and the people who learn, work, and live within them, continue to face challenges, it is critical to foster safe, inclusive, and respectful cultures of learning and growth. Numerous mentorship models can be meaningfully integrated into campus culture to support professional and personal learning and development…
Descriptors: Higher Education, Mentors, Models, Professional Development
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Esther Sackett; Lisa M. Amoroso – Management Teaching Review, 2024
Challenged by COVID-19, we sought ways to increase engagement in the virtual classroom, capitalizing on a popular multiplayer game to teach persuasion to undergraduate students. In the game "Among Us[R]," players ("Crewmates") work together to repair their spaceship before it explodes while being attacked by other players…
Descriptors: Electronic Learning, Video Games, Computer Games, Game Based Learning
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Mafugu, Tafirenyika – Journal of University Teaching and Learning Practice, 2023
The study aimed to determine if there is a significant difference between peer and lecturer assessment scores and to explore the relationship between peer assessment scores and the study year of preservice teachers. Furthermore, the study explored the effect of Blackboard Collaborate online group presentations on the development of pedagogical…
Descriptors: Student Evaluation, Peer Evaluation, Preservice Teachers, Student Centered Learning
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Nadine Bryce – Journal of Faculty Development, 2021
An online faculty writing group can be a place to challenge and disrupt oppressive practices and processes that can result in marginalization for women academics, especially for women faculty of color. This article highlights how one self-determined group of women faculty empowered themselves to learn and grow as academic writers, altering their…
Descriptors: College Faculty, Women Faculty, Equal Opportunities (Jobs), Gender Bias
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Borge, Marcela; Soto, José A.; Aldemir, Tugce; Mena, Jasmine A. – Teaching of Psychology, 2022
Introduction: Developing greater multicultural competence is predicated on developing continual awareness and education about issues relevant to marginalized identities. One way to promote this competence is by engaging in productive intergroup dialogue with individuals representing a diversity of perspectives. Statement of the Problem: Intergroup…
Descriptors: Competency Based Education, Multicultural Education, College Students, Cultural Awareness
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Mac an Bhaird, Ciarán; McGlinchey, Aisling; Mulligan, Peter; O'Malley, James; O'Neill, Rachel – Teaching Mathematics and Its Applications, 2021
In this paper, we consider the changes to mathematics learning support (MLS) at Maynooth University due to the COVID-19 pandemic, including the provision of novel online study groups aimed at increasing student engagement and interaction. We briefly outline the local, national and international impact of COVID-19 on MLS and then focus on the…
Descriptors: Student Experience, Computer Mediated Communication, Group Activities, Communities of Practice
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Barrett, Ashley K.; Murphy, Melissa – Communication Teacher, 2019
Courses: Organizational Communication, Small Group Communication, Organizational Decision-making, and Communication Technology. Objective: The objectives of this activity are twofold: (1) to engage students in the practice of small-group decision making bounded by temporal, situational, and cognitive constraints; and (2) to demonstrate how these…
Descriptors: Work Environment, Participative Decision Making, Logical Thinking, Group Activities
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Kritzer, Jeff; Bogan, Jane – Journal of Educators Online, 2020
Students aspiring to become teachers in public schools often find it necessary to complete their college degrees online. They will, of course, need to have the required skills that those graduates from face-to-face institutions possess. One of those skills is to be able to collaborate with colleagues in small group settings. This paper…
Descriptors: Group Activities, Electronic Learning, Online Courses, Preservice Teachers
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Santhanam, Siva priya – Journal of Speech, Language, and Hearing Research, 2023
Purpose: Videogaming offers an interactive, enjoyable, and socially valid context for interaction between autistic and non-autistic students in schools. In this tutorial, I describe an approach that supports communication and peer interaction through group-based videogaming. This approach creates an opportunity for autistic and non-autistic…
Descriptors: Autism Spectrum Disorders, Interpersonal Communication, Students with Disabilities, Peer Relationship
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