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Bodong Chen; Zixi Chen – Education and Information Technologies, 2024
Web annotation environments are widely used in education based on the premise that student interaction in these environments benefits individual and group learning. However, there is little research on factors driving student interaction in web annotation activities. In this study we asked: What dynamics could explain social interaction among…
Descriptors: College Students, Internet, Documentation, Computer Mediated Communication
Ángela González-Villa; Adriana Gewerc – E-Learning and Digital Media, 2024
Social networks are colonised by a culture of confession that turns teenager privacy into a commodity to achieve recognition and social acceptance. This display accelerates the porosity of the boundaries between the public and the private and feeds surveillance capitalism. The aim of this systematic review is to examine the empirical evidence on…
Descriptors: Adolescents, Social Networks, Privacy, Interaction
Dan Li – Journal of Educators Online, 2024
A mediation model was developed and tested through structural equation modeling, explicating the relationships among student interaction, social presence (perceiving others as "real" in an online environment), and student satisfaction with online learning in counselor education, with a national sample of 378 participants enrolled in US.…
Descriptors: Interpersonal Relationship, Computer Mediated Communication, Interaction, Student Satisfaction
Jacobus Ignatius DeBruyn – ProQuest LLC, 2024
This study explored the role of artificial intelligence (AI)-powered conversational agents in human-computer interaction, particularly in the post-coronavirus (COVID-19) era, where digital technologies are central to healthcare, customer service, and education sectors. The research investigated the disruption of context continuity when users…
Descriptors: Artificial Intelligence, Computer Mediated Communication, Man Machine Systems, Dialogs (Language)
Arantes, Janine Aldous; Vicars, Mark – Qualitative Research Journal, 2023
Purpose: The purpose of this paper is to examine how automation in the ever-changing technological landscape is increasing integrated into, and has become a significant presence in, our personal lives. Design/methodology/approach: Through post qualitative inquiry, the authors provide a contemplation of automation and its effect on creativity, as a…
Descriptors: Automation, Creativity, Computer Mediated Communication, Interaction
Heli Clottes Heikkilä; Anna-Leena Kurki – Journal of Workplace Learning, 2024
Purpose: The purpose of this study is to investigate facilitator's tools and actions in promoting interaction in virtual co-development. Design/methodology/approach: In virtual environments, facilitation plays a crucial role. However, research does not provide many examples of tools and practices of virtual facilitation of co-development. To…
Descriptors: Facilitators (Individuals), Role, Interaction, Electronic Learning
Xu, Ying – Child Development Perspectives, 2023
Back-and-forth conversations with others are vital for children's development in the early years. While children's conversation partners have traditionally been their parents, teachers, and peers, recent advances in artificial intelligence have led to the introduction of machines that understand human speech and generate natural responses, and…
Descriptors: Artificial Intelligence, Man Machine Systems, Computer Mediated Communication, Educational Technology
Changqin Huang; Jianhui Yu; Fei Wu; Yi Wang; Nian-Shing Chen – Journal of Computer Assisted Learning, 2024
Background: Investigating emotion sequence patterns in the posts of discussion forums in massive open online courses (MOOCs) holds a vital role in shaping online interactions and impacting learning achievement. While the majority of research focuses on the relationship between emotions and interactions in MOOC forum discussions, research on…
Descriptors: MOOCs, Discussion Groups, Computer Mediated Communication, Learning Processes
Shan Li; Xiaoshan Huang; Lijia Lin; Fu Chen – British Journal of Educational Technology, 2024
Upvotes serve important purposes in online social annotation environments. However, limited studies have explored the influential factors affecting peer upvoting in online collaborative learning. In this study, we analysed the factors influencing students' upvotes received from their peers as 91 participants utilized Perusall, an online social…
Descriptors: Documentation, Internet, Computer Mediated Communication, Peer Relationship
Leah Hardesty – ProQuest LLC, 2023
This qualitative research study explored levels of social presence in Second Life (virtual world) associated with phases of knowledge construction. The study explored images and data collected from users at two discussion-based activities. The findings revealed the three levels of social presence, according to the Interactional Process Model of…
Descriptors: Learning, Computer Simulation, Interpersonal Relationship, Interaction
Lundgren, Lisa; Crippen, Kent J.; Bex, Richard T., II – Research in Science Education, 2022
Social media provides science learners opportunities to interact with content-specific messages. However, most science-specific social media content is designed to disseminate information instead of encouraging dialog. In this novel, ex post facto exploratory study of a science social media community, we sought to understand the relationships…
Descriptors: Social Media, Interaction, Informal Education, Science Education
Xin Li; Wanqing Hu; Yanyan Li – Educational Technology Research and Development, 2025
Collaboration scripts are widely employed in online collaborative learning to enhance student engagement and facilitate collaboration. However, the optimal level of scripting remains a subject of debate. This study aims to address this issue by designing and developing different types of collaborative scripts implemented through conversational…
Descriptors: Artificial Intelligence, Scripts, Learner Engagement, Electronic Learning
Yun-Qi Bai; Ya-Qian Xu; Jian-Jun Xiao – Interactive Learning Environments, 2024
This study takes the value-based adoption model and CIE model of the learning process as the theoretical basis and combines them to explore the influencing factors and mechanisms of learners' online interaction and perceived value. Based on the questionnaire survey data of 81 learners' potential factors and their 45,166 real-time behavior data on…
Descriptors: MOOCs, Interaction, Student Behavior, Learning Processes
Pöysä-Tarhonen, Johanna; Awwal, Nafisa; Häkkinen, Päivi; Otieno, Suzanne – Research and Practice in Technology Enhanced Learning, 2021
The current article describes an exploratory study that focussed on joint attention behaviour--the basis of interaction predicting productive collaboration--to better understand collaborative problem solving, particularly its social aspects during remote dyadic interaction. The study considered joint attention behaviour as a socio-linguistic…
Descriptors: Attention, Problem Solving, Cooperation, Interaction
Gihan S. Edirisinghe; Maria A. M. Trindade; Lan Luo – Decision Sciences Journal of Innovative Education, 2024
The COVID-19 pandemic forced instruction into remote formats, rendering active learning efforts in business classrooms infeasible. In response, we adopt a novel model for interactive classroom activities by hosting classroom games on Google Sheets, the free and widely used cloud-based spreadsheet application. First developed for a synchronous Zoom…
Descriptors: Internet, Computer Software, Interaction, Computer Mediated Communication