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Showing 1 to 15 of 23 results Save | Export
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Bulu, Saniye Tugba – Computers & Education, 2012
This study investigated the relationship among three types of presences, including place presence, social presence, and co-presence in virtual worlds and their relationship with satisfaction and immersive tendencies of students. Students' scores on a subjective questionnaire were analyzed. The results indicated that there was a significant…
Descriptors: Computer Mediated Communication, Computer Simulation, Scores, Questionnaires
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Penman, Joy; Thalluri, Jyothi – Electronic Journal of e-Learning, 2014
The technological advancements for teaching and learning sciences for health science students are embedded in the Thalluri-Penman Good Practice Model, which aims to improve the learning experiences of science students and increase student retention and success rates. The model also links students from urban and rural areas, studying both on-and…
Descriptors: Student Diversity, Health Sciences, Electronic Learning, Educational Technology
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Ruggieri, Stefano; Boca, Stefano; Garro, Maria – Turkish Online Journal of Educational Technology - TOJET, 2013
A comparison of the effects of transactional and transformational leadership in synchronous and a synchronous online teamwork was conducted. In the study, groups of four participants interacted in online text chat and online text forum in problem solving tasks. The groups were lead by a confederate who acted as a transactional or a…
Descriptors: Leadership Styles, Synchronous Communication, Asynchronous Communication, Virtual Classrooms
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Gallego-Arrufat, Maria-Jesus; Gutiérrez-Santiuste, Elba – Teaching in Higher Education, 2015
We present a case study to analyze how higher education students attending a Spanish University (N = 100) democratize the virtual classroom by assuming responsibility for their learning and that of the other members of the class; participate actively in social, cognitive, and teaching issues; and collaborate by creating a learning community and…
Descriptors: Computer Mediated Communication, Democracy, Reflection, Case Studies
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Sáez-López, José-Manuel; Miller, John; Vázquez-Cano, Esteban; Domínguez-Garrido, María-Concepción – Educational Technology & Society, 2015
The aim of this study is to assess the use of MinecraftEdu in classroom practice analyzing the outcomes and attitudes of all members of the educational community through a quasi-experimental approach. The research presents three dimensions oriented to assessing the use of this application in a didactic unit "History and Architecture"…
Descriptors: Foreign Countries, Video Games, Middle Schools, Middle School Students
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Chow, Meyrick – Australasian Journal of Educational Technology, 2016
There is a growing body of evidence that feeling present in virtual environments contributes to effective learning. Presence is a psychological state of the user; hence, it is generally agreed that individual differences in user characteristics can lead to different experiences of presence. Despite the fact that user characteristics can play a…
Descriptors: Structural Equation Models, Self Efficacy, Technology Uses in Education, Educational Technology
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Bedoya, Paula Andrea – HOW, 2014
This case study explores how a group of graduate students manifest autonomy in an English as a Foreign Language virtual course at a Colombian university. Analysis of questionnaires, forums, and interviews showed that students manifested attitudes that led to autonomy such as motivation and commitment at the beginning of the course, but they also…
Descriptors: Personal Autonomy, Foreign Countries, English (Second Language), Case Studies
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Small, Felicity; Dowell, David; Simmons, Peter – Journal of International Education in Business, 2012
Purpose: Teachers have access to a growing range of online tools to support course delivery, but which ones are valued by students? Expectations and satisfaction are important constructs in the delivery of a service product, and how these constructs operate in a service environment, such as education where the student can also take on the role of…
Descriptors: Statistical Analysis, Computer Mediated Communication, Student Attitudes, Satisfaction
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Handley, Karen; Williams, Lindsay – Assessment & Evaluation in Higher Education, 2011
Feedback is central to pedagogic theory, and if feedback is to be effective, students need to engage with it and apply it at some point in the future. However, student dissatisfaction with feedback--as evidenced in the National Student Survey--suggests that there are problems which limit student engagement with feedback, such as their perception…
Descriptors: Feedback (Response), Assignments, Surveys, Tutors
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Pozzi, Francesca – International Journal of Computer-Supported Collaborative Learning, 2011
This paper illustrates the experience gained within an online course, where a collaborative technique, namely Role Play, was used within an asynchronous text-based environment to trigger collaboration and interactions among students. In a pilot study, the technique was analyzed using an evaluation model and two different means: on the one hand,…
Descriptors: Electronic Learning, Online Courses, Learning Processes, Content Analysis
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Downey, Steve; Mohler, Jill; Morris, Joan; Sanchez, Rene – Australasian Journal of Educational Technology, 2012
Online learning critically relies upon good communication between engaged parties in order to convey ideas, meanings, and values. Emerging technologies in collaborative virtual environments are providing new affordances in establishing greater online presence and, in turn, greater abilities to communicate and learn. This study examines how…
Descriptors: Synchronous Communication, Computer Simulation, Simulated Environment, Virtual Classrooms
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Simmonds, David; Lupi, Anne Marie Zammit – Journal of European Industrial Training, 2010
Purpose: This paper seeks to examine the effectiveness of an innovative e-mentoring programme introduced in an international group of luxury hotels. Design/methodology/approach: The paper employs the survey method, with quantitative and qualitative data analysis. The research model was developed from a literature review. Findings: While mentoring…
Descriptors: Mentors, Questionnaires, Pilot Projects, Occupational Surveys
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Perez Canado, Maria Luisa – Computer Assisted Language Learning, 2010
This article reports on a quasi-experimental investigation with a pre-test/post-test control group design carried out in the second semester of the academic year 2006-2007 with Spanish pre-service English teachers at the University of Jaen in Spain. Its aim was to determine whether the use of virtual learning environments (VLE) and…
Descriptors: Control Groups, Computer Mediated Communication, Foreign Countries, Vocabulary Development
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Kerr, Shantia – Journal of Educational Technology Systems, 2011
This multiple case study explores how three online, high school teachers used technological tools to create meaningful learning activities for their students. Findings reveal that teachers use a wide variety of tools and approaches to online learning. Tools are categorized as content, communication, and management tools. Approaches include…
Descriptors: Electronic Learning, Student Projects, Online Courses, Active Learning
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Cameron, Bruce A.; Morgan, Kari; Williams, Karen C.; Kostelecky, Kyle L. – American Journal of Distance Education, 2009
This study explored the relationship between specific social tasks and student perceptions of a sense of community during online group work. A survey instrument was developed, piloted, and deployed to 125 students in six different online classes. Results revealed few significant relationships between each of the five social tasks examined and…
Descriptors: Questionnaires, College Students, Group Dynamics, Student Surveys
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