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Douglas R. Bowie – ProQuest LLC, 2023
This mixed methods research study explores the university student learning experience of IP subnetting. Using a constructivist perspective, VR software was designed, written, and utilized in a learning process to gather both quantitative and qualitative data about the experience of learning IP subnetting. Participants underwent pre-test and…
Descriptors: Simulated Environment, Computer Simulation, Student Experience, Computer Networks
Issa, Ghassan; Hussain, Shakir M.; Al-Bahadili, Hussein – International Journal of Information and Communication Technology Education, 2014
In an effort to enhance the learning process in higher education, a new model for Competition-Based Learning (CBL) is presented. The new model utilizes two well-known learning models, namely, the Project-Based Learning (PBL) and competitions. The new model is also applied in a networked environment with emphasis on collective learning as well as…
Descriptors: Competition, Active Learning, Student Projects, Integrated Learning Systems
Whitehouse, Pamela – Journal of Interactive Learning Research, 2011
The purpose of this paper is to explore a teacher professional development program embedded in a networked learning environment, and to offer an emerging model and analytic matrix of 21st century teacher professional development. The Globaloria program is based on theories of learning by design and facilitates teachers and students as they create…
Descriptors: Faculty Development, Learning Theories, Computers, Games
Cochrane, Thomas D. – Journal of Asynchronous Learning Networks, 2011
Mobile learning (m-learning) has moved beyond the realms of fantasy to become a viable platform for contextual learning that bridges formal and informal learning environments. This paper overviews how mobile Web 2.0 has been instrumental in facilitating pedagogical change and informing an institution's new e-learning strategy that focuses upon…
Descriptors: Electronic Learning, Communities of Practice, Constructivism (Learning), Learning Strategies
Martin, Stewart; Vallance, Michael – Computers & Education, 2008
This paper summarises the outcomes of research that recorded and interpreted change in pre-service teachers' pedagogical beliefs when immersed in unique synchronous networked collaboration. The pre-service teachers were involved in the design and implementation of synchronous networked tasks, supported by the theoretical and pragmatic application…
Descriptors: Constructivism (Learning), Technology Integration, Educational Technology, Teacher Attitudes
Hummel, H. G. K.; Burgos, D.; Tattersall, C.; Brouns, F.; Kurvers, H.; Koper, R. – Journal of Computer Assisted Learning, 2005
We investigate incentive mechanisms to increase active participation in Learning Networks (LNs). The LN under study is LN4LD, an LN for the exchange of information about the IMS Learning Design specification. We examine how to encourage learners in LN4LD to contribute their knowledge, and whether incentive mechanisms can increase the level of…
Descriptors: Constructivism (Learning), Incentives, Computer Assisted Instruction, Student Participation
Ehrich, Roger W.; McCreary, Faith – 1999
Since the popularization of networked computing that began in 1993, many excited educators have employed networked computers to improve motivation and learning in the classroom. Computers have also become a focal point for the improvement of instruction through the introduction of teaching methods that better support constructivist learning. While…
Descriptors: Computer Assisted Instruction, Computer Networks, Constructivism (Learning), Elementary Secondary Education
Peer reviewedJonhendro; Ching, Goh Bee; Wahab, Rohazna; Leng, Wang Meei; Aun, Jimmy Tan Lip; Yeoh, Eugene; Hock, Oon; Koo, W. K. – Internet and Higher Education, 2001
Describes an education initiative developed by a company in Malaysia, the KDU, to implement a student-centered, teacher-facilitated, educational technology-enabled and knowledge-based learning environment. Explains the KDU e-Community Network that enables passive, interactive, collaborative, and constructivist learning for a variety of…
Descriptors: Computer Networks, Constructivism (Learning), Educational Environment, Educational Technology
Peer reviewedWaugh, Michael – Journal of Computers in Mathematics and Science Teaching, 1996
Provides details of a study that examined interactions and questioning patterns in the electronic communication exchanges of students (N=21) enrolled in a course designed to provide direction in using an electronic network as an instructional medium. Contains 16 references. (DDR)
Descriptors: Computer Networks, Computer Uses in Education, Constructivism (Learning), Electronic Mail
Peer reviewedYager, Robert E.; And Others – TechTrends, 1995
Discusses one component of the Iowa Distance Education Alliance that encouraged science reform through distance education using the Iowa Communications Network. Topics include curriculum and school reform, learning processes, student engagement and involvement, constructivism, the use of interactive television for distance education, and the Iowa…
Descriptors: Computer Networks, Constructivism (Learning), Curriculum Development, Distance Education
Ehrich, Rodger; McCreary, Faith; Ramsey, Amy; Reaux, Ray; Rowland, B. Keith – 1998
In the fall of 1996, the Computer Science Department at Virginia Tech initiated a joint project with the Montgomery County Public Schools in Virginia to determine how ready access to networked computing in the fifth grade would affect long-term student achievement. This project examines what can be achieved if technology access, support, and…
Descriptors: Computer Networks, Computer Uses in Education, Constructivism (Learning), Distance Education
Peer reviewedMareschal, Denis; Shultz, Thomas R. – Cognitive Development, 1996
Presents a computational framework for modeling cognitive development that provides a language paradigm with which to compare and contrast different facets of children's knowledge. Describes the generative connectionist algorithm "cascade-correlation," the successful use of the algorithm to model cognitive development in various…
Descriptors: Algorithms, Children, Cognitive Development, Cognitive Measurement
Ryder, Martin; Wilson, Brent – 1996
This paper compares and contrasts the Internet with other fundamental educational infrastructures throughout history by assessing the affordances and constraints of that medium along with those of oral tradition and print literacy. Highlights include affordances and constraints of the Internet; literacy and the development of education in the…
Descriptors: Comparative Analysis, Computer Networks, Constructivism (Learning), Educational Change
Peer reviewedLevin, James; And Others – Machine-Mediated Learning, 1994
Describes a project at the University of Illinois, Urbana-Champaign that explored several models of teleapprenticeships to provide teacher education students with collaborative, constructivist learning models through the use of electronic networks, and to integrate instructional computer experiences within the teacher education process. (five…
Descriptors: Computer Assisted Instruction, Computer Networks, Constructivism (Learning), Electronic Mail
PDF pending restorationDavies, Dick – 1994
Learning Network Design (LND) is a socially oriented methodology for construction of cooperative distance learning environments. The paper advances a social constructivist approach to learning in which learning and teaching are seen as a process of active communication, interpretation, and negotiation; offers a view of information technology as a…
Descriptors: Communication (Thought Transfer), Computer Networks, Computer System Design, Constructivism (Learning)

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