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Paolo Casari; Sabrina Maniero; Andrea Rosani; Federica Picasso; Anna Serbati – IEEE Transactions on Education, 2025
Contribution: An innovative teaching experience carried out at the University of Trento using team-based learning (TBL) in a large computer networks class. The impact of TBL on the students' learning and satisfaction was investigated. Background: Active learning pedagogies, including TBL, play an important role in enhancing higher-order cognitive…
Descriptors: Cooperative Learning, Teamwork, Computer Networks, Student Attitudes
Nan Wu – International Journal of Web-Based Learning and Teaching Technologies, 2024
Higher education is becoming increasingly competitive and all educational institutions are concentrating on improving quality and changing traditional higher education teaching methods. New-type classroom instruction has embraced a unique advancement opportunity with the arrival of the fifth generation (5G) era. It is critical to develop a…
Descriptors: Instructional Effectiveness, Internet, Computer Literacy, Artificial Intelligence
Luse, Andy; Brown, Amanda; Rursch, Julie – IEEE Transactions on Education, 2021
Contribution: A novel approach to remote instruction in 802.11 technology is described using the virtual lab technology. Background: Lab-based education has been a staple of computing education for decades. By interacting with the technology, students are able to gain a much greater understanding of the subject through hands-on activities.…
Descriptors: Distance Education, Technology Education, Experiential Learning, Computer Networks
Gede Saindra Santyadiputra; Purnomo; Waras Kamdi; Syaad Patmanthara; Didik Nurhadi – Cogent Education, 2024
Along with increasing the complexity of learning objectives, the traditional Virtual Learning Environments (VLEs) are insufficient in improving students' learning achievement. Advanced VLEs can be created to overcome this challenge by combining traditional VLEs with Virtual Lab Network Simulation (Vilanets) learning media. This research, conducted…
Descriptors: Electronic Learning, Student Improvement, College Students, Academic Achievement
Douglas R. Bowie – ProQuest LLC, 2023
This mixed methods research study explores the university student learning experience of IP subnetting. Using a constructivist perspective, VR software was designed, written, and utilized in a learning process to gather both quantitative and qualitative data about the experience of learning IP subnetting. Participants underwent pre-test and…
Descriptors: Simulated Environment, Computer Simulation, Student Experience, Computer Networks
Olelewe, Chijioke Jonathan; Dong, Chunli; Abdullahim, Mohammed; Nwangwu, Chinweike Emmanuel – Technology, Pedagogy and Education, 2023
This study determined the efficacy of the video-clip lecture strategy in enhancing computer science (CS) students' performance in a computer networking course at universities in Gombe state, Nigeria. The study adopted a quasi-experimental design with non-equivalent groups of intact classes. Study participants were 136 CS third-year students made…
Descriptors: Foreign Countries, Instructional Effectiveness, Video Technology, Lecture Method
GuoRong Huang; Xing Liu; Hui Sun – International Journal of Web-Based Learning and Teaching Technologies, 2024
This research evaluates the efficacy of a basketball-based teaching and training system supported by 5G technology in a wireless network environment. Initially are information about the Chinese basketball students is first gathered and then divided into a Control Group (CG) and an Experimental Group (EG). The control group uses the standard method…
Descriptors: Curriculum Development, Team Sports, Internet, Computer Networks
Abdrabou, Atef; Shakhatreh, Walid – Journal of Technology and Science Education, 2021
In the era of the Internet-of-everything, learning the principles of data communications and networking is inevitable for many electrical engineering disciplines. The paper addresses the effectiveness of teaching the fundamentals of data communications and networking using a dedicated lab course as a co-requisite to a classic lecture-based course.…
Descriptors: Computer Networks, Computer Science Education, Engineering Education, Instructional Effectiveness
Prvan, Marina; Ožegovic, Julije – ACM Transactions on Computing Education, 2020
This article provides a survey of methods and paradigms for teaching Computer Networks (CN). Since the theoretical concepts are rather abstract in this subject, and students often find them too technical and difficult to understand, many authors attempt to answer the question on how to improve students' motivation and interest for the complex…
Descriptors: Teaching Methods, Computer Networks, Computer Science Education, Educational Research
Öncü, Semiral; Bichelmeyer, Barbara A. – Participatory Educational Research, 2021
Learners have to engage in academically purposeful instructional endeavors to be successful in school. Latest research indicates that the learners of today are not as interested in educational deeds as they need to be. Educational stakeholders should look for means to address this tendency to have a positive influence on educational results. This…
Descriptors: Instructional Effectiveness, Learner Engagement, Blended Learning, Educational Certificates
Marquardson, Jim; Gomillion, David L. – Information Systems Education Journal, 2019
Simulated environments can provide a convenient, effective way to teach skills. Simulations have been used for decades to teach skills such as piloting aircraft. As technology has improved, it has become feasible to simulate many other tasks. Recent advances in virtual and augmented reality provide new avenues for expanding training using…
Descriptors: Computer Simulation, Teaching Methods, Transfer of Training, Introductory Courses
Frolova, Elena V.; Ryabova, Tatyana M.; Rogach, Olga V. – European Journal of Contemporary Education, 2019
The dynamic development of information and communication technologies, the strengthening of the public demand for digitalization of various spheres of life, orient the Moscow education system towards the active introduction of digital technologies and high-tech educational environment development. The purpose of this article is to analyze the…
Descriptors: Information Technology, Technology Integration, Program Implementation, Barriers
Abdel-Maksoud, Nahed F. – International Journal of Education and Practice, 2018
Virtualization technology has been around for many years, and its use is increasingly becoming common in education, in general and in computing fields, in particular. This can be attributed partly to its potential to reduce costs, boost efficiency and overcome limited resources through its virtual applications such as servers, storage devices and…
Descriptors: Electronic Learning, Educational Environment, Educational Quality, Instructional Effectiveness
Zhamanov, Azamat; Yoo, Seong-Moo; Sakhiyeva, Zhulduz; Zhaparov, Meirambek – International Journal of Information and Communication Technology Education, 2018
Students nowadays are hard to be motivated to study lessons with traditional teaching methods. Computers, smartphones, tablets and other smart devices disturb students' attentions. Nevertheless, those smart devices can be used as auxiliary tools of modern teaching methods. In this article, the authors review two popular modern teaching methods:…
Descriptors: Program Implementation, Program Evaluation, Blended Learning, Internet
Lai, Kevin; White, Tobin – Instructional Science: An International Journal of the Learning Sciences, 2014
This paper presents a small group computing environment in which four students each control a different point in a geometric space, such that as a group they collectively manipulate the vertices of a quadrilateral. Prior research has revealed that students have considerable difficulty in learning about the interrelationships among quadrilaterals…
Descriptors: Mathematics Instruction, Geometric Concepts, Cooperative Learning, Educational Technology