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Qian Fu; Wenjing Tang; Yafeng Zheng; Haotian Ma; Tianlong Zhong – Interactive Learning Environments, 2024
In this study, a predictive model is constructed to analyze learners' performance in programming tasks using data of programming behavioral events and behavioral sequences. First, this study identifies behavioral events from log data and applies lag sequence analysis to extract behavioral sequences that reflect learners' programming strategies.…
Descriptors: Predictor Variables, Psychological Patterns, Programming, Self Management
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Wanjun Chen; Prasert Ruannakarn – Higher Education Studies, 2024
CIPP, as a decision-oriented new model of curriculum evaluation, is suitable for the evaluation needs of information-based physical education courses. The evaluation of teaching in information-based physical education courses based on the CIPP model is divided into four categories: context evaluation, input evaluation, process evaluation, and…
Descriptors: Information Technology, Technology Integration, Physical Education, Course Evaluation
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Junfeng Liu – Health Education Research, 2024
The popularity of social networks turns them into a legal method for promoting a healthy lifestyle, which benefits not only people but also different countries' governments. This research paper aimed to examine the Keep fitness app integrated into WeChat, Weibo and QQ as regards long-term improvements in health-related behaviors (physical…
Descriptors: Foreign Countries, College Students, Social Media, Physical Fitness
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Ghulam Abbas; Naureen Nazar; Zhirun Huang; Zhanhao Jiang – Asia-Pacific Education Researcher, 2025
This study compares the grammatical errors (GEs) made by non-English major undergraduate students from China and Pakistan, aiming to identify common and distinct types of error and to explore potential reasons behind them. By focusing on these two linguistically and culturally distinct groups, this research seeks to enhance understanding of…
Descriptors: Foreign Countries, Computer Assisted Instruction, Error Patterns, Error Analysis (Language)
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Weipeng Yang – Journal of Educational Computing Research, 2024
Computational Thinking (CT) is essential for developing creativity, problem-solving, and digital competence in the 21st century. Coding tools like robotic toys and tablet apps have become popular in early childhood education to support CT development, but there is a debate on which tool is more effective. Little evidence exists on the effect of…
Descriptors: Coding, Preschool Children, Computation, Thinking Skills
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Yating Zhang; Zhangyan Miao – European Journal of Education, 2025
This study investigates the influence of technological literacy in artificial intelligence (AI), augmented/virtual reality (AR/VR), and mobile applications on English as a Foreign Language (EFL) students' engagement and motivation in technology-enhanced classrooms. A total of 357 Chinese EFL students participated in a survey-based quantitative…
Descriptors: Foreign Countries, Second Language Learning, English (Second Language), Learning Motivation
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Yuting Mu; Yuqi Gao; Yanmin Zhao – International Journal on E-Learning, 2025
With the increasing use of mobile applications for educational purposes among university students, enhancing the efficiency of mobile instruction and learning is a key concern in higher education. It is, therefore, necessary to explore students' mobile learning habits and to identify the factors that influence their mobile learning to further…
Descriptors: College Students, Student Attitudes, Handheld Devices, Computer Oriented Programs
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Jingjing Zhu; Xi Zhang; Jian Li – Computer Assisted Language Learning, 2024
Traditional L2 pronunciation teaching puts too much emphasis on explicit phonological knowledge ('knowing that') rather than on procedural knowledge ('knowing how'). The advancement of mobile-assisted language learning (MALL) offers new opportunities for L2 learners to proceduralize their declarative articulatory knowledge into production skills…
Descriptors: Artificial Intelligence, Technology Uses in Education, Pronunciation Instruction, Second Language Instruction
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Jing Wang; Jasni Dolah – International Journal of Virtual and Personal Learning Environments, 2024
Cultural tourism provides rich opportunities for experiential learning, but a framework to foster such learning is lacking. This study introduces the "learning behaviors-interactive scenarios" framework to explore key facilitators of experiential learning in cultural tourism. Through a literature review, it outlines key learning…
Descriptors: Influences, Experiential Learning, Tourism, Cultural Awareness
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Qianru Li; Kan Kan Chan – Education and Information Technologies, 2024
Mobile-assisted Language Learning (MALL) has been widely adopted in teaching and learning, yet there has been scant research concerning speaking test adaptation. An emerging type of mobile application is designed to facilitate test takers' performance in a high-stakes speaking test (e.g., the International English Language Testing System (IELTS)).…
Descriptors: Student Attitudes, Test Wiseness, Computer Assisted Testing, Handheld Devices
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Sun He; Thosporn Sangsawang – Turkish Online Journal of Educational Technology - TOJET, 2023
The objectives of this study were to (1) investigate the efficiency of blended teaching online according to the Super Star Learning Pass model on Basic computer application for Shunde Technical Vocational College, (2) compare students' achievements before and after learning through blended teaching online according to the Super Star Learning Pass…
Descriptors: Blended Learning, Electronic Learning, Vocational Education, Technical Education
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Chaojie Wang; Jie Pan – International Journal of Information and Communication Technology Education, 2024
The rapid development of mobile Internet has brought new development opportunities to college education and teaching. Taking university English teaching as the research object, this paper analyses the characteristics of mobile Internet in the classroom, WeChat platform, English learning app and other forms of teaching, the changes and influence of…
Descriptors: Educational Change, Educational Innovation, Instructional Innovation, College Second Language Programs
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Xueli Liu; Xin Shao – Interactive Learning Environments, 2024
Individuals can learn the art of playing a musical instrument not only in the classroom but also remotely. The main purpose of the paper is to identify the possibilities of an educational online piano course for Chinese students. In the work, it was determined which of the online applications are the most popular in the world for learning. The…
Descriptors: Electronic Learning, Music Education, Foreign Countries, Computer Oriented Programs
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Inmaculada Arnedillo Sánchez, Editor; Piet Kommers, Editor; Tomayess Issa, Editor; Pedro Isaías, Editor – International Association for Development of the Information Society, 2025
These proceedings contain the papers and posters of 21th International Conference on Mobile Learning (ML 2025) and 10th International Conference on Educational Technologies 2025 (ICEduTech 2025), organised by the International Association for Development of the Information Society in Madeira Island, during 1-3 March 2025.
Descriptors: Electronic Learning, Educational Technology, Blended Learning, Online Courses
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Lu Yin; Ruosi Guo – European Journal of Education, 2025
This quasi-experimental study aims to investigate the effectiveness of artificial intelligence (AIVA app) within an interactive music-learning environment. The ANCOVA was used to compare the performance of students using Artificial Intelligence Virtual Artist (AIVA) and those studying with traditional lecture-based instructions. Students in the…
Descriptors: Artificial Intelligence, Music Education, Foreign Countries, Cultural Capital
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