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Falomo Bernarduzzi, Lidia; Bernardi, Ester Maria; Ferrari, Alberto; Garbarino, Maria Carla; Vai, Andrea – Science & Education, 2021
The Pavia University History Museum, which houses historic items mainly connected to the physics and medicine fields, has focused in the past years on new ways to involve its public and to attract new audiences. Among different approaches, digital technologies have proven important to both external and internal communication. Lately, an Augmented…
Descriptors: Foreign Countries, Colleges, Museums, History
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James, Kelsey K.; Mayer, Richard E. – Applied Cognitive Psychology, 2019
Game-like educational apps are intended to boost learner motivation leading to better learning outcomes. To test this idea about the value of gamification, college students (n = 64) learned Italian by playing the online language learning game, Duolingo at home for seven sessions, or learned the same material through watching an online slideshow…
Descriptors: Second Language Learning, Educational Games, Game Based Learning, Computer Oriented Programs
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Gabriele, Lorella; Bertacchini, Francesca; Tavernise, Assunta; Vaca-Cárdenas, Leticia; Pantano, Pietro; Bilotta, Eleonora – Informatics in Education, 2019
In the last years, a growing trend in different educational contexts focused on Computational Thinking (CT) skills acquisition for both in-service teachers and students. But very low attention has been paid to pre-service teachers' education in regards to CT skills. To solve this issue, an empirical experimentation has been carried out with 141…
Descriptors: Foreign Countries, Lesson Plans, Computation, Thinking Skills
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Fessl, Angela; Wesiak, Gudrun; Rivera-Pelayo, Verónica; Feyertag, Sandra; Pammer, Viktoria – IEEE Transactions on Learning Technologies, 2017
This paper presents a concept for in-app reflection guidance and its evaluation in four work-related field trials. By synthesizing across four field trials, we can show that computer-based reflection guidance can function in the workplace, in the sense of being accepted as technology, being perceived as useful and leading to reflective learning.…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Workplace Learning, Reflection
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Cervini, Cristiana; Solovova, Olga; Jakkula, Annukka; Ruta, Karolina – Research-publishing.net, 2016
Learning has been moving out of classrooms into virtual and physical spaces for over a decade now (Naismith, Lonsdale, Vavoula, & Sharples, 2004). It is becoming mobile "in space", i.e. carried across various domains (workplace, home, places of leisure), "in time", as it encompasses different moments of the day, and in…
Descriptors: Uncommonly Taught Languages, Technology Uses in Education, Educational Technology, Telecommunications
Xhembulla, Jetmir; Rubino, Irene; Barberis, Claudia; Malnati, Giovanni – International Association for Development of the Information Society, 2014
The use of portable devices to explore informal learning environments has recently exposed museums to a mobile learning (m-learning) scenario. In particular, location-based mobile applications that take into account not only a specific physical venue, but also the personal and social context can be valuable resources to enhance the visitor…
Descriptors: Telecommunications, Handheld Devices, Educational Games, Museums
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Goria, Cecilia, Ed.; Guetta, Lea, Ed.; Hughes, Neil, Ed.; Reisenleutner, Sandra, Ed.; Speicher, Oranna, Ed. – Research-publishing.net, 2019
This volume examines many of the complex issues regarding the language skills and professional competencies acquired by students studying Modern Foreign Languages (MFL) at universities in the United Kingdom and across Europe. It also outlines the innovative pedagogical strategies, methods, and resources employed by language academics to help…
Descriptors: Second Language Learning, Second Language Instruction, Undergraduate Students, Language Teachers
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Ferrari, Laura; Addessi, Anna Rita – International Journal of Music Education, 2014
This article describes a didactic experience concerning the interaction between young children and the Continuator, an Interactive Reflexive Musical System (IRMS) elaborated at SONY- Computer Science Laboratory in Paris. The general aim was to analyse whether and how the Continuator can be used in the kindergartner during the daily school…
Descriptors: Foreign Countries, Preschool Children, Music, Music Education
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Baccaglini-Frank, Anna; Antonini, Samuele; Robotti, Elisabetta; Santi, George – North American Chapter of the International Group for the Psychology of Mathematics Education, 2014
This study gives insights into how Logo-like microworlds can affect cognitive development related to mathematics education of students with math learning difficulties. In particular, we analyse the case of a 15-year-old student with dyslexia and severe dyscalculia. Among the various cognitive aspects involved, here we delve into the development of…
Descriptors: Dyslexia, Learning Disabilities, Mathematics Skills, Cognitive Processes
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Qian, Kan, Ed.; Bax, Stephen, Ed. – Research-publishing.net, 2017
With the rise of the internet and new communication technologies, language learning has moved beyond the classroom walls. This volume presents a range of important studies on innovative ways for learning languages outside the classroom. Chapters discuss MOOCs in the UK, Belgium, China, and Italy for studying a range of languages, research on new…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
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Patel, Harshada; Hallewell, Madeline J. – International Journal of Game-Based Learning, 2012
The 3D Tune-In project developed serious/leisure game applications to educate hearing aid (HA) users about how HA functionalities could improve hearing in different sound environments. The application development team had little prior experience catering for end-users with hearing loss. HA users and their communication partner were consulted…
Descriptors: Hearing Impairments, Deafness, Assistive Technology, Acoustics
Petersen, Sobah Abbas; Procter-Legg, Emma; Cacchione, Annamaria – International Association for Development of the Information Society, 2013
This paper describes three case studies, where language learners were invited to use "LingoBee" as a means of supporting their language learning. LingoBee is a mobile app that provides user-generated language content in a cloud-based shared repository. Assuming that today's students are mobile savvy and "Digital Natives" able…
Descriptors: Technology Uses in Education, Educational Technology, Electronic Learning, Telecommunications
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Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaías, Pedro, Ed.; Hui, Wendy, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers and poster of the 6th International Conference on Educational Technologies 2019 (ICEduTech 2019), which has been organised by the International Association for Development of the Information Society and co-organised by the Lingnan University, in Hong Kong, February 8-10, 2019. ICEduTech is the scientific…
Descriptors: Educational Technology, Elementary School Students, Reflection, Computer Mediated Communication
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Martinez, Elisabetta Monari – Journal of the American Academy of Special Education Professionals, 2010
The valuation of academic achievements in students with severe language impairment is problematic if they also have difficulties in sustaining attention and in praxic skills. In severe autism all of these difficulties may occur together. Multiple-choice tests offer the advantage that simple praxic skills are required, allowing the tasks to be…
Descriptors: Multiple Choice Tests, Academic Achievement, Autism, Mainstreaming
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Carmo, Mafalda, Ed. – Online Submission, 2017
This book contains a compilation of papers presented at the International Conference on Education and New Developments (END 2017), organized by the World Institute for Advanced Research and Science (W.I.A.R.S.). Education, in our contemporary world, is a right since we are born. Every experience has a formative effect on the constitution of the…
Descriptors: Educational Quality, Models, Vocational Education, Outcomes of Education