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Julian, June – Online Submission, 2002
This is a story about screen interactivity and its magical early influences. It includes a brief history of the evolution of the computer, with examples from contemporary applications in art and museum education. I believe it is important to know about the early days of drawing on the screen to get a sense of the continuum of ideas that has led us…
Descriptors: Computer Graphics, Manipulative Materials, Computer Interfaces, Computer Oriented Programs
Getty Center for Education in the Arts, Los Angeles, CA. – 1991
This one-hour documentary on videotape reveals how computer technology and interactive media rely on the languages of the arts--images, sounds, colors, and movements--to engage children in new ways of learning about the arts and other subjects. Students are shown using educational software that encourages development of knowledge and skills in…
Descriptors: Art Education, Computer Graphics, Computer Oriented Programs, Computer Software
Gibson, Jim – 1989
The Computer Aided Art program offered at Northern State State University (Aberdeen, South Dakota), is coordinated with the traditional art major. The program is designed to familiarize students with a wide range of art-related computer hardware and software and their applications and to prepare students for problem-solving with unfamiliar…
Descriptors: Art Education, Computer Graphics, Computer Oriented Programs, Curriculum Design
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Bridwell, Gary M.; McCoy, Marti – Art Education, 1991
Discusses the origins of an exemplary model to serve as a guide for the implementation of computer graphics in the art classroom. Describes how the "Indiana Computer Graphics Cadre" developed a curriculum guide and organized workshops to instruct other art teachers in this area. (KM)
Descriptors: Art Appreciation, Art Education, Computer Graphics, Computer Oriented Programs
New York City Board of Education, Brooklyn, NY. Div. of Curriculum and Instruction. – 1986
This New York City curriculum guide demonstrates the many ways in which art departments can use microcomputers to assist in teaching students to design different images, for different audiences and different purposes, utilizing the special ways in which computers can enhance the creative process. The book covers 168 topics, divided into 13…
Descriptors: Art Activities, Art Education, Art Teachers, Computer Graphics