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Dron M. Mandhana; Daliah Ouedraogo; Alessandra S. Vicente – Communication Teacher, 2024
Courses: Theories of Organizational Communication; Communication Theory. Theories of Organizational Communication; Communication Theory. Objectives: The proposed activity utilizes a digitally interactive global positioning system--based augmented reality game to help students (a) gain a richer learning experience through immersion and engagement…
Descriptors: Organizational Culture, Physical Environment, Simulated Environment, Synthesis
Ferrara, Francesca; Ferrari, Giulia – Digital Experiences in Mathematics Education, 2023
In this article, we draw on assemblage theory to investigate how children aged 5 engage with different material surfaces to explore ordinal and relational aspects of number. The children participate in an activity in which they first interact with a strip on the floor, then with a multi-touch iPad application, to work with numbers in expressive…
Descriptors: Kindergarten, Young Children, Numeracy, Number Concepts
How Young Children's Play Is Shaped through Common iPad Applications: A Study of 2 and 4-5 Year-Olds
Robin Samuelsson; Sara Price; Carey Jewitt – Learning, Media and Technology, 2024
Digital devices such as iPads are prevalent in children's play from an early age. How this shapes young children's play is an area of considerable debate without any clear consensus on how different forms of play are brought into the iPad interaction. In this study, we examined 98 play activities of children in two preschool settings, featuring 2…
Descriptors: Play, Handheld Devices, Tablet Computers, Young Children
Ibrahim Halil Topal – The EUROCALL Review, 2024
Vocabulary is an essential component in language learning. In addition to its relationship with other language skills, such as pronunciation (form), reading (meaning), and grammar (use), vocabulary is required for language proficiency. In parallel, language learners must be equipped with specific amounts of vocabulary to comprehend texts of…
Descriptors: Vocabulary Development, Educational Technology, Technology Uses in Education, Computer Oriented Programs
Loeffler, Jonna; Raab, Markus; Cañal-Bruland, Rouwen – Interactive Learning Environments, 2023
Embodied Cognition approaches suggest that movements influence the understanding of abstract concepts such as time. It follows that moving the arms as watch hands should boost children's learning to read the clock. In a school setting, we compared three learning conditions: an embodied (movement) condition, an interactive App condition, and a text…
Descriptors: Human Body, Cognitive Processes, Time, Arithmetic
Isaac Lozano-Osorio; Sonia Ruiz-Olmedilla; Diana Perez-Marin; Maximiliano Paredes-Velasco – IEEE Transactions on Education, 2024
Contribution: A methodology based on the learning by teaching approach facilitated by a mobile learning tool for creating tutorials. A study of the impact this methodology has had on the emotional well-being of students and its correlation with academic performance has also been carried out. Background: Insufficient resources and the absence of…
Descriptors: Tutorial Programs, Vocational Education, Learning Processes, Outcomes of Education
Ho, Yan Yin; Yeo, Eun-Young; Wijaya, Dhaniah Suhana Binte Mohammad – Journal of Continuing Higher Education, 2023
The increasing number of adult learners in higher education is a trend that has been observed in recent years. An impetus for this trend is the need for upskilling and re-skilling in order to stay relevant and employable in today's world of globalised knowledge. However, finding uninterrupted blocks of time to study in adult learners' busy…
Descriptors: Adult Students, Educational Technology, Undergraduate Students, Learning Activities
Sakr, Mona; Oscar, Amanda – Early Years: An International Journal of Research and Development, 2022
There is a tension between the early years (EY) ideal of 'stretchy time' for free-flow play and discourses surrounding children's digital play, which emphasise the need for time limits. To explore this tension further, we engaged in collaborative reflective dialogue with 20 EY practitioners in a workshop exploring apps for young children. Based on…
Descriptors: Early Childhood Education, Early Childhood Teachers, Teacher Attitudes, Play
Carreño, María José; Castro-Alonso, Juan C.; Gallardo, María José – International Journal of Science and Mathematics Education, 2022
Currently, the physics disciplines are represented by a significantly larger number of professional males, compared to females. Although the problem of underrepresentation of female physicists has several causes, one likely reason is the lower interest that female school students have in physics activities. Several instructional solutions have…
Descriptors: Physics, High School Students, Student Interests, Handheld Devices
Kabatas, Mustafa – World Journal of Education, 2021
This work; Kastamonu University, Department of Fine Arts Education Faculty of Education was made to students in the Music Department in Turkey. The study is a descriptive field study and it was conducted with a questionnaire model. The study group of this study consists of all students of Kastamonu University Education Faculty Music Education…
Descriptors: Foreign Countries, Music Education, College Students, Telecommunications
Mettis, Kadri; Väljataga, Terje – International Journal of Mobile and Blended Learning, 2022
The aim of this study was to investigate how mobile outdoor learning supports the development of students' conceptual understanding about local socio-environmental problems and students' attitudes towards the learning activity. To explore these aspects, a study following a design-based research model was designed and conducted with 68 eighth-ninth…
Descriptors: Middle School Students, Outdoor Education, Environmental Education, Social Problems
Kyle D. Husmann – ProQuest LLC, 2023
For the past two decades, educational intervention research has rallied around the common goal of determining "what works in education" to inform education practice and policy (U.S. Department of Education, 2017). To study individual, contextual, and implementation processes and their interaction with educational interventions requires…
Descriptors: Measurement, Measurement Equipment, Measurement Techniques, Intervention
Rita Rodrigues; João Ferreira-Santos; Julia Draghi; Margarida M. Marques; Lúcia Pombo – International Association for Development of the Information Society, 2024
To drive effective change towards sustainable development, several courses of action have been devised, and education was pointed as a way to attain this goal. Recognizing the impact of learning in context, it is essential to develop innovative educational proposals that bring schools into other social contexts. This study aims to present, albeit…
Descriptors: Sustainable Development, Student Attitudes, Handheld Devices, Telecommunications
Maushagen, Jan; De Troyer, Olga – International Association for Development of the Information Society, 2021
We propose a novel model for learning environments to target the characteristics of digital natives and to improve informal learning practices, i.e. the exploration, discovery and self-monitoring of learning content and the reflection on learning activities. The Mobile Playful Learning Environment (MPLE) model is defined as consisting of seven…
Descriptors: Educational Environment, Handheld Devices, Play, Models
Meyer, Bente; Bergström, Peter; Wiklund-Engblom, Annika – Education Inquiry, 2021
Although many studies have investigated teaching in one-to-one computing classrooms, not many have considered the material dimension as equally important to the human dimension. Thus, by using a sociomaterial perspective, we aim to broaden the discussion about emergent teaching practices in Nordic classrooms where students use tablets as personal…
Descriptors: Computer Uses in Education, Teaching Methods, Handheld Devices, Foreign Countries