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Papert, Seymour; Solomon, Cynthia – Educational Technology, 1972
Descriptors: Computer Graphics, Computer Oriented Programs, Educational Improvement, Elementary Education
Harris, Ross J. – Hands On!, 1983
Discusses what can be done with a LOGO turtle robot, how it is different from doing LOGO with the computer-screen turtle, and the educational value of the device. Sample programs are provided, including one in which the robot turtle can be commanded to react to meeting an obstacle. (JN)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Elementary Secondary Education

Mitchiner, R. G.; Leonard, R. G. – CoED, 1983
Interactive Simulation Language (ISL) is a highly interactive and graphics-oriented language. ISL use in senior design course and introductory system modeling/system behavior course is discussed (including instructional strategies, self-administered instruction, and problem assignment). A description of ISL (including block library and main menu)…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Engineering Education

Clayson, James – Impact of Science on Society, 1982
The difficulty many students have in solving complex problems stems not from a lack of mathematical skill but from an inability to visualize the problem. An appropriately-structured computer game may assist students in achieving this visualization and in solving problems better. A heuristic approach in programing one game is provided. (Author/JN)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Educational Games
University of Southern California, Marina del Rey. Information Sciences Inst. – 1986
Summaries of research performed by the Information Sciences Institute at the University of Southern California for the U.S. Department of Defense Advanced Research Projects Agency in 17 areas are provided in this report: (1) Common LISP framework, an exportable version of the Formalized Software Development (FSD) testbed; (2) Explainable Expert…
Descriptors: Computer Graphics, Computer Networks, Computer Oriented Programs, Computer Software
Proud, Jim – 1984
This bibliography lists 168 articles, books, and instructional materials for anyone interested in learning more about the LOGO programming language. Items listed range from research reports and program descriptions to lesson plans and activities. Specific titles include "A Beginner's Guide to LOGO"; "LOGO Music"; "Printing…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Science Education
Maddux, Cleborne D. – Educational Computer, 1984
Discusses two uses of microcomputers for learning disabled (LD) children--one uses them to do traditional things more efficiently; the other includes involvement of LD children with computer programing, particularly LOGO, and use of simulation and word processing programs. Reasons why LOGO is ideal for LD children are identified. (MBR)
Descriptors: Computer Graphics, Computer Oriented Programs, Elementary Education, Individual Needs
Cugini, John V. – 1984
This study presents a review of selection factors for the seven major general-purpose programming languages: Ada, BASIC, C, COBOL, FORTRAN, PASCAL, and PL/I. The factors covered include not only the logical operations within each language, but also the advantages and disadvantages stemming from the current computing environment, e.g., software…
Descriptors: Authoring Aids (Programing), Comparative Analysis, Computer Graphics, Computer Oriented Programs
Shain, Kenneth S. – 1983
This catalog was prepared for the Department of Vocational Career Development of Georgia State University as a supplementary manual to its recently developed catalog of courses. It is a survey of available literature on a wide variety of technical subjects formerly not included in traditional vocational or technical education in Georgia. Included…
Descriptors: Books, Computer Graphics, Computer Oriented Programs, Computer Software
Thompson, Fred A. – 1972
A rationale for the use of gaming and simulation for instructional purposes is developed in the introduction to this paper. The major portion of the text is comprised of several models of computer programs for economics instruction. (SHM)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Data Processing

Pizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1988
Presents a computer program which prints out a calendar corresponding to any year A.D. and states the objectives for such a program. Shows an example of a sample run. (RT)
Descriptors: Computer Graphics, Computer Literacy, Computer Oriented Programs, Computer Software

Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses dimensionality in Euclidean geometry. Presents methods to produce fractals using LOGO. Uses the idea of self-similarity. Included are program listings and suggested extension activities. (MVL)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Uses in Education, Fractals

Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses chaotic behavior (movement) in a nonlinear system using LOGO programs. Presents several examples with program listings. (MVL)
Descriptors: Chaos Theory, College Science, Computer Graphics, Computer Oriented Programs

Braverman, Harvey – Mathematics and Computer Education, 1989
Presents a program for the Apple II computer that teachers can use for exam questions and homework assignments. Prints out all cubic polynomials whose roots, maximum and minimum points, and points of inflection are all integers. (MVL)
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Uses in Education

Manitoba Dept. of Education and Training, Winnipeg. – 1991
Designed to promote Manitoba students' familiarity with computer technology and their ability to interact with that technology, the Computer Applications and Technology 105 course is a one-credit course presented in 15 topical, non-sequential units that require 110-120 hours of instruction time. It has been developed with the assumption that each…
Descriptors: Computer Graphics, Computer Literacy, Computer Oriented Programs, Computer Software
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