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Weipeng Yang – Journal of Educational Computing Research, 2024
Computational Thinking (CT) is essential for developing creativity, problem-solving, and digital competence in the 21st century. Coding tools like robotic toys and tablet apps have become popular in early childhood education to support CT development, but there is a debate on which tool is more effective. Little evidence exists on the effect of…
Descriptors: Coding, Preschool Children, Computation, Thinking Skills
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Elnagar, Ashraf; Lulu, Leena – Computers & Education, 2007
We introduce an effective computer aided learning visual tool (CALVT) to teach graph-based applications. We present the robot motion planning problem as an example of such applications. The proposed tool can be used to simulate and/or further to implement practical systems in different areas of computer science such as graphics, computational…
Descriptors: Motion, Robotics, Graduate Students, Computer Science
Slesnick, Twila – Classroom Computer Learning, 1984
Describes how three different levels of students interacted with three different commercially available robots. Considers the educational value of these devices and provides a list of seven robots (indicating their source, computer compatibility, language, current cost, capabilities, and options). (JN)
Descriptors: Computer Oriented Programs, Computer Science, Elementary Secondary Education, Instructional Innovation
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Edelson, Edward – MOSAIC, 1980
Described are the historical uses and research involving the discipline of artifical intelligence. Topics discussed include: symbol manipulation; knowledge engineering; cognitive modeling; and language, vision and robotics. (Author/DS)
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Oriented Programs, Computer Science
Barnes, James L.; Windham, Billy L. – 1985
This publication, one of a series of instructional manuals for industrial arts education, is designed to assist teachers as they plan and implement new courses to create environments that integrate classroom learning with students' real life experiences. The material is organized in seven instructional units. Each unit consists of objectives, key…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education, Computer Software
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Issa, Theodora, Ed.; McKay, Elspeth, Ed.; Isias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers and posters of the International Conferences on Internet Technologies & Society (ITS 2016), Educational Technologies (ICEduTech 2016) and Sustainability, Technology and Education (STE 2016), which have been organised by the International Association for Development of the Information Society and…
Descriptors: Conferences (Gatherings), Foreign Countries, Internet, Educational Technology
Gallo, Dennis; And Others – 1990
This document contains technology-based learning activities for the Illinois communication technology course at the orientation level (grades 9 and 10). This packet includes a course rationale, course mission statement, course description, course outline, suggested learning objectives for each of the transportation areas, and suggested learning…
Descriptors: Architectural Drafting, Communications, Computer Assisted Instruction, Computer Oriented Programs
Illinois State Univ., Normal. – 1987
This guide, which is one in the "Exploration" series of curriculum guides intended to assist junior high and middle school industrial educators in helping their students explore diverse industrial situations and technologies used in industry, deals with exploring computer technology. The following topics are covered in the individual…
Descriptors: Behavioral Objectives, Computer Literacy, Computer Oriented Programs, Computer Science