NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 16 to 30 of 9,520 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Su, Man; Ha, Jesse; Cortés, Luis E. Pérez; Bernier, Jeremy; Yan, Lin; Nelson, Brian C.; Bowman, Judd D.; Bowman, Catherine D. D. – Educational Technology Research and Development, 2023
Question-asking is essential for reasoning, understanding, and investigating scientific problems within and beyond traditional classrooms. Nevertheless, questions generated in formal and informal learning environments can be infrequent and unsophisticated. This study explores museum visitors' question-asking quality by considering their…
Descriptors: Museums, Questioning Techniques, Computer Oriented Programs, Handheld Devices
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Manus Phuttawong; Pinanta Chatwattana – Higher Education Studies, 2025
The educational guidance platform via artificial intelligence chatbot to promote vocational aptitude for vocational students or the educational guidance platform via AI Chatbot is a research tool that was designed with the combination of educational guidance process, artificial intelligence technology, and chat platforms like LINE and Messenger.…
Descriptors: Artificial Intelligence, Technology Uses in Education, Vocational Aptitude, Career and Technical Education
Peer reviewed Peer reviewed
Direct linkDirect link
Christopher Antoun; Xin Yang; Brady T. West; Ai Rene Ong – Field Methods, 2025
The objective of our project was to develop a smartphone app for administering shorter ("modular") surveys. Given the paucity of research on this topic, we decided to use "co-design" techniques to generate design solutions. To implement these techniques, we recruited respondents in the survey target population to work in small…
Descriptors: Test Construction, Surveys, Computer Oriented Programs, Design
Peer reviewed Peer reviewed
Direct linkDirect link
Sharon R. Mittiga; Nerelie C. Freeman; Brett E. Furlonger; Perrin Chan; Erin S. Leif – Journal of Positive Behavior Interventions, 2025
This study evaluated the quality and behavior change techniques (BCTs) included in 11 freely available mobile classroom behavior management applications (mCBM apps). We found that mCBM apps included a limited number of BCTs, with an average of 9 of 21 possible BCTs. Consequence-based BCTs like rewards and feedback were common, while…
Descriptors: Behavior Modification, Student Behavior, Computer Uses in Education, Positive Behavior Supports
Peer reviewed Peer reviewed
Direct linkDirect link
Peyman Abkhezr; Mary McMahon – International Journal for Educational and Vocational Guidance, 2024
The incidence of app-based gig work is expanding rapidly in developed global north countries. Many app-based gig workers are migrants from developing global south countries searching for a better life in their resettlement countries. App-based gig work, however, is insecure, irregular and potentially precarious. Access to decent work is vital for…
Descriptors: Migration, Migrant Workers, Career Development, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
I-Hsiung Chang; Pi-Chun Hsu; Ru-Si Chen – Education and Information Technologies, 2024
This study investigates how trust influences parents' satisfaction with parenting apps. The study demonstrates that social ties and perceived value act as mediators between trust and user satisfaction. A questionnaire was conducted in Taiwan to test parents' perceptions of parenting apps, focusing particularly on user satisfaction and related…
Descriptors: Foreign Countries, Satisfaction, Trust (Psychology), Parent Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Ziren Jiang; Joseph C. Cappelleri; Margaret Gamalo; Yong Chen; Neal Thomas; Haitao Chu – Research Synthesis Methods, 2024
Population-adjusted indirect comparison (PAIC) is an increasingly used technique for estimating the comparative effectiveness of different treatments for the health technology assessments when head-to-head trials are unavailable. Three commonly used PAIC methods include matching-adjusted indirect comparison (MAIC), simulated treatment comparison…
Descriptors: Comparative Analysis, Decision Making, Health Services, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Miriam C. Boesch; M. Alexandra Da Fonte; Melissa J. Cavagnini; Kaitlyn R. Shaw; Keren E. Deneny; Margaret F. Davis – Journal of Special Education Technology, 2024
Students with complex communication needs have increasingly been using non-dedicated communication systems, such as mobile devices, to support their communication needs. This in turn, has led to an increased used of augmentative and alternative communication apps. The main challenge currently faced is the lack of empirically validated apps and…
Descriptors: Computer Oriented Programs, Evaluation Methods, Augmentative and Alternative Communication, Communication Disorders
Hrishikesh Bhide – ProQuest LLC, 2024
The meteoric rise in software and technology has altered the paradigm of information security and privacy. Classified information, stored earlier behind locked doors, is now stored on the internet on servers that can be accessed from anywhere on the globe. As a result of these advancements, we are now vulnerable to cyber-attacks. Cyber-attacks are…
Descriptors: Game Based Learning, Learning Strategies, Computer Security, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Ambroise Baillifard; Maxime Gabella; Pamela Banta Lavenex; Corinna S. Martarelli – Education and Information Technologies, 2025
Effective learning strategies based on principles like personalization, retrieval practice, and spaced repetition are often challenging to implement due to practical constraints. Here we explore the integration of AI tutors to complement learning programs in accordance with learning sciences. A semester-long study was conducted at UniDistance…
Descriptors: Intelligent Tutoring Systems, Artificial Intelligence, Instructional Effectiveness, Learning Strategies
Peer reviewed Peer reviewed
Direct linkDirect link
Yiannis Koumpouros – Smart Learning Environments, 2024
Augmented Reality (AR) technology is one of the latest developments and is receiving ever-increasing attention. Many researches are conducted on an international scale in order to study the effectiveness of its use in education. The purpose of this work was to record the characteristics of AR applications, in order to determine the extent to which…
Descriptors: Computer Simulation, Educational Technology, College Students, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Jennifer C. Davidson; Dimitar Karadzhov; Graham Wilson – Field Methods, 2024
Cost-effective and user-friendly, mobile phone-assisted methods have remained underutilized in qualitative social science research. The scarce methodological guidance, together with recruitment and ethical challenges, has arguably stifled advancements in this area. COVID-19 exposed the need to better equip researchers with the expertise and tools…
Descriptors: Test Construction, Handheld Devices, Computer Oriented Programs, Surveys
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Brady D. Lund – Journal of Cybersecurity Education, Research and Practice, 2024
This paper investigates the integration of blockchain technology into core systems within institutions of higher education, utilizing the National Institute of Standards and Technology's (NIST) Cybersecurity Framework as a guiding framework. It supplies definitions of key terminology including blockchain, consensus mechanisms, decentralized…
Descriptors: Computer Oriented Programs, Computer Security, Databases, Information Storage
Peer reviewed Peer reviewed
Direct linkDirect link
Lingefjärd, Thomas; Ahmet, Guner – Physics Teacher, 2022
The subject of mathematics is important for many other subjects, including physics. The questions we ask in physics often need a mathematical translation to be graphically interpreted and transformed. Students learn physics when interacting with physical questions; questions from physics also give insights and discoveries in mathematical problems.…
Descriptors: Science Instruction, Teaching Methods, Physics, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Anne J. Maheux; Shedrick L. Garrett; Kara A. Fox; Nathan H. Field; Kaitlyn Burnell; Eva H. Telzer; Mitchell J. Prinstein – Child Development Perspectives, 2025
Social gaming--online gameplay involving digital interactions with others--is a common form of social media use among adolescents. Research on this topic has neglected the social aspect of gaming and the potential role of social gaming in adolescent development. In this article, we define social gaming, drawing on interdisciplinary theories to…
Descriptors: Adolescents, Games, Social Media, Play
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  635