NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 346 to 360 of 9,619 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Hua Pang – Education and Information Technologies, 2024
Although problematic mobile app usage and its correlated negative consequences have become increasingly prevalent, little detailed attention was specially paid to the antecedents of problematic mobile app use and declined educational attainment. This current research employs the stress-strain-outcome (SSO) theoretical framework to thoroughly and…
Descriptors: Depression (Psychology), Self Disclosure (Individuals), Computer Oriented Programs, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Prasanna S. Premkumar; Santhosh Kumar Ganesan; Balaji Pandiyan; Dhivya Kumari Krishnamoorthy; Gagandeep Kang – Field Methods, 2024
Household expenditure data is at the core of efforts to measure living standards, inequality and financial protection against illness. Currently it is mainly derived from recall-based surveys that are time consuming and prone to measurement errors. Diaries are often used as an alternative approach, however this results in fatigue and low…
Descriptors: Handheld Devices, Telecommunications, Diaries, Surveys
Terry Roxanne Beamer – ProQuest LLC, 2024
Emotional intelligence (EQ) is a strong indicator of student academic success. Researchers have demonstrated knowledge of the usage of EQ applications by the K-12 student population but have not established significant findings with the student population beyond high school. The problem was that it was unknown whether the post secondary student…
Descriptors: Emotional Intelligence, Postsecondary Education, Technology Uses in Education, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Lucy Bray; Sze May Ng; Lauren Pyke; Joanna Kikby – Health Education Journal, 2024
Objective: Children report needle procedures as one of their most feared and painful experiences. Negative blood test experiences can lead to lifelong implications. Xploro is an online health information platform (app) that uses age-appropriate self-directed augmented reality (AR) techniques. This study evaluated the acceptability, feasibility and…
Descriptors: Early Adolescents, Children, Fear, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Sumitra Tatapudy; Rachel Potter; Linnea Bostrom; Anne Colgan; Casey J. Self; Julia Smith; Shangmou Xu; Elli J. Theobald – CBE - Life Sciences Education, 2024
The underrepresentation and underperformance of low-income, first-generation, gender minoritized, Black, Latine, and Indigenous students in Science, Technology, Engineering, and Mathematics (STEM) occurs for a variety of reasons, including, that students in these groups experience opportunity gaps in STEM classes. A critical approach to disrupting…
Descriptors: Equal Education, Outcomes of Education, Visualization, Reflection
Peer reviewed Peer reviewed
Direct linkDirect link
Lockias Chitanana – Education and Information Technologies, 2024
This study investigated how lecturers and university students used WhatsApp as an academic tool. The study employed an ANT methodological and analytical framework to investigate WhatsApp as an academic tool in a university set-up in post COVID-19 era. Participants were selected from one state university. The snowball purposive sampling approach…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, College Faculty
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Afzal, Iram; Abdullah, Nauman A. – Journal of Educators Online, 2022
The purpose of this study was to explore the effects of the use of WhatsApp in education and discover the opinions of all stakeholders towards the teaching and learning process in private schools. The study was designed in descriptive research using quantitative as well as qualitative data. We used close-ended questionnaires for quantitative data…
Descriptors: Foreign Countries, Computer Mediated Communication, Handheld Devices, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Sharma, Daneshwar; Alam, Mumtaz – SAGE Open, 2022
The COVID-19 pandemic has forced governments all around the world to impose lockdowns. As schools were closed and the students could attend schools physically, online education apps were used by the students to continue their education. The purpose of the study was to analyze the students' intentions to use online education apps (OEAs) in the…
Descriptors: COVID-19, Pandemics, Computer Oriented Programs, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Arantes, Janine – Qualitative Research Journal, 2022
Purpose: The purpose of this paper is to explore the potential of the substitution, augmentation, modification and redefinition (SAMR) model as a research method via a project that aimed to investigate pre-service teachers' negotiation of data-rich environments. Design/methodology/approach: The project that underpins this paper saw the author…
Descriptors: Models, Preservice Teachers, Computer Mediated Communication, Electronic Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lúcia Pombo; Margarida M. Marques – International Association for Development of the Information Society, 2022
This study used Bloom's Revised Taxonomy to examine 30 questions produced for a mobile quiz game with augmented reality contents to be explored in a formal learning context, in an urban green park, in Portugal. The game was co-created by 14 in-service teachers involved in a 50h training that aimed to promote the collaborative development of open…
Descriptors: Educational Games, Handheld Devices, Computer Oriented Programs, Open Educational Resources
Bulger, Monica; Madden, Mary; Sobel, Kiley; Davison, Patrick – Joan Ganz Cooney Center at Sesame Workshop, 2021
The Joan Ganz Cooney Center and the Corporation for Public Broadcasting have partnered to better understand how young people are engaging with media today in order to help public media better serve Gen Z. As part of our By/With/For Youth: Inspiring Next Gen Public Media Audiences, we spoke with tweens and teens across the U.S. about how they spend…
Descriptors: Preadolescents, Adolescents, Mass Media Use, Use Studies
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Michalakis, Vyron Ignatios; Vaitis, Michail; Klonari, Aikaterini – Education Sciences, 2020
This article focuses on the development of an educational outdoor adventure mobile app while presenting findings that were derived from various case studies that we conducted using it. The mobile application, called RouteQuizer, is complemented by a web application and a database, forming a system that enables teachers to create educational…
Descriptors: Computer Oriented Programs, Handheld Devices, Educational Technology, Outdoor Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Inmaculada Arnedillo Sánchez, Editor; Piet Kommers, Editor; Tomayess Issa, Editor; Pedro Isaías, Editor – International Association for Development of the Information Society, 2025
These proceedings contain the papers and posters of 21th International Conference on Mobile Learning (ML 2025) and 10th International Conference on Educational Technologies 2025 (ICEduTech 2025), organised by the International Association for Development of the Information Society in Madeira Island, during 1-3 March 2025.
Descriptors: Electronic Learning, Educational Technology, Blended Learning, Online Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mospan, Natalia – Journal of University Teaching and Learning Practice, 2023
The COVID-19 pandemic has accelerated the digital transformation of higher education worldwide. It also has facilitated digital writing in remote classrooms and beyond. During lockdowns, digital writing has become a constant way of communication in our lives. The research examines the COVID-19 pandemic impact on digital writing transformation in…
Descriptors: Technology Uses in Education, Writing (Composition), Higher Education, COVID-19
Peer reviewed Peer reviewed
Direct linkDirect link
Lu Yin; Ruosi Guo – European Journal of Education, 2025
This quasi-experimental study aims to investigate the effectiveness of artificial intelligence (AIVA app) within an interactive music-learning environment. The ANCOVA was used to compare the performance of students using Artificial Intelligence Virtual Artist (AIVA) and those studying with traditional lecture-based instructions. Students in the…
Descriptors: Artificial Intelligence, Music Education, Foreign Countries, Cultural Capital
Pages: 1  |  ...  |  20  |  21  |  22  |  23  |  24  |  25  |  26  |  27  |  28  |  ...  |  642