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Smyrnova-Trybulska, Eugenia – International Association for Development of the Information Society, 2019
The article focuses on an overview of evolution, trends, methods, examples and analyses of the experience of e-learning. The author presents theoretical and practical aspects of the use of e-learning in higher education, based on her own long-time experience. The paper comprises a description of stages of e-learning evolution and discusses such…
Descriptors: Electronic Learning, Educational Trends, Educational Technology, Technology Uses in Education
O'Neill, Barbara – Journal of Extension, 2019
It is not enough to simply post text in social media messages. Tweets with images garner three times more engagement, such as through likes, retweets, follows, clicks, and comments. Social media messages without accompanying visuals are a missed opportunity. This article describes 10 simple tools and accompanying techniques for creating attractive…
Descriptors: Social Media, Telecommunications, Handheld Devices, Video Technology
Durr, Sarah Jane; Lotz-Sistika, Heila – International Association for Development of the Information Society, 2019
This paper reviews the research undertaken in a social learning and innovation project focusing on food surplus redistribution, via a mobile application project called 'Food for Us'. This initiative was pilot tested in two study sites, namely Worcester, Western Cape and the Raymond Mhlaba municipality, Eastern Cape in South Africa. In South…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Food
Hamada, Mohamed; Hassan, Mohammed – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Interactive learning tools are emerging as effective educational materials in the area of computer science and engineering. It is a research domain that is rapidly expanding because of its positive impacts on motivating and improving students' performance during the learning process. This paper introduces an interactive learning environment for…
Descriptors: Educational Environment, Information Technology, Interaction, Computer Oriented Programs
Wong, Wilson; Pepe, James; Englander, Irv – Information Systems Education Journal, 2017
Information systems capstone projects aim to prepare students for what they will encounter in the industry after graduation. Corporate application development is often a complex endeavor that requires coordination between related products. For example, software development in the mobile application sector may require a coordinated parallel…
Descriptors: Telecommunications, Handheld Devices, Information Systems, Teaching Methods
Babin, Ron; Halilovic, Branka – Information Systems Education Journal, 2017
The use of cloud computing services has grown dramatically in post-secondary institutions in the last decade. In particular, universities have been attracted to the low-cost and flexibility of acquiring cloud software services from Google, Microsoft and others, to implement e-mail, calendar and document management and other basic office software.…
Descriptors: Internet, Computer Software, Information Management, Educational Technology
Badrudin, Badrudin; Khusnuridlo, Moh.; Wahyu, Muhammad Zaini El – Cypriot Journal of Educational Sciences, 2022
This research aims to analyze the information system of learning management and the overall quality of service to the customer's satisfaction application of Ruangguru. This study employed a descriptive quantitative approach. The sampling technique was purposive sampling based on Slovin equations. Data were collected using a synchronous survey…
Descriptors: Management Information Systems, Integrated Learning Systems, Consumer Economics, Satisfaction
Yang, Liuyan – SAGE Open, 2022
This study focused on students' experience with a mobile multimedia application for a pronunciation course. An app was used for after-class pronunciation practice, through which the instructor gave out multimodal feedback to students. Student engagement with teacher feedback in the app was investigated from multiple data sources. Data collected in…
Descriptors: Student Participation, Pronunciation, Feedback (Response), Telecommunications
Luterbach, Kenneth J.; Hubbell, Kenneth R. – TechTrends: Linking Research and Practice to Improve Learning, 2015
To create instructional apps for desktop, laptop and mobile devices, developers must select a development tool. Tool selection is critical and complicated by the large number and variety of app development tools. One important criterion to consider is the type of development environment, which may primarily be visual or symbolic. Those distinct…
Descriptors: Instructional Development, Computer Oriented Programs, Computers, Handheld Devices
Best, Linda M.; Shelley, Daniel J. – International Journal of Information and Communication Technology Education, 2018
This article examines the effects of the social media applications Facebook, Twitter, Snap Chat/Instagram, Texting and various smartphone applications on academic dishonesty in higher education. The study employed a mixed-methods approach conducted through an emailed question-pro student survey consisting of 20 questions. The results of the study…
Descriptors: Undergraduate Students, Social Media, Cheating, Computer Oriented Programs
Govaerts, Sten; Holzer, Adrian; Kocher, Bruno; Vozniuk, Andrii; Garbinato, Benoit; Gillet, Denis – IEEE Transactions on Learning Technologies, 2018
Improving face-to-face (f2f) interaction in large classrooms is a challenging task as student participation can be hard to initiate. Thanks to the wide adoption of personal mobile devices, it is possible to blend digital and face-to-face interaction and integrate co-located social media applications in the classroom. To better understand how such…
Descriptors: Blended Learning, Social Media, Computer Oriented Programs, Technology Uses in Education
Huntington, Bethany; Goulding, James; Pitchford, Nicola J. – British Journal of Educational Technology, 2023
Interactive apps are commonly used to support the acquisition of foundational skills. Yet little is known about how pedagogical features of such apps affect learning outcomes, attainment and motivation--particularly when deployed in lower-income contexts, where educational gains are most needed. In this study, we analyse which app features are…
Descriptors: Computer Oriented Programs, Interaction, Foreign Countries, Out of School Youth
Chen, Jennifer J.; Kacerek, Crystal R.; Ruiz, Michael – International Journal of Technology in Education, 2023
While mobile devices are becoming increasingly ubiquitous (even in low-income families in the United States) and are being used for educational purposes, it is unclear how these technological tools may benefit letter learning (a foundational precursor to early literacy achievement) in preschool children. To contribute clarity, this study tested…
Descriptors: Alphabets, Naming, Benchmarking, Computer Oriented Programs
Duncan Davis-Hall; Laura Farrelly; Melissa Risteff; Chelsea M. Magin – Biomedical Engineering Education, 2023
Underrepresentation of female students and specific racial/ethnic groups persists in STEM despite decades of intervention. Evidence suggests a need to encourage interest in STEM fields at the middle-school level. Adolescent career aspirations are influenced by exposure to role models and mindsets, such as a sense of perceived personal capacity.…
Descriptors: Role Models, Recognition (Achievement), STEM Careers, Disproportionate Representation
Jonathan Surovell; Zachary Poston – International Society for Technology, Education, and Science, 2023
Argument mapping (AM) is the activity of plotting a diagram representing the logical connections between evidence and the claims it supports, with boxes connected by lines. AM can massively benefit students and their communities. Not only is it about twice as effective at improving student critical thinking any other method and enhance student…
Descriptors: Persuasive Discourse, Concept Mapping, Critical Thinking, Thinking Skills

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