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Hannah M. Weiss – ProQuest LLC, 2024
As next-generation space exploration missions require increased autonomy from astronaut crews, real-time diagnostics of astronaut health and performance are essential for mission operations, especially for determining Extravehicular Activity (EVA) readiness. Exposure to microgravity leads to changes in astronaut physiology such as loss of bone…
Descriptors: Computer Simulation, Brain Hemisphere Functions, Sensory Experience, Psychomotor Skills
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de Kleijn, Roy; Kachergis, George; Hommel, Bernhard – Cognitive Science, 2018
Sequential action makes up the bulk of human daily activity, and yet much remains unknown about how people learn such actions. In one motor learning paradigm, the serial reaction time (SRT) task, people are taught a consistent sequence of button presses by cueing them with the next target response. However, the SRT task only records keypress…
Descriptors: Sequential Learning, Reinforcement, Psychomotor Skills, Reaction Time
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Puzziferro, Maria; McGee, Elisabeth – Online Journal of Distance Learning Administration, 2021
The COVID-19 pandemic has led to an unprecedented shift in how health science education is delivered (Sandars et al., 2020). With face-to-face learning, such as lab and classroom interactions, largely unavailable during the pandemic, institutions have been required to quickly shift the learning environment to a fully virtual format. While…
Descriptors: COVID-19, Pandemics, Health Sciences, Laboratories
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Shih, Ching-Hsiang – Research in Developmental Disabilities: A Multidisciplinary Journal, 2012
This study used a standard keyboard with a newly developed finger-pressing position detection program (FPPDP), i.e. a new software program, which turns a standard keyboard into a finger-pressing position detector, to evaluate whether two people with developmental disabilities would be able to actively perform fine motor activities to control their…
Descriptors: Developmental Disabilities, Assistive Technology, Computer Software, Psychomotor Skills
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Shih, Ching-Hsiang – Research in Developmental Disabilities: A Multidisciplinary Journal, 2011
This study evaluated whether two people with multiple disabilities and minimal motor behavior would be able to improve their Drag-and-Drop (DnD) performance using their finger/thumb poke ability with a mouse scroll wheel through a Dynamic Drag-and-Drop Assistive Program (DDnDAP). A multiple probe design across participants was used in this study…
Descriptors: Multiple Disabilities, Psychomotor Skills, Computers, Computer Peripherals
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Shih, Ching-Hsiang; Shih, Ching-Tien; Chiu, Hsin-Chin – Research in Developmental Disabilities: A Multidisciplinary Journal, 2010
The latest research adopting software technology to improve pointing performance is through an Extended Automatic Pointing Assistive Program (EAPAP). However, EAPAP has some limitations. This study evaluated whether two children with developmental disabilities would be able to improve their pointing performance through an Extended Dual Cursor…
Descriptors: Developmental Disabilities, Children, Psychomotor Skills, Performance
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Shih, Ching-Hsiang; Shih, Ching-Tien; Peng, Chin-Ling – Research in Developmental Disabilities: A Multidisciplinary Journal, 2011
This study evaluated whether two people with multiple disabilities would be able to improve their pointing performance through an Automatic Target Acquisition Program (ATAP) and a newly developed mouse driver (i.e. a new mouse driver replaces standard mouse driver, and is able to monitor mouse movement and intercept click action). Initially, both…
Descriptors: Intervention, Maintenance, Multiple Disabilities, Program Effectiveness
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Lane, Alison E.; Ziviani, Jenny M. – Computers & Education, 2010
Effective use of computers in education for children requires consideration of individual and developmental characteristics of users. There is limited empirical evidence, however, to guide educational programming when it comes to children and their acquisition of computing skills. This paper reports on the influence of previous experience and…
Descriptors: Computers, Programming, Computer Literacy, Academic Achievement