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Classroom Computer Learning, 1984
Presents activities and program listings to print ASCII characters, examine the "IF" command (Pascal), change colors of a word on the screen (Atari), and to create a drawing tool for making designs (Logo). Also presents an activity on dummy sorting. (JN)
Descriptors: Classification, Computer Graphics, Computer Programs, Learning Activities
Miller, Mark L.; Goldstein, Ira P. – 1976
PATN is a design for a machine problem solver which uses an augmented transition network (ATN) to represent planning knowledge. In order to explore PATN's potential as a theory of human problem solving, a linguistic approach to protocol analysis is presented. An interpretation of a protocol is taken to be a parse tree supplemented by semantic and…
Descriptors: Classification, Computer Assisted Instruction, Computer Graphics, Computer Programs
Bork, Alfred – 1983
Computer assisted instruction, software design, and course organization are among the topics discussed in this varied, 15-paper collection which includes descriptions of specific projects, general essays and practical suggestions for improving or implementing computer-oriented instruction. The following papers are presented: (1) "Organization…
Descriptors: Classification, Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs