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Christensen, Borge – People's Computers, 1978
This article is a tutorial on writing a simulator--the example used is a casino. The nontechnical, step by step approach is designed to enable even non-programmers to understand the design of such a simulation. (Author)
Descriptors: Algorithms, Computer Programs, Design, Game Theory
Voros, Todd, L. – People's Computers, 1978
Sketchcode is a metaprograming pseudo-language documentation technique intended to simplify the process of program writing and debugging for both high and low-level users. Helpful hints and examples for the use of the technique are included. (CMV)
Descriptors: Algorithms, Computer Programs, Documentation, Flow Charts
Lederman, Barbara J. – Journal of Computer-Based Instruction, 1975
Useful programming tricks are suggested to allow the reduction of many equations and non-polynomial-like expressions and the subsequent application of the mathematical algorithms. (Author)
Descriptors: Algebra, Algorithms, Computer Programs, Computer Science

Norcio, A. F.; Kerst, Stephen M. – Journal of the American Society for Information Science, 1983
Results of study investigating human memory organization in processing of computer programming languages indicate that algorithmic logic segments form a cognitive organizational structure in memory for programs. Statement indentation and internal program documentation did not enhance organizational process of recall of statements in five Fortran…
Descriptors: Algorithms, Computer Programs, Epistemology, Memory

Curley, Walter – Mathematics Teacher, 1974
After a brief discussion of Pascal's triangle and description of four methods of hand construction, the author provides FORTRAN and BASIC programs for computer construction based on recursive definition. (SD)
Descriptors: Algorithms, Computer Programs, Curriculum, Instruction
Shore, M. L. – Creative Computing, 1980
There are many uses for the shortest path algorithm presented which are limited only by our ability to recognize when a problem may be converted into the shortest path in a graph representation. (Author/TG)
Descriptors: Algorithms, Computer Programs, Graphs, Mathematical Concepts

Kropp, D.; Walch, G. – Information Processing and Management, 1981
Describes an indexing technique based on overlapping word fragments as reference strings that are linked in a directed graph structure which makes possible exact match-, partial match-, and masked-partial match-retrieval and indicates search strategies for each case. Eight figures, two tables, and nine references are provided. (RBF)
Descriptors: Algorithms, Computer Programs, Coordinate Indexes, Indexing
Barnett, Bruce – Creative Computing, 1979
A computer program in BASIC is presented, with the underlying algorithm explained, for multiplying any two multi-digit numbers and obtaining an exact answer. (MP)
Descriptors: Algorithms, Computer Programs, Computers, Instruction

McCabe, John; Ransom, Marshall R. – Mathematics Teacher, 1979
A class's struggle with the computer solution of a nontrivial problem is related. The use of algorithms allowed a trial-and-error approach.
Descriptors: Algorithms, Computer Programs, Instruction, Number Concepts
Oakford, R. V.; Salazar, A. – Journal of Educational Data Processing, 1975
Describes a scheduling algorithm that continuously recomputes the conflict potential between courses and uses this information when it selects the next section to be scheduled and the meeting times at which the section is scheduled. (Author)
Descriptors: Algorithms, Computer Programs, Conflict, Conflict Resolution
Uttal, William R.; And Others – 1971
A generative computer-assisted instruction system is being developed to tutor students in analytical geometry. The basis of this development is the thesis that a generative teaching system can be developed by establishing and then stimulating a simplified, explicit model of the human tutor. The goal attempted is that of a computer environment…
Descriptors: Algorithms, Analytic Geometry, Computer Assisted Instruction, Computer Programs
Coan, James S. – 1970
With the increasing availability of computer access through remote terminals and time sharing, more and more schools and colleges are able to introduce programing to substantial numbers of students. This book is an attempt to incorporate computer programming, using BASIC language, and the teaching of mathematics. The general approach of the book…
Descriptors: Algorithms, Computer Programs, Mathematical Logic, Mathematics Instruction

Gonzales, Michael G. – Computer Education, 1984
Suggests a moving pictorial tool to help teach principles in the bubble sort algorithm. Develops such a tool applied to an unsorted list of numbers and describes a method to derive the run time of the algorithm. The method can be modified to run the times of various other algorithms. (JN)
Descriptors: Algorithms, Classification, College Mathematics, Computer Programs

Maier, Bruce – School Science and Mathematics, 1972
Descriptors: Algorithms, Computer Oriented Programs, Computer Programs, Geometric Concepts
Evans, Arthur, Jr. – 1968
This paper describes PAL--a new computer language. It is used as a pedagogical vehicle in an undergraduate subject called "Programming Linguistics." This subject is designed primarily for sophomores who anticipate a major professional interest in computer science and has two objectives. The first is to study linguistic constructs for the…
Descriptors: Algorithms, Computational Linguistics, Computer Oriented Programs, Computer Programs
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