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Computer Graphics | 47 |
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Watt, Dan | 3 |
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Beane, Pam | 1 |
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Instructor, 1983
"Logo" is a computer programing language created for use with young children. Information is presented on a sample Logo session, different versions of Logo and its manufacturers, features, and prices, and the present and potential use of Logo in classrooms. (CJ)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Programing Languages
Muller, Jim – Creative Computing, 1982
Discusses several computer languages (Atari Pilot and different versions of LOGO) supporting the turtle graphics mode. Also discusses educational applications and use of LOGO by the handicapped. (JN)
Descriptors: Computer Graphics, Computer Programs, Disabilities, Elementary Secondary Education
Mace, Scott – InfoWorld, 1984
Discusses various aspects, features, and uses of the Logo programing language. A comparison (in chart format) of several Logo languages is also included, providing comments on the language as well as producer, current price, number of sprites and turtles, computer needed, and whether debugging aids and list operations are included. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Secondary Education, Microcomputers
Classroom Computer News, 1983
Reviews Apple-II versions of "CyberLogo Turtle" and "Delta Drawing." Focuses on special features, educational value, design quality, written materials, and ease of use, pointing out strengths and weaknesses. Both programs are given high rankings for criteria reviewed. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Instructional Materials
Hill, Edward, Jr. – 1971
An On-Line Modeling System (OLMS) which should be particularly useful to the biomedical community is described which utilizes a process called "overlaying" to simplify loading and executing programs. OLMS has been constructed and implemented as an interpreter; that is, a program that translates and then executes each source statement in…
Descriptors: Biology, Computer Graphics, Computer Programs, Guides
Watt, Dan – Classroom Computer News, 1983
Provides Logo activities designed for adults and children to use together. Although activities are designed for Terrapin/Krell Logo, modifications are provided for use with Apple Logo or TI Logo (Texas Instruments). "Bugs" are introduced in one activity to demonstrate how they can lead to unexpected results. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Learning Activities
Harris, Ross J. – Hands On!, 1983
Discusses what can be done with a LOGO turtle robot, how it is different from doing LOGO with the computer-screen turtle, and the educational value of the device. Sample programs are provided, including one in which the robot turtle can be commanded to react to meeting an obstacle. (JN)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Elementary Secondary Education
Stonebraker, Michael; And Others – 1976
The currently operational version of the INGRES data base management system gives a relational view of data, supports two high level, non-procedural data sublanguages, and runs as a collection of user processes on top of a UNIX operating system. The authors stress the design decisions and tradeoffs in relation to (1) structuring the system into…
Descriptors: Computer Graphics, Computer Programs, Computers, Data Processing
Avner, R. A.; Tenczar, Paul – 1970
The TUTOR logic-building language to be used with the PLATO (Programmed Logic for Automated Teaching Operations) system is explained in this manual. TUTOR is designed to transcend the difficulties of FORTRAN for a computer-based educational system utilizing graphical screen displays. The language consists of about seventy words or…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Curriculum Development
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Presents programming ideas using LOGO, activity for converting flowchart into a computer program, and a Pascal program for generating music using paddles. Includes the article "Helping Computers Adapt to Kids" by Philip Nothnagle; a program for estimating length of lines is included. (JN)
Descriptors: Computer Graphics, Computer Programs, Microcomputers, Musical Composition

Markuson, Carolyn; And Others – Arithmetic Teacher, 1983
The Logo programing language is described. Why it is useful is discussed, followed by an illustrative activity using Logo. (MNS)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Elementary School Mathematics
Freese, David H., Jr. – Microsystems, 1983
Describes subroutines in a group of assembly-level programs (program listings included) which provide the interface between a Basic, Pascal/Z, or JRT Pascal program and the BASE2/IDS-560 graphics printer. The interface can be easily modified for other printers and other languages. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Electronic Equipment
Mabry, Frank J.; And Others – 1978
This paper describes a system which operates on an independent basis as well as connected to communications network, e.g., PLATO and ASCII based communication systems. The system also has facilities for local production and use of PILOT lessons, for support of a generalized programming language (NSBASIC), and for development of graphic sequences.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Diagrams
Classroom Computer News, 1983
Points out that the secret of successful Logo teaching appears to lie in knowing when to intervene and when not to. Sample programs and instructional sessions are included to illustrate when to intervene without intercepting student discovery. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education

Evans, John M. , Ed.; And Others – 1977
Automatic image pattern recognition techniques have been successfully applied to improving productivity and quality in both manufacturing and service applications. Automatic Image Pattern Recognition Algorithms are often developed and tested using unique data bases for each specific application. Quantitative comparison of different approaches and…
Descriptors: Agency Cooperation, Automation, Computer Graphics, Computer Programs