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Christensen, Borge – People's Computers, 1978
This article is a tutorial on writing a simulator--the example used is a casino. The nontechnical, step by step approach is designed to enable even non-programmers to understand the design of such a simulation. (Author)
Descriptors: Algorithms, Computer Programs, Design, Game Theory
Hayworth, Don – 1978
The total system capability, including all the special purpose and general purpose hardware comprising the Airborne Electro-Optical Sensor Simulation (AEOSS) System, is described. The functional relationship between hardware portions is described together with interface to the software portion of the computer image generation. Supporting rationale…
Descriptors: Algorithms, Computer Assisted Instruction, Computer Programs, Databases
May, Donald M.; And Others – 1978
The Computerized Decision Training (CDT) system, which focuses on improving and sharpening higher order cognitive skills in judgmental decision making, incorporates an adaptive computer program which learns the student's value structure, and uses this structure to train the student in practical decision making. The application of decision models…
Descriptors: Algorithms, Computer Assisted Instruction, Computer Programs, Decision Making

May, Donald M.; And Others – 1977
The minicomputer-based Computerized Diagnostic and Decision Training (CDDT) system described combines the principles of artificial intelligence, decision theory, and adaptive computer assisted instruction for training in electronic troubleshooting. The system incorporates an adaptive computer program which learns the student's diagnostic and…
Descriptors: Algorithms, Artificial Intelligence, Bibliographies, Computer Assisted Instruction