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Showing 1 to 15 of 25 results Save | Export
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Chiu, Chiung-Fang; Lee, Greg C. – Computers & Education, 2009
The current practice of traditional in-class lecture for learning computer science (CS) in the high schools of Taiwan is in need of revamping. Teachers instruct on the use of commercial software instead of teaching CS concepts to students. The lack of more suitable teaching materials and limited classroom time are the main reasons for the…
Descriptors: High Schools, Computer Science, Foreign Countries, Lecture Method
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Jara, Carlos A.; Candelas, Francisco A.; Puente, Santiago T.; Torres, Fernando – Computers & Education, 2011
Automatics and Robotics subjects are always greatly improved when classroom teaching is supported by adequate laboratory courses and experiments following the "learning by doing" paradigm, which provides students a deep understanding of theoretical lessons. However, expensive equipment and limited time prevent teachers having sufficient…
Descriptors: Undergraduate Students, Teacher Effectiveness, Experiential Learning, Laboratories
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Denner, Jill; Werner, Linda; Ortiz, Eloy – Computers & Education, 2012
Computer game programming has been touted as a promising strategy for engaging children in the kinds of thinking that will prepare them to be producers, not just users of technology. But little is known about what they learn when programming a game. In this article, we present a strategy for coding student games, and summarize the results of an…
Descriptors: Females, Computer Uses in Education, Computers, Programming
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Cha, Seung Eun; Jun, Soo Jin; Kwon, Dai Yong; Kim, Han Sung; Kim, Seung Bum; Kim, Ja Mee; Kim, Young Ae; Han, Sun Gwan; Seo, Soon Sik; Jun, Woo Cheon; Kim, Hyun Cheol; Lee, Won Gyu – Computers & Education, 2011
In the current information society, the need for securing human resources acquired with ICT competency is becoming a very important issue. In USA, England, Japan, India and Israel improving students' ICT competency has become a pedagogical issue. Accordingly, education on ICT competency is changing in many countries emphasizing the basis of…
Descriptors: Elementary School Students, Information Technology, Computer Science, Foreign Countries
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Moura, Isabel C.; van Hattum-Janssen, Natascha – Computers & Education, 2011
Computer Science (CS) introductory courses that are offered by the Department of Information Systems at the University of Minho (UM), Portugal, seem to abound in non-motivated students. They are characterized by high failure and withdrawal rates and use mainly deductive teaching approaches. Deductive instruction begins with theories and progresses…
Descriptors: Introductory Courses, Active Learning, Information Systems, Computer Science
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Munson, Ashlyn; Moskal, Barbara; Harriger, Alka; Lauriski-Karriker, Tonya; Heersink, Daniel – Computers & Education, 2011
Research indicates that students often opt out of computing majors due to a lack of prior experience in computing and a lack of knowledge of field-based job opportunities. In addition, it has been found that students respond positively to new subjects when teachers and counselors are enthusiastic and knowledgeable about the area. The summer…
Descriptors: Summer Programs, Student Attitudes, School Counselors, Guidance
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Papastergiou, Marina – Computers & Education, 2009
The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject matter of the Greek high school Computer Science (CS) curriculum, as compared to a similar application, encompassing identical…
Descriptors: Questionnaires, Computer Science Education, Females, Program Effectiveness
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Hawi, N. – Computers & Education, 2010
The purpose of this research is to identify the causal attributions of business computing students in an introductory computer programming course, in the computer science department at Notre Dame University, Louaize. Forty-five male and female undergraduates who completed the computer programming course that extended for a 13-week semester…
Descriptors: Attribution Theory, Undergraduate Students, Academic Achievement, Learning Strategies
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Rae, Andrew; Samuels, Peter – Computers & Education, 2011
The Personalised System of Instruction is a form of mastery learning which, though it has been proven to be educationally effective, has never seriously challenged the dominant lecture-tutorial teaching method in higher education and has largely fallen into disuse. An information and communications technology assisted version of the Personalised…
Descriptors: Video Technology, Higher Education, Management Systems, Mastery Learning
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Passerino, Liliana M.; Santarosa, Lucila M. Costi – Computers & Education, 2008
Using a socio-historical perspective to explain social interaction and taking advantage of information and communication technologies (ICTs) currently available for creating digital learning environments (DLEs), this paper seeks to redress the absence of empirical data concerning technology-aided social interaction between autistic individuals. In…
Descriptors: Autism, Interpersonal Relationship, Interaction, Computer Science
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Kotze, Paula; Renaud, Karen; van Biljon, Judy – Computers & Education, 2008
This paper explores the use of design patterns and anti-patterns in teaching human-computer interaction principles. Patterns are increasingly popular and are seen as an efficient knowledge transfer mechanism in many fields, including software development in the field of software engineering, and more recently in the field of human-computer…
Descriptors: Man Machine Systems, Knowledge Representation, Computer Software, Computers
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Chatzigeorgiou, Alexander; Tsantalis, Nikolaos; Deligiannis, Ignatios – Computers & Education, 2008
Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This paper presents an observational study on students' ability to understand and apply design patterns. Within the context of a postgraduate software engineering course,…
Descriptors: Computer Software, Computer Science, Engineering, Observation
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Galpin, Vashti C.; Sanders, Ian D. – Computers & Education, 2007
First year students at the University of the Witwatersrand in Johannesburg, South Africa, were surveyed about their perceptions of Computer Science before and towards the end of their first year courses. The aim of this research was to investigate how the students' attitudes changed during these courses and to assess the impact of the innovative…
Descriptors: Foreign Countries, Course Content, Curriculum, Computer Science
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Elnagar, Ashraf; Lulu, Leena – Computers & Education, 2007
We introduce an effective computer aided learning visual tool (CALVT) to teach graph-based applications. We present the robot motion planning problem as an example of such applications. The proposed tool can be used to simulate and/or further to implement practical systems in different areas of computer science such as graphics, computational…
Descriptors: Motion, Robotics, Graduate Students, Computer Science
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Liu, Chen-Chung; Tsai, Chin-Chung – Computers & Education, 2008
Currently, numerous on-line discussion forums have been developed for educational purposes; therefore, a better understanding about peer student discussion or discourse interactions is quite important. Through gathering peer learning interactions on 57 college computer science students, who were randomly assigned into 14 small groups for solving…
Descriptors: Educational Practices, Interaction, Computer Science, Computer Mediated Communication
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