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Jenson, Jennifer; Droumeva, Milena – Electronic Journal of e-Learning, 2016
While advances in game-based learning are already transforming educative practices globally, with tech giants like Microsoft, Apple and Google taking notice and investing in educational game initiatives, there is a concurrent and critically important development that focuses on "game construction" pedagogy as a vehicle for enhancing…
Descriptors: Media Literacy, Computation, Thinking Skills, Foreign Countries
Lim, Billy; Hosack, Bryan; Vogt, Paul – Electronic Journal of e-Learning, 2012
This paper describes a framework for measuring student learning gains and engagement in a Computer Science 1 (CS 1) / Information Systems 1 (IS 1) course. The framework is designed for a CS1/IS1 course as it has been traditionally taught over the years as well as when it is taught using a new pedagogical approach with Web services. It enables the…
Descriptors: Academic Achievement, Computer Science, Internet, Information Systems
Barker, Trevor – Electronic Journal of e-Learning, 2011
The recent National Students Survey showed that feedback to students was an ongoing problem in Higher Education. This paper reports on the extension of our past research into the provision of automated feedback for objective testing. In the research presented here, the system has been further developed for marking practical and essay questions and…
Descriptors: Feedback (Response), Evaluation, Adaptive Testing, Objective Tests
Schwieren, Joachim; Vossen, Gottfried; Westerkamp, Peter – Electronic Journal of e-Learning, 2006
e-Learning has become a major field of interest in recent years, and multiple approaches and solutions have been developed. A typical form of e-learning application comprises exercise submission and assessment systems that allow students to work on assignments whenever and where they want (i.e., dislocated, asynchronous work). In basic computer…
Descriptors: Computer Software, Programming, Electronic Learning, Higher Education
Egan, Colin; Jefferies, Amanda; Johal, Jason – Electronic Journal of e-Learning, 2006
This paper describes a mechanism developed by the authors to gather student feedback from formative revision Multiple Choice Questionnaires (MCQs) within an on-line learning system. The MCQs provided first year Computer Science students with instant formative feedback, while data was also gathered about student responses, such as the percentage…
Descriptors: Feedback (Response), Electronic Learning, Virtual Classrooms, Higher Education