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Liargkovas, Georgios; Papadopoulou, Angeliki; Kotti, Zoe; Spinellis, Diomidis – IEEE Transactions on Education, 2022
Contribution: Determine and analyze the gap between software practitioners' education outlined in the 2014 IEEE/ACM software engineering education knowledge (SEEK) and industrial needs pointed by Wikipedia articles referenced in Stack Overflow (SO) posts. Background: Previous work has uncovered deficiencies in the coverage of computer…
Descriptors: Industry, Knowledge Level, Computer Software, Computer Science
Srecko Stamenkovic; Nenad Jovanovic – IEEE Transactions on Learning Technologies, 2024
Although we are witnessing the accelerated development of computer science, and the opening of new fields of study, compiler construction is still a very important field that is taught at most world universities. Because of a large number of algorithms and complex theoretical constructions, these topics represent a difficult and complex domain for…
Descriptors: Computer Science, Computer Software, Educational Technology, Computer Simulation
Cheng, Yu-Ping; Cheng, Shu-Chen; Huang, Yueh-Min – International Review of Research in Open and Distributed Learning, 2022
Online learning has been widely discussed in education research, and open educational resources have become an increasingly popular way to help learners acquire knowledge. However, these resources contain massive amounts of information, making it difficult for learners to identify Web articles that refer to computer science knowledge. This study…
Descriptors: Internet, Online Searching, Information Retrieval, Artificial Intelligence
Atkinson, Joshua D.; Dorr, Matthew; Pedasanaganti, Vamsi; Sharma, Shudipta – Journal of Ethnographic & Qualitative Research, 2023
The framework of cyber-archaeology was developed by Jones (1997, 2003) and later modified by Zimbra et al. (2010) to examine online networks and virtual communities. Since the modification, the method has fallen out of favor and is no longer utilized by qualitative researchers. To rebuild the method for qualitative research, we engaged in four…
Descriptors: Qualitative Research, Interdisciplinary Approach, Archaeology, Computer Science
Sükran Geçgel – Online Submission, 2024
The research utilized the descriptive survey model, a quantitative research method, with a study group consisting of 172 social studies teacher candidates (131 females, 41 males). As data collection tools in the study, the Cyberculture Adoption/Development Level Scale developed by Koçak (2019) and the global citizenship scale (Global Citizenship…
Descriptors: Foreign Countries, Adoption (Ideas), Cybernetics, Computer Science
Sirakaya, Didem Alsancak – International Journal of Computer Science Education in Schools, 2020
This research aims to determine the change in students' computational thinking skills according to their ICT and mobile technology experience and frequency of use. The sample of the study, designed with the survey model, consisted of 269 students attending a vocational school of higher education. Data were collected using the Computational…
Descriptors: Thinking Skills, Information Technology, Handheld Devices, Electronic Learning
González-Zamar, Mariana-Daniela; Abad-Segura, Emilio; Luque de la Rosa, Antonio; López-Meneses, Eloy – Education Sciences, 2020
The constant development of digital technologies has allowed living in a digital environment based on connections, also transforming the context of the educational process. Experiences show that digital technologies have influenced the way of learning and, consequently, the way of teaching. Learning in the digital age is a complex process since it…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Art
Dotting i's and Crossing T's: Integrating Breadth and Depth in an Undergraduate Cybersecurity Course
Yates, David J.; Frydenberg, Mark; Waguespack, Leslie J.; McDermott, Isabelle; OConnell, Jake; Chen, Frankie; Babb, Jeffry S. – Information Systems Education Journal, 2019
The importance of updating, expanding and improving what is taught in cybersecurity curricula is increasing as the security threat landscape becomes more dangerous, breaches become more frequent, and the number of deployed Internet of Things (IoT) devices, known for their security challenges, grows exponentially. This paper argues that a profile…
Descriptors: Information Security, Computer Security, Curriculum Design, Internet
Hakami, Mohssen – Journal of Educational Issues, 2019
The present study reports an attempt to identify and evaluate the effectiveness of integrating teaching MOOC platform into traditional learning system to teach a face-to-face course. It investigated students' opinions of Sharurah College of Science and Arts about the benefits and challenges based on their learning experiences in a hybrid learning…
Descriptors: Instructional Effectiveness, Online Courses, Technology Integration, Synchronous Communication
Raju, Chitra; Anitha, S. – Excellence in Education Journal, 2017
The major objective of this study was to examine the difference between the mean scores of proficiency in Internet usage of college students with respect to gender, locality, subject, parental monthly income, and internet usage time per day. Three hundred college students from various colleges of Kanyakumari district in India were selected by…
Descriptors: College Students, Internet, Foreign Countries, Gender Differences
Serapiglia, Anthony; Serapiglia, Constance; McIntyre, Joshua – Information Systems Education Journal, 2015
Bitcoin, Litecoin, Dogecoin, et al "cryptocurrencies" have enjoyed a meteoric rise in popularity and use as a way of performing transactions on the Internet and beyond. While gaining market valuations of billions of dollars and generating much popular press in doing so, little has been academically published on the Computer…
Descriptors: Monetary Systems, Information Technology, Information Systems, Internet
Brady, Corey; Orton, Kai; Weintrop, David; Anton, Gabriella; Rodriguez, Sebastian; Wilensky, Uri – IEEE Transactions on Education, 2017
Computer science (CS) is becoming an increasingly diverse domain. This paper reports on an initiative designed to introduce underrepresented populations to computing using an eclectic, multifaceted approach. As part of a yearlong computing course, students engage in Maker activities, participatory simulations, and computing projects that…
Descriptors: Simulation, Technology Uses in Education, Educational Technology, Student Projects
Ramachandran, Lakshmi – ProQuest LLC, 2013
Relevance helps identify to what extent a review's content pertains to that of the submission. Relevance metric helps distinguish generic or vague reviews from the useful ones. Relevance of a review to a submission can be determined by identifying semantic and syntactic similarities between them. Our work introduces the use of a word-order graph…
Descriptors: Evaluation, Evaluators, Semantics, Word Order
Bandari, Roja – ProQuest LLC, 2013
Elementary actions online establish an individual's existence on the web and her/his orientation toward different issues. In this sense, actions truly define a user in spaces like online forums and communities and the aggregate of elementary actions shape the atmosphere of these online spaces. This observation, coupled with the unprecedented scale…
Descriptors: Internet, Behavior, Users (Information), Communication (Thought Transfer)
Fiore, Stephen M.; Rodriguez, Walter E.; Carstens, Deborah S. – Journal of STEM Education: Innovations and Research, 2012
This paper presents a framework for facilitating communication among STEM project teams that are geographically dispersed in synchronous or asynchronous online courses. The framework has been developed to: (a) improve how engineering and technology students and faculty work with collocated and geographically-dispersed teams; and (b) to connect the…
Descriptors: Educational Technology, Cooperation, Internet, Online Courses