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Love, Tyler S.; Duffy, Brian C.; Loesing, Mary L.; Roy, Kenneth R.; West, Sandra S. – Technology and Engineering Teacher, 2020
The purpose of this article is to examine the level of emphasis placed on safety concepts and guidelines in "Standards for Technological and Engineering Literacy" ("STEL") (ITEEA, 2020) in comparison to other current science, technology, engineering, and math (STEM) content area standards and frameworks. The authors who…
Descriptors: STEM Education, Occupational Safety and Health, Content Analysis, Safety Education
Gill, Tim – Cambridge Assessment, 2020
The aim of this research was to determine the standard that was effectively applied to General Certificates of Secondary Education (GCSE) and A levels in June 2020 by the decision to accept the maximum of the centre-assessed grade and the calculated grade. The data for this analysis came from the results tables for GCSEs and A levels in 2019 and…
Descriptors: Academic Standards, Grades (Scholastic), Secondary Education, Exit Examinations
De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
Therese Laux – ProQuest LLC, 2022
This correlational, quantitative dissertation in practice explored the influence of the timing of algebra 1, taking advanced math courses, taking AP math courses, math credits earned, math self-efficacy, math identity, and socioeconomic status (SES) on the decision by girls to choose computer science education or career pathway at the…
Descriptors: Females, High School Students, Mathematics Education, Computer Science
Integrating Computational Data Science in University Curriculum for the New Generation of Scientists
Renu, N.; Sunil, K. – Higher Education for the Future, 2023
Integration of computational data science (CDS) into the university curriculum offers several advantages for students, faculty and the institution. This article discusses the benefits to students of introducing CDS into the university curriculum with a focus on developing skills in cheminformatics, data analysis, structure--activity relationships,…
Descriptors: Data Science, Higher Education, College Students, Skill Development
Kwame Ibwe; Fatuma Ikuja – International Journal of Education and Development using Information and Communication Technology, 2024
This paper explores the benefits and barriers of open platforms in promoting university teaching and learning in Tanzania. Despite the potentials open platforms have in supporting teaching and learning processes in higher learning institutions, there is a continuing debate on their benefits and barriers. This study, therefore, examined staff and…
Descriptors: Foreign Countries, Colleges, Open Education, Barriers
Güven, Ismail; Gulbahar, Yasemin – Social Studies, 2020
Computational Thinking (CT) has recently been addressed as one of the key skills for the twenty-first century. Integrating CT into different subject areas of K-12 education is also now widely accepted to improve the quality of instruction. In that sense, it is important to enable educators and researchers to recognize how to integrate…
Descriptors: Thinking Skills, Computer Science, Social Studies, 21st Century Skills
Çakir, Nur Akkus; Çakir, Murat Perit; Lee, Frank J. – Educational Technology Research and Development, 2021
This paper presents a game-design workshop built around a digital art installation featuring video games displayed over a real-world skyscraper to stimulate students' interest in computer science and a study testing its short-term effects on improving middle school students' computational thinking (CT) skills and attitudes towards computing.…
Descriptors: Thinking Skills, Problem Solving, Computation, Video Games
Martin, Florence; Chen, Yan; Moore, Robert L.; Westine, Carl D. – Educational Technology Research and Development, 2020
This systematic review of research on adaptive learning used a strategic search process to synthesize research on adaptive learning based on publication trends, instructional context, research methodology components, research focus, adaptive strategies, and technologies. A total of 61 articles on adaptive learning were analyzed to describe the…
Descriptors: Electronic Learning, Educational Research, Journal Articles, Computer Science
Pair Programming in Perspective: Effects on Persistence, Achievement, and Equity in Computer Science
Bowman, Nicholas A.; Jarratt, Lindsay; Culver, K. C.; Segre, Alberto M. – Journal of Research on Educational Effectiveness, 2020
Pair programming is a form of collaborative learning in computer science that involves two students working together on a coding project. Previous research has identified mostly positive outcomes from this practice, such as course grades and the quality of the resulting code. Pair programming may also facilitate interactions that improve the…
Descriptors: Cooperative Learning, Programming, Computer Science, Academic Persistence
Sindhwani, Shyamli; Minissale, Gregory; Weber, Gerald; Lutteroth, Christof; Lambert, Anthony; Curtis, Neal; Broadbent, Elizabeth – Education Sciences, 2020
The ability to analyse aspects of visual culture--works of art, maps or plans, graphs, tables and X-rays--quickly and efficiently is critical in decision-making in a broad range of disciplines. Eye tracking is a technology that can record how long someone dwells on a particular detail in an image, where the eye moves from one part of the image to…
Descriptors: Eye Movements, Interdisciplinary Approach, Visual Literacy, Attention
Robin Jocius; Jennifer Albert; Deepti Joshi; Melanie Blanton; Ian O'Byrne – Journal of Technology and Teacher Education, 2023
There is growing attention to the potential for developing professional learning experiences for content area teachers to infuse computational thinking (CT), which refers to the set of problem-solving practices related to the computer science discipline, into their classrooms. Although research has begun to document professional learning models…
Descriptors: Decision Making, Teaching Experience, Research Projects, Teacher Researchers
Waguespack, Leslie J. – Information Systems Education Journal, 2016
Design as an academic endeavor has a rich history in the visual and performing arts as well as the "construction" arts: architectural, industrial, graphic, interior, fashion, and landscape design. Design in the natural and commercial sciences is largely peripheral. Although not ignored, design in the sciences predominates as a dialect of…
Descriptors: Information Systems, Design, Curriculum Design, Computer Science
Grant, Robert – Statistics Education Research Journal, 2017
Statistical literacy, the ability to understand and make use of statistical information including methods, has particular relevance in the age of data science, when complex analyses are undertaken by teams from diverse backgrounds. Not only is it essential to communicate to the consumers of information but also within the team. Writing from the…
Descriptors: Data, Statistics, Numeracy, Artificial Intelligence
Price, C. B.; Price-Mohr, R. M. – Computers in the Schools, 2018
All primary school children in England are required to write computer programs and learn about computational thinking. There are moves in other countries to this effect such as the U.S. K-12 Computer Science Framework (CSF) for development. Debates on how to program and what constitutes computational thinking are ongoing. Here we report on a study…
Descriptors: Foreign Countries, Elementary School Students, Programming, Coding