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Harichandran, Ronald S.; Erdil, Nadiye O.; Carnasciali, Maria-Isabel; Nocito-Gobel, Jean; Li, Cheryl – Advances in Engineering Education, 2018
An innovative approach to develop an entrepreneurial mindset in all undergraduate engineering and computer science students is being developed and implemented. The approach consists of the development of short e-learning modules on 18 entrepreneurial topics and the integration of these modules into regular courses in programs. A flipped classroom…
Descriptors: Entrepreneurship, Engineering Education, Electronic Learning, Computer Science Education
Acharya, Sushil; Manohar, Priyadarshan A.; Wu, Peter Y. – Information Systems Education Journal, 2019
Software Verification and Validation (SV&V) is proven to be an effective approach to ensure software quality. Yet it is not commonly deployed in industry practices. We started a project intent on building a sustainable community skilled in SV&V. The fundamental objective is the transformation of undergraduate education in software…
Descriptors: Computer Science Education, Computer Software, Undergraduate Study, School Business Relationship
Lang, Guido – Information Systems Education Journal, 2017
This paper introduces agile learning, a novel pedagogical approach that applies the processes and principles of agile software development to the context of learning. Agile learning is characterized by short project cycles, called sprints, in which a usable deliverable is fully planned, designed, built, tested, reviewed, and launched. An…
Descriptors: Teaching Methods, Computer Software, Student Projects, Undergraduate Students
Saulnier, Bruce – Information Systems Education Journal, 2014
A paradigm is presented for student learning outcome assessment in information systems education. Successful deployment of the paradigm is illustrated using the author's home institution. The paradigm is consistent with both the scholarship of teaching and learning and the scholarship of assessment. It is concluded that the deployment of the…
Descriptors: Information Systems, Computer Science Education, Teaching Methods, College Students
New England Board of Higher Education, 2018
Surveys of New England employers, college academic officers, and graduates find that many consider today's college graduates inadequately prepared for the world of work. In 2017, the New England Board of Higher Education convened the Commission on Higher Education & Employability, under the leadership of Rhode Island Governor Gina M. Raimondo.…
Descriptors: Education Work Relationship, Employment Potential, College Graduates, Career Readiness
Education Commission of the States, 2018
Business leaders in Connecticut cannot find the science, technology, engineering and mathematics (STEM) talent they need to stay competitive. Students' lagging performance in K-12 is a critical reason why. The good news is that the nation's most effective STEM education programs can help turn the tide. Connecticut students have made little…
Descriptors: STEM Education, Elementary Secondary Education, Demand Occupations, Mathematics Achievement
Abuzaghleh, Omar; Goldschmidt, Kathleen; Elleithy, Yasser; Lee, Jeongkyu – ACM Transactions on Computing Education, 2013
With the advances in computing power, high-performance computing (HPC) platforms have had an impact on not only scientific research in advanced organizations but also computer science curriculum in the educational community. For example, multicore programming and parallel systems are highly desired courses in the computer science major. However,…
Descriptors: Online Surveys, Course Evaluation, College Curriculum, Program Implementation
Russell, Ingrid; Markov, Zdravko; Neller, Todd; Coleman, Susan – ACM Transactions on Computing Education, 2010
Our approach to teaching introductory artificial intelligence (AI) unifies its diverse core topics through a theme of machine learning, and emphasizes how AI relates more broadly with computer science. Our work, funded by a grant from the National Science Foundation, involves the development, implementation, and testing of a suite of projects that…
Descriptors: Artificial Intelligence, Program Effectiveness, Computer Science, Teaching Methods
Wallace, Scott A.; McCartney, Robert; Russell, Ingrid – Computer Science Education, 2010
Project MLeXAI [Machine Learning eXperiences in Artificial Intelligence (AI)] seeks to build a set of reusable course curriculum and hands on laboratory projects for the artificial intelligence classroom. In this article, we describe two game-based projects from the second phase of project MLeXAI: Robot Defense--a simple real-time strategy game…
Descriptors: Games, Intercollegiate Cooperation, Curriculum Design, Curriculum Implementation
Petrova, Raina; Tibrewal, Abhilasha; Sobh, Tarek M. – Journal of STEM Education: Innovations and Research, 2006
In keeping with the outcome-based assessment outlined by ABET's Education Criteria 2000, the School of Engineering at the University of Bridgeport has defined fifteen general student outcomes for its computer engineering program. These outcomes form the basis of its instructional program and assessment activities. In assessing and monitoring the…
Descriptors: Engineering Education, STEM Education, Computer Science Education, Goal Orientation
Kittell, Linda; Walczak, Joseph – 1985
This computer education curriculum is designed specifically for Connecticut's Regional Vocational Technical Schools' grade 9 computer education course. Each of the 24 lessons is expected to cover at least one class period of 50 minutes. Introductory materials include a listing of course goals and objectives, an outline of sequence and scope via…
Descriptors: Behavioral Objectives, Computer Literacy, Computer Oriented Programs, Computer Science Education
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers