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Mayowa Oyedoyin; Ismaila Temitayo Sanusi; Musa Adekunle Ayanwale – Computer Science Education, 2025
Background and Context: Recognizing that digital technologies can enable economic transformation in Africa, computing education has been considered a subject relevant for all within the compulsory level of education. The implementation of the subject in many schools is, however, characterized by a myriad of challenges, including pedagogical…
Descriptors: Elementary School Students, Student Attitudes, Internet, Coding
Mariyam Abdulhadi; Fred Awaah; Deborah Agbanimu; Emmanuel Okyere Ekwam; Emmanuella Sefiamor Heloo – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: The lecture method has been compared with teaching methods such as flip learning, cooperative learning and simulations to establish which holds the key to students' understanding of concepts. What is bereft in the education literature is its comparative efficiency with the culturo-techno contextual approach (CTCA) in the teaching of…
Descriptors: Foreign Countries, Developing Nations, Computer Science Education, Cultural Context
Campbell, Oladele O.; Atagana, Harrison I. – Online Submission, 2022
An engaging first programming class (CS1) often inspires students' passion for computer science (CS). However, the evidence in the literature suggests that the average CS1 classes are anything but engaging for many students. The performance of CS compared to other science, technology, engineering, and mathematics (STEM) courses in international…
Descriptors: Programming, Programming Languages, Computer Science Education, Learner Engagement
Ibrahim Abba Mohammed; Ahmed Bello; Bala Ayuba – Education and Information Technologies, 2025
In spite of the emergence of studies seeking to integrate chatbot into education, there is a wide literature gap in the Nigerian contexts. While most studies focus on the design and development of chatbots, there exists a very scarce literature on the effect of ChatGPT chatbot on students' achievement. To address this gap, this study checked the…
Descriptors: Natural Language Processing, Artificial Intelligence, Academic Achievement, Computer Science Education
Christian Basil Omeh; Musa Adekunle Ayanwale; Lindelani E. Mnguni; Chijioke Jonathan Olelewe – Journal of New Approaches in Educational Research, 2025
Despite the increasing emphasis on computational literacy in higher education, we observed that many undergraduate students particularly in developing contexts struggle to master fundamental programming skills and develop critical thinking. Conventional instructional approaches often lack interactivity and personalized scaffolding, which are…
Descriptors: Skill Development, Programming, Computer Science Education, Critical Thinking
Wilinski, Antoni; Skulysh, Mariia; M. K., Arti; Bach-Dabrowska, Irena; Agbeyangi, Abayomi O.; Zahra, Hina; Krason, Hubert; Dobska, Jolanta; Kupracz, Lukasz – Informatics in Education, 2022
The aim of this study was to determine the predispositions of the studied groups of students to work in the IT sector. The basis for predisposition assessment was their voluntary self-assessment of certain preferences, which are related to the theory of multiple intelligences of Professor Gardner. The study was conducted on a reference group of IT…
Descriptors: Admission Criteria, Computer Science Education, Information Technology, Multiple Intelligences
Fadip Audu Nannim; Nnenna Ekpereka Ibezim; Basil C. E. Oguguo; Emmanuel Chinweike Nwangwu – Education and Information Technologies, 2024
This study investigated the effect of project-based Arduino robot application on students' computational thinking skills development in robotics programming course using the quasi-experimental research design. The participants consist of 73 students in tertiary institutions in South-East Nigeria that offer Computer and Robotics Education…
Descriptors: Robotics, Computation, Thinking Skills, Skill Development
Sunday, Kissinger; Wong, Seng Yue; Samson, Balogun Oluwafemi; Sanusi, Ismaila Temitayo – Education and Information Technologies, 2022
Learning object oriented programming (OOP) has been a daunting and challenging task for students across tertiary institutions in Nigeria. Various literatures have suggested the use of technology as a way to improve students' understanding of the subject. In this study, the overall aim is to investigate the effect of Imikode- a virtual reality (VR)…
Descriptors: Foreign Countries, College Students, Computer Simulation, Programming
Olelewe, Chijioke Jonathan; Dong, Chunli; Abdullahim, Mohammed; Nwangwu, Chinweike Emmanuel – Technology, Pedagogy and Education, 2023
This study determined the efficacy of the video-clip lecture strategy in enhancing computer science (CS) students' performance in a computer networking course at universities in Gombe state, Nigeria. The study adopted a quasi-experimental design with non-equivalent groups of intact classes. Study participants were 136 CS third-year students made…
Descriptors: Foreign Countries, Instructional Effectiveness, Video Technology, Lecture Method
Livinus Obiora Nweke; Uchenna Franklin Okebanama; Gibson Uwaezuoke Mba – Discover Education, 2025
The integration of Internet of Things (IoT), Artificial Intelligence (AI), and cybersecurity presents new opportunities for innovation and entrepreneurship, yet traditional educational approaches often lack the interdisciplinary and applied focus required to develop these competencies. This study evaluates the impact of an experiential learning…
Descriptors: Entrepreneurship, Artificial Intelligence, Internet, Information Security
Awaah, Fred; Okebukola, Peter; Shabani, Juma; Solarin, Daniel; Emmanuel Okyere, Ekwam – Cogent Education, 2022
The Culturo-Techno-Contextual Approach (CTCA) is a teaching method based on culture, technology, and context to ease difficulties in students' understanding of concepts. Python Programming as a concept in computer studies is difficult for students to understand at the secondary school level. This study investigates the efficacy of the CTCA in…
Descriptors: Teaching Methods, Computer Science Education, Programming Languages, Secondary School Students
Daramola, Olawande – Education Sciences, 2021
This paper presents an evocative autoethnographic account of my postgraduate supervision experience in two African institutions while dealing mainly with students in the computing disciplines of Computer Science, Information Systems, and Information Technology. In this paper, the context of the postgraduate supervision, and the lessons learnt are…
Descriptors: Foreign Countries, Graduate Students, Supervision, Computer Science Education
Owan, Valentine Joseph; Asuquo, Michael Ekpenyong – Pedagogical Research, 2021
This research assessed certain socio-demographic variables and how they affect students' satisfaction with the study of ICT in secondary schools. The study adopted a survey research design and was guided by six specific objectives. A total of 4,484 senior secondary school students represented the study's population, while a simple random sampling…
Descriptors: Student Satisfaction, Student Characteristics, Secondary School Students, Socioeconomic Influences
Agbo, Friday J.; Olawumi, Olayemi; Balogun, Oluwafemi S.; Sanusi, Ismaila T.; Olaleye, Sunday A.; Sunday, Kissinger; Kolog, Emmanuel A.; Atsa'am, Donald D.; Adusei-Mensah, Frank; Adegbite, Ayobami; Ipeayeda, Funmilola W. – Journal of Information Systems Education, 2021
This study examined the use of a social media platform -- WhatsApp -- by computer science students for learning computing education in the context of a Nigerian education institution. Nowadays, a large community of students in higher education institutions has embraced the WhatsApp platform for social interactions which makes it a useful tool in…
Descriptors: Student Attitudes, Value Judgment, Undergraduate Students, Social Media
Tshukudu, Ethel; Sentance, Sue; Adelakun-Adeyemo, Oluwatoyin; Nyaringita, Brenda; Quille, Keith; Zhong, Ziling – ACM Transactions on Computing Education, 2023
Motivation: As K-12 computing education becomes more established throughout the world, there is an increasing focus on accessibility for all, whether in a particular country or setting or in areas of the world that may not yet have computing established. This is primarily articulated as an equity issue. The recently developed "capacity…
Descriptors: Foreign Countries, Elementary Secondary Education, Computer Science Education, Geographic Regions

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