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Gregor Große-bölting; Dietrich Gerstenberger; Lara Gildehaus; Andreas Mühling; Carsten Schulte – ACM Transactions on Computing Education, 2023
The disciplinary identity as a computer science student has recently received increasing attention as a well-developed subject identity can help with increasing retention, interest, and motivation. Besides, identity theory can serve as an analytical lens for issues around diversity. However, identity is also often perceived as a vague, overused…
Descriptors: Computer Science, Computer Science Education, Students, Computer Uses in Education
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Kaie Maennel; Olaf Maennel – ACM Transactions on Computing Education, 2025
The human aspects of cyber security are fundamental as these are interlinked with processes and technology in building resilience against an evolving and complex threat landscape. It is vital to teach future cyber security specialists sufficient knowledge about human aspects in order to strengthen the defences and defend against malicious actors.…
Descriptors: Computer Security, Computer Science Education, College Curriculum, Teaching Methods
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Nicolai Plintz; Dirk Ifenthaler – International Association for Development of the Information Society, 2024
This study aims to develop a preliminary model for the content validation of serious games, specifically to assess two cybersecurity games designed for children aged 8-13 years as part of the Erasmus+ project "SuperCyberKids". Using a scoping review of databases from pedagogy, psychology, and computer science, we identified current…
Descriptors: Computer Security, Educational Games, Computer Uses in Education, Game Based Learning
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Justyna Szynkiewicz – ACM Transactions on Computing Education, 2025
Higher education institutions are under pressure to educate employable computing graduates who can meet society's needs. Education, as a process of becoming, shapes students' identities, and identity is an important topic to study because it influences students' motivation, retention and satisfaction. Identity serves as the link connecting an…
Descriptors: Computer Science Education, College Students, Self Concept, Foreign Countries
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Sebastian Mateos Nicolajsen; Sofie Nielsen; Louise Meier Carlsen; Claus Brabrand – Higher Education: The International Journal of Higher Education Research, 2025
Decades of technological development and innovation have led to an unprecedented digitalization of society. Graduates entering the modern workforce now need better computational competences. Higher education is thus forced to adapt and consider how to support these demands. To support educators in making decisions regarding "how" to…
Descriptors: Foreign Countries, Programming, Computer Science Education, Higher Education
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Alexandros Tsichouridis; Stelios Xinogalos; Apostolos Ampatzoglou – Journal of Educational Computing Research, 2024
Teaching and learning programming, and especially Object-Oriented Programming (OOP), is a complicated and challenging task. Students have to comprehend various OOP concepts and utilize them for designing object-oriented programs. Various types of educational programming environments, such as microworlds and educational games, have been devised for…
Descriptors: Programming, Computer Uses in Education, Educational Resources, Computer Science Education
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Arif Ainur Rafiq; Mochamad Bruri Triyono; Istanto Wahyu Djatmiko; Ratna Wardani; Thomas Köhler – Informatics in Education, 2023
In today's world, the ability to think computationally is essential. The skillset expected of a computer scientist is no longer solely based on the old stereotype but also a crucial skill for adapting to the future. This perspective presents a new educational challenge for society. Everyone must have a positive attitude toward understanding and…
Descriptors: Computation, Thinking Skills, Bibliometrics, Computer Science
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Ahmad D. Suleiman; Daqing Hou; Yu Liu; Jan DeWaters; David C. Shepherd; Juliana G. De Souza – ACM Transactions on Computing Education, 2025
In recent years, there has been a rise in recognition of the need for computing education to bridge the gap between academia and industry. In addition, educational researchers are also interested in increasing student engagement by grounding learning experiences in real-life concerns, community issues, or personal interests. Unfortunately,…
Descriptors: Computer Science Education, Higher Education, Active Learning, Student Projects
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Paul Wagner; Dalal Alharthi – Journal of Cybersecurity Education, Research and Practice, 2024
The United States faces persistent threats conducting malicious cyber campaigns that threaten critical infrastructure, companies and their intellectual property, and the privacy of its citizens. Additionally, there are millions of unfilled cybersecurity positions, and the cybersecurity skills gap continues to widen. Most companies believe that…
Descriptors: Artificial Intelligence, Computer Simulation, Information Technology, Computer Security
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Jonathan Liu; Seth Poulsen; Erica Goodwin; Hongxuan Chen; Grace Williams; Yael Gertner; Diana Franklin – ACM Transactions on Computing Education, 2025
Algorithm design is a vital skill developed in most undergraduate Computer Science (CS) programs, but few research studies focus on pedagogy related to algorithms coursework. To understand the work that has been done in the area, we present a systematic survey and literature review of CS Education studies. We search for research that is both…
Descriptors: Teaching Methods, Algorithms, Design, Computer Science Education
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Rijo-Garcia, Sara; Segredo, Eduardo; Leon, Coromoto – IEEE Transactions on Education, 2022
Contribution: This document presents a systematic bibliographic review that demonstrates the need to conduct research on how the user experience impacts the development of computational thinking. Background: In the field of computer science, computational thinking is defined as a method that enhances problem-solving skills, system design, and…
Descriptors: Computation, Thinking Skills, Computer Science Education, Problem Solving
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Bea Wohl – International Journal of Computer Science Education in Schools, 2025
This paper will present a brief history of computing education in England from 1970 to 2014. It sets out to provide the context which shaped the 2014 computing curriculum. After this curriculum had been in place for almost a decade, the paper provides an opportunity to see how computing skills, including information communications technology…
Descriptors: Foreign Countries, Computer Science Education, Educational History, Information Technology
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Yukun Xu; Hui Li – IEEE Transactions on Learning Technologies, 2025
Primary school students, despite their vulnerability to cyberattacks, lack targeted cybersecurity education. Using Scopus and Google Scholar, this scoping review analyzed 15 articles (2014-2024) following Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) Extension for Scoping Reviews guidelines to examine the landscape of…
Descriptors: Elementary School Students, Computer Security, Educational Trends, Computer Science Education
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Demetrios Sampson; Panagiotis Kampylis; Jesús Moreno-León; Stefania Bocconi – Smart Learning Environments, 2025
This paper explores the evolving landscape of informatics education in European primary and secondary schools, analysing academic and grey literature to define the state of play and open questions related to 'high-quality informatics education'. It underlines the strategic importance of promoting high-quality informatics education to prepare…
Descriptors: Foreign Countries, Elementary Secondary Education, Computer Science, Computer Science Education
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Ndudi Okechukwu Ezeamuzie; Mercy Noyenim Ezeamuzie – Review of Educational Research, 2025
Computer programming provides a framework for interdisciplinary learning in sciences, arts and languages. However, increasing integration of programming in K--12 shows that the block-based and text-based dichotomy of programming environments does not reflect the spectrum of their affordance. Hence, educators are confronted with a fundamental…
Descriptors: Kindergarten, Elementary Secondary Education, Computer Science Education, Programming
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